The Battle for Gilneas Battleground - Preview
Originally Posted by Blizzard (Blue Tracker)
When King Greymane severed ties with the Alliance after the Second War, the kingdom of Gilneas became independent from all other nations and opposing forces. Although the massive Greymane Wall protected Gilneas from outside threats, a virulent worgen curse and civil war crippled the kingdom from within. As the Cataclysm strikes and the Greymane Wall's gates are destroyed, the people of Gilneas must come to terms with their dark curse and learn to persevere through catastrophic earthquakes and an unrelenting Forsaken invasion. The Horde recognizes this land as a strategic location with key resources to fuel the faction's war effort against the Alliance, and Horde forces will not stop their siege until the city and its surrounding territories are under their control. To protect its lands from the Horde, the once-isolated nation of Gilneas must now work with the Alliance.

Controlling Resources
The Battle for Gilneas is a new 10 vs. 10 Battleground for level-85 players. Much like they do in Arathi Basin, teams must control strategic capture points on the map to accumulate resources. The first team to gather 2000 resources wins.

The Battle
Teams will start at opposite ends of the map with default graveyards nearby. Once the match begins, teams will race toward each other to vie for control of three strategic points; each point will allow your team to gain resources and additional graveyards. Adding to the intensity of the battle are many obstacles that block line of sight, as well as chokepoints for fending off enemy advances.

The Overlook
In the center of the map is an area known as the Overlook. Hills on either side of the map create chokepoints, while narrow paths through the hills provide teams with alternate routes. A river dividing the map will also lead opponents toward a single bridge. In some cases, dominating the Overlook might be the key to controlling the capture points.

Capture Points
In The Battle for Gilneas, three distinct resource points are available for the taking by either the Horde or the Alliance: the Mines, the Lighthouse, and the Waterworks. Once any of these points is held by a team, access to nearby graveyards will be granted. In addition, workers from the controlling faction will show up to collect the resources necessary to win the battle.

Chaos will be unleashed upon Azeroth when Deathwing returns, but many steadfast leaders will see the Cataclysm as an opportunity to further the cause of their people... or simply attain more power. The situation in Gilneas is no different. Will the embattled Gilneans be able to defend their land after realigning with the Alliance? Or will the Forsaken, reinforced by Garrosh's Horde, seize this near-forgotten territory as a new stronghold in the Eastern Kingdoms?
Pop Up Image Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image Pop Up Image
Pop Up Image Pop Up Image
This article was originally published in forum thread: The Battle for Gilneas Battleground - Preview started by Boubouille View original post
Comments 136 Comments
  1. lexonio's Avatar
    Quote Originally Posted by stonhinge View Post
    Look at the map again - while both Alliance and Horde have a straight shot to Lighthouse and Mine, respectively, the Alliance has a huge plateau to get around to get to the Waterworks, while Horde have a straight shot. There's a ridge underneath the Gilnean Outpost text as well. For straight travel, the distance is about the same. There's also two routes from Mine to Waterworks, while from Lighthouse to Waterworks, there's really only one.

    Also keep in mind that for rated BGs you can face other teams of the same faction - although I firmly believe this shouldn't be limited to just the rated ones.
    You can face teams of the same faction only in War Games. No rating, much smaller rewards, just for fun. God forbid they create rated BGs where one faction fights itself.
  1. Gaelic_Kyla's Avatar
    I personally think it looks really great.. and I've always thought that AB was really sided towards the horde, so really I guess it all balances out when you think about it LoL

    Also, where they say "Will the embattled Gilneans be able to defend their land after realigning with the Alliance? Or will the Forsaken, reinforced by Garrosh's Horde, seize this near-forgotten territory as a new stronghold in the Eastern Kingdoms?" As an alliance player, if they did decide one day in a patch or something in the future to make it a new city, if they give it to the horde I'll be pissed! LoL (just seems like horde are getting a lot more new strongholds and alliance areas are just being taken over/ distroyed >.<) I dunno if they would decide to do this or not but just sayiiin :B
  1. Skysin's Avatar
    most likely the current "political state" of the world of warcraft (at least in kalimdor and eastern kingdom) won't change until the end of the game's lifespan. the current "war" will probably be in a stalemate until a sequel or Warcraft 4 or something like that, since blizzard already said that they won't be doing any more changes to the "old world" again, for a long long time, if ever. Gilneas city as it is now will most likely just be used for the Worgen starting experience and the phased Silverpine quests for horde.
  1. Skandulous's Avatar
    Quote Originally Posted by Gaelic_Kyla View Post
    I personally think it looks really great.. and I've always thought that AB was really sided towards the horde, so really I guess it all balances out when you think about it LoL

    Also, where they say "Will the embattled Gilneans be able to defend their land after realigning with the Alliance? Or will the Forsaken, reinforced by Garrosh's Horde, seize this near-forgotten territory as a new stronghold in the Eastern Kingdoms?" As an alliance player, if they did decide one day in a patch or something in the future to make it a new city, if they give it to the horde I'll be pissed! LoL (just seems like horde are getting a lot more new strongholds and alliance areas are just being taken over/ distroyed >.<) I dunno if they would decide to do this or not but just sayiiin :B
    AB is a symmetrical map aka a mirror image its the same for both sides so no advantage this new bg isn't symmetrical like the others
  1. Herecius's Avatar
    /gasp@double rainbow.
  1. elcher's Avatar
    Quote Originally Posted by Ikkatsu View Post
    What happened to the "Urban Warfare" version of Battle for Gilneas?
    That would have taken some actuall development time, unlike AB 2.0...
  1. Frozenbeef's Avatar
    wsg v2 now a AB v2....please give us a AV v2 :P
  1. ahahouha's Avatar
    Quote Originally Posted by Vasz View Post
    Well if you want to be pedantic about it, not a great deal. It is PvP after all, and it doesn't vary a lot from that. If you mean style of pvp like capture the flag, tertiary wars, then not a lot but ... its pvp. How would you make a battleground any different?
    Well,there is always new ideas out there,like a bg where random players are marked for death,if you kill them,you get points,so both teams have to headhunt and protect their marked ones
  1. Rainei's Avatar
    Seriously? Really? Come on blizz, come up with something new and original and stop with this recycling shit...
  1. mmocee1aa8d918's Avatar
    Boring shit. Remade Arathi Basin.
  1. Reluctant's Avatar
    Really wish it would have been a fight in the city battles in small streets and open sqaures could have been very interesting.

    Btw if the npc are collecting the resources annyone know if its posible to kill these to slow it down? or is it yust for looks and they dont add anny dept to the bg.
  1. Tang's Avatar
    Quote Originally Posted by TecPontificates View Post
    ^ this

    It really irritates me that a totally cursory look at the map reveals an enormous Alliance bias. 2 of the contested graveyards are extremely close to the Alliance spawn point, as well as 2 of the resource nodes. That means in an even battle, Alliance will always win because their numbers are replenishing faster. Imagine a 5v5 at Waterworks. 2 players on each faction die and res at the same time. The 2 horde players have to travel more than twice the distance to return to the battle, which means for 15, 20, maybe even 30 seconds, it's 5v3. The alliance will win these battles every time, and therefore, they will win every time.

    Cursory. The fact that they'd even put that map out there in its current state is embarassing.
    You have no idea where the actual capture point is, so your outrage is basically a product of your own ignorant assumptions. If the capture point is further east toward the river, then it's equidistant, and no advantage to the alliance.

    The only thing that's embarrassing is you flaming over some thing you really don't understand yet.
  1. toychristopher's Avatar
    What happened to fighting IN the city? This is sooo lame in comparison. How can we be excited for Arathi Basin 2.0?
  1. Black Rider's Avatar
    Nice, blizzard please give more BG-s.
    I <3 BG-s

    ---------- Post added 2010-09-16 at 09:27 PM ----------

    The Battle for Gilneas is a new 10 vs. 10 Battleground for level-85 players.
    lul wut? it must be 40 vs 40
  1. Nzo's Avatar
    yay! more rehashed shit, go blizzard!
  1. Fujisaw's Avatar
    is this too much like AB for you guys? it seems that way to me.
  1. Shyneup's Avatar
    sounds interesting looking forward to see how it will work out
  1. Seref's Avatar
    It being a reskinned AB is kind of a let down, but atleast AB is my favorite BG. Million times better than IoC (TOO many people, could have been an amazing BG if it was 15v15.) IoC had too much people = alot of lag, no strategy.
  1. Genju's Avatar
    Quote Originally Posted by Skandulous View Post
    AB is a symmetrical map aka a mirror image its the same for both sides so no advantage this new bg isn't symmetrical like the others
    AB isnt sym. its slight favor the horde. The 3 Base Point (lumbermile+mid+ the one at horde spawn) is easier to defend (shorter way to every flag when you wait at the point where the roads meet) then Mine/Mid/Ally spawn. When consider this knowledge, mine is also harder to defend cause u can jump down to mine, but not up to lumbermile. And the horde is faster at mid flag when game starts.
  1. Exerionx's Avatar
    Why people QQing when most are judging and haven't played it? Lololol?

Site Navigation