Blizzard Comic-Con Schedule, Suspensions and RMAH Issues, Blue Posts, Archon's 50 Million Monk Guide

Fireside Update #2

Patch 5.4 - Tier 16 Death Knight Set
This set is definitely not final yet, as there are still a few buggy things like a floating belt.





Patch 5.4 - New Glyphs
Several new glyph spells were added in the last PTR build. Many of these are still NYI on the PTR, so remember that these may never go live.
Originally Posted by MMO-Champion
Death Knight (Forums / Skills / Talent Calculator)

Druid (Forums / Skills / Talent Calculator)

Hunter (Forums / Skills / Talent Calculator)
  • Glyph of Scattered Thoughts (NYI) Your Scatter Shot no longer Disorients the target, but now interrupts their spellcasts, preventing any spells in the same school from being cast for 4 sec, and Scatter Shot's range is increased by 0 yards.

Mage (Forums / Skills / Talent Calculator)

Priest (Forums / Skills / Talent Calculator)

Rogue (Forums / Skills / Talent Calculator)
  • Glyph of Hemorrhaging Veins Your Saunguinary Veins ability now also increases damage done to targets affected by your Hemorrhage.
  • Glyph of Recovery While Recuperate is active, you receive 20% increased healing from other sources.
  • Glyph of Redirect Redirect no longer has a cooldown.
  • Glyph of Sharpened Knives Your Fan of Kinves also damages the armor of its victims, applying 1 application of the Weakened Armor effect to each target.



Raid Testing Schedule - July 8
Originally Posted by Blizzard (Blue Tracker / Official Forums)
On Monday, July 8, we will continue testing raid encounters in the Siege of Orgrimmar raid. We'll begin with 10-player Normal testing, and then move on to Heroic and then 25-player mode as the PTR cycle progresses.

Each encounter should be available at approximately the listed times below for all Public Test Realms.

Monday, July 8

Sha of Pride - 10 Player Normal - 10:30 PDT (13:30 EDT, 19:30 CEST)

Iron Juggernaut - 10 Player Normal - 16:00 PDT (19:00 EDT, 01:00 CEST)

As always, this testing schedule is very fluid and subject to the realities of a beta environment. We might have to change the time of a testing session, change the boss being tested, or cancel a test entirely, due to bugs, server hardware issues, etc. Keep an eye on this forum for the latest information, and thank you in advance for testing and providing feedback.

Blue Posts
Originally Posted by Blizzard Entertainment
Quality of Armor Sets Art
And this. All the armor use "faded" color schemes. I miss it when the red was RED and the gold was GOLD, not red-ish and gold-ish after lying in the sun and dust for several decades. The armor just doesn't pop anymore.
Truly colourful gear that really pop can be very cool indeed, the problem with this though is when characters have a mismatch of different colourful armor sets equipped. We received quite a lot of negative feedback back in the day during TBC about "clown gear" making characters look silly, and there were a lot of requests for more toned down armor sets that would allow for better looks when mixing and matching pieces between different sets.

As you can imagine, it is a rather big artistic challenge to find a good balance that will allow for both colourful and unique looking armor sets that will not look out of place when mixed with other gear.

Also, i am aware i do not know the official statistics of the gear that ppl transmog but I am 100% positive that majority of transmog is from Vanilla and TBC.

You wouldn't even dare try and lie to prove me wrong so tell the creators to make more camp, fancy gear!!!!!

Vanilla and TBC armor sets are very popular transmog items, and for good reason as many of those sets are iconic and classic Warcraft. On top of that there are also quite a few old-school players who have good memories associated with these sets, so there are definitely more to the attractiveness of them than just the art and design.

Additionally, it is much easier to get the complete classic sets today than it was back when they were high end gear, and this also has an influence on their popularity today because many are finally completing their armor sets that some have been trying to collect for years. Back in the day, if you were not one of the few players who were able to get the complete armor sets and only had a couple of pieces, you often had other pieces equipped that didn't match artistically, which for many resulted in the aforementioned "clown look". This mismatched look issue is much less apparent today as most of the newer sets are more easily matched with pieces from different sets. (Blue Tracker / Official Forums)

Blue Tweets
Originally Posted by Blizzard Entertainment
PTR
another patch just went by and you guys just complete neglected moonkins yet. Awful 4p bonus. Mobility issues not attended.
Have you noticed that we don't make every change we intend to make before a PTR patch goes out? (Source)
Sometimes I wish our Public Test Realm was a Private Test Realm. (Source)
I've been for private test servers with screened players for 10+ years, but that takes a lot of extra work, to do right.
Enforcing an NDA can be a huge pain in the butt too. (Source)
It might be worth it. Players learning fights when they go live would keep a patch from being "cleared" in a week
We owe a lot to heroic guilds helping us tune raids on PTR. Our untested encounters end up feeling less polished. (Source)

I never understood why people act like the sky is falling at the beginning of ptr. It is a public test realm. Test.
The thing I find most amusing are the IMMEDIATE "rerolling" or "unsubbing" forum posts from the second PTR push. #hyperbolic (Source)
I am sure those who care about sub numbers find it assuming as well, you know with the constant sub loss.
Although it is a favorite forum threat, our research suggests very few players quit because of class nerfs. (Source)
I think they quit because of class changes. It's one thing to have your numbers change, it's another to have mechanics change.
More quit from changes than nerfs for sure. (Source)
But it's more about "Not sure how to play this dude anymore" and less about "I hate this talent change. Quitting in protest." (Source)
And what's the most oft cited reason for leaving? Just curious. "Good game, but I've done all there is to do"?
As you can probably guess, money and time. (Source)

Will proving grounds actually teach you a rotation or is it more of a way to practice a rotation on moving targets?
It gives you situations you're likely to encounter in dungeons. We don't tell you the solutions to those problems. (Source)
That is something we could consider in the future if the feature is cool, but it's also info that goes stale quickly if not updated. (Source)

Proving grounds, virtual realms, class rebalancing, an entire new tier...are you getting help from people pulled off Titan?
All the things you mentioned had to be started months ago to have any chance of making it in 5.4. (Source)

Models often look different in their raid environment with ambient lighting than they do unpacked by data mining. (Source)
Firelands Ragnaros was the best example of this. He looked frankly silly viewed as a model. He looked pretty cool in game. (Source)

Dark Legacy Comics #396
DLC #396 has been released, expanding on #395.

This article was originally published in forum thread: Tier 16 Death Knight Set, 5.4 NYI Glyphs, July 8 Raid Testing, Blue Posts, DLC #396 started by chaud View original post
Comments 61 Comments
  1. gunner_recall's Avatar
    I'm so confused about the theme for this tier. Are we just...taking parts of Orgrimmar and sticking them on us?
  1. Notos's Avatar
    I rather like the DK set, it reminds me of warrior t4 for some reason.

    A question for those of you who like to theorize about such things: based on the PTR testing cycle so far, how close is the patch to being ready?
  1. Zyrinx's Avatar
    Dear Blizz - stop making enclosed "helms" if you want anyone to actually use them visually. Every single damn helm hides the face.
  1. mmoceeceb76e25's Avatar
    Hmm almost every set so far looks shit. Probably the most uninspiring themes we've ever had.
  1. Judic's Avatar
    I like the DK set. I feel that sets should be a little more simplistic. I dont like the ones that are all gaudy.
  1. Nero Duskwind's Avatar
    Those rogue glyphs...
  1. mmocbfaacb1cad's Avatar
    DK set is... bland.

    BUT, Glyph of the Skeleton?! HELL YEAH, I always wanted my pet to be a skeleton.
  1. Janysa's Avatar
    Quote Originally Posted by Immitis View Post
    :O !

    Now i demand glowing tigerpaws for the melee / hunter cloak.
  1. Boricha's Avatar
    Those Rogue glyphs made me smile so hard, maybe I'll play mine again sometime. Glyph of Hemorrhaging Veins FTW!!

    Only problem now is that a lot of that should be baseline at this point, not glyphs.
  1. Triggered Fridgekin's Avatar
    I really don't care what the new Tier sets look like as I have most of my favorite sets compiled for each character I play. In the case of my DK, I went back to the Tier 8.5 set since it really compliments a DK. It's dark, has skulls, has spikes, and has a complex yet minimalist design.

    That said, I wonder if the changes to Horn of Winter to become a one hour buff will change the way it's used in regards to your priority system for the RP it gives. If you still cast it ten times in a fight for the RP, then the one hour buff would be kind of moot with the exception of soloing stuff out in the wild. If that's the case, I'd just opt in for the Loud Horn glyph.
  1. The Ogdru Jahad's Avatar
    I think blizzard missed Medieval History 101... the day you learn how suits of armor are supposed to cover our necks... the most vulnerable part of our bodies. Not expose them like the DK tier set. T_T
  1. mmoc9c8c9b0f69's Avatar
    dk helmet reminds me off warrior one in icc
  1. Anium's Avatar
    That awkward moment when the floating belt (bug) is the best part of that dk set...
  1. Nathiest's Avatar
    DK armor should be Paladin armor. Paladin armor should be Priest armor.
  1. Freia's Avatar
    Quote Originally Posted by Nathiest View Post
    DK armor should be Paladin armor. Paladin armor should be Priest armor.
    No. I don't want the ugly dk tier to be my set. And it does not even look like paladin tier.
  1. Nero Duskwind's Avatar
    Quote Originally Posted by Alesa View Post
    Only problem now is that a lot of that should be baseline at this point, not glyphs.
    Meh, it's a step in the right direction at the very least.
  1. Trinora's Avatar
    geez, don't they understand that the 'clown gear' was only a problem back then because you didn't have the option to transmog the matching sets together.
    Clearly the classic looks is popular, sure not everyone is going to like that, but it would be nice if they did a bit more of those next to the more boring looks of these days.
  1. mmocb3b54be47d's Avatar
    I am curios how a priest with 5.4 pvp gear ( the one that has wings) , this legendary cloak with wings, archangel glyph AND glyph of feathers ( if it's different wing model and doesn't rewrite anything) will look like. That's like 4 sets of wings right there hehe.
  1. Ruck's Avatar
    sigh, i had high hopes for the dk set the rest look great
  1. Darkfie1d's Avatar
    Specially since they designed it for easier execution, we don't need to remove our helms anymore it now can be easily chopped with a quarter staff.

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