The Lost Codex sat down with Morgan Day and Stephen Cavallaro to discuss the Dawn of the Infinite megadungeon coming in Patch 10.1.5.
- The team wanted to showcase that Iridikron is a strategist and patient thinker via the dungeon's gameplay.
- The team felt the megadungeon was a perfect way to go back and show the fall of Galakrond. You will see the effects of his decay on the area.
- Dawn of the Infinite will eventually be split into two dungeons and rolled into the Mythic Plus lineup. The heroic version comes out in 10.1.7.
- The developers will address RP scenes that last too long for Mythic Plus, as with Freehold and Halls of Valor.
- The developers wanted to progress the main storyline while advancing the narrative for the Bronze Dragonflight.
- Tyr was initially supposed to help you in the Iridikron fight but was changed to Chromie for lore reasons.
- We might see Morchie (Infinite Chromie) again.
- The Murazond narrative will be book-ended by this dungeon. There will be follow-up quests and stories about the Infinite Dragonflight.
- You will learn more about the artifact Iridikron uses during his fight, including its name, in future storylines.
- Galakrond is not considered an Incarnate of Decay. He predates Incarnates.
- The Incarnates feared Galakrond.
- Players may be able to explore an uninstanced Temporal Conflux in the future, but no plans for 10.1.5.
- Raw item levels for the dungeon are around end bosses of Heroic raid loot item level.
- Infinite Tyr's Hammer is a drop in the dungeon.
- When playing cross-faction, the group leader's faction determines which encounter you do for the faction fight in the dungeon.
- There is a lot of story that dives into the personalities of the Incarnates not available on the PTR.
For Azeroth! Interview with Morgan Day and Stephen Cavallaro
For Azeroth! sat down with Morgan Day and Stephen Cavallaro to discuss the Dawn of the Infinite megadungeon coming in Patch 10.1.5.
- The megadungeon will be available on the release date for Patch 10.1.5. There will be a breadcrumb quest to lead you to it.
- The bulk of the Dawn of the Infinite story added in this content update will play out during the patch.
- More quests will become available after completing the megadungeon.
- There will be additional in-game cinematics coming during the patch.
- The Heroic version of the dungeon coming in patch 10.1.7 will be split into two dungeons.
- The dungeon's difficulty will launch with encounters requiring coordination on the level of raid encounters.
- Dawn of the Infinite will have difficulty in line with hard mode from previous megadungeons. This is why Heroic is launching soon after.
- Transmog fans will be excited by some of the items available in the dungeon.
- More mechanics in the dungeon involve players solving them via what they see at the moment instead of relying on Weak Auras.
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