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Normal Difficulty Cross-Realm Siege of Orgrimmar
It looks like we won't be seeing cross-realm Normal difficulty Siege of Orgrimmar anytime soon.

Patch 5.4.2 Hotfixes: January 6
Originally Posted by Blizzard (Blue Tracker / Official Forums)
  • Death Knight (Forums / Skills / Talent Calculator)
    • Frost
      • Icy Talons now increases melee attack speed by 45% (up from 30%).
    • Unholy
      • Unholy Might now increases Strength by 35% (up from 25%).
  • Hunter (Forums / Skills / Talent Calculator)
    • General
      • Aspect of the Hawk now increases ranged attack power by 35% (up from 25%).
    • Talents
      • Aspect of the Iron Hawk now increases ranged attack power by 35% (up from 25%).
  • Shaman (Forums / Skills / Talent Calculator)
    • Elemental
      • Elemental Focus now increases spell damage done by 20% (up from 15%).

EU Connected Realms Update - 06/01
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We will be connecting the realms listed below later this week:

English Realms
  • (PvP) Trollbane and Shattered Halls/Talnivarr/Chromaggus/Daggerspine/Boulderfist

French Realms
  • (PvP) Rashgarroth and Arak-arahm/Throk’Feroth
  • (PvP) Sinstralis and Eldre’Thalas

Spanish Realms
  • (PvE) Colinas Pardas and Tyrande

German Realms
  • (PvP) Gul’dan and Anetheron/Rajaxx

The following realms are scheduled to be connected next week:

English Realms
  • (PvP) Ahn'Qiraj and Shattered Halls/Talnivarr/Chromaggus/Daggerspine/Boulderfist/Trollbane
  • (PvP) Bloodfeather and Kor’gall/Burning Steppes/Executus

French Realms
  • (PvP) Cho'gall and Eldre’Thalas/Sinstralis

German Realms
  • (PvP) Festung der Stürme and Anetheron/Rajaxx/Gul’dan
  • (PvE) Nozdormu and Garrosh

We do not yet have a date for the following realm connections, but will update you when we do:

English Realms
  • (RP PvP) Ravenholdt and Scarshield Legion/The Venture Co/Sporeggar
  • (PvP) Balnazzar and Shattered Halls/Talnivarr/Chromaggus/Daggerspine/Boulderfist/

German Realms
  • Shattrath and Garrosh/Nozdormu

Q. My realm needs connecting, is it on your list?
A. All low and some medium population realms will be connected. They’ll all have a healthy population when we’re done.

Q. When will my realm be connected?
A. We'll try to keep you posted on the latest schedules as we get them.

Q. My realm has a lower population than those on the list, why isn’t mine being connected first?
A. The order we connect realms depends on a number of technical factors, but we will get to them all.

US Connected Realms Update 1/6
Don't miss reading the EU FAQ! "All low and some medium population realms will be connected."
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We will be connecting the realms listed below on Thursday, January 9th during a scheduled maintenance beginning at 6 a.m. PST through approximately 11:00 a.m. PST. Once maintenance is finished, these realm connections will be complete.

  • Bladefist and Kul Tiras
  • Nazgrel and Nesingwary/Vek'nilash
  • Nazjatar and Blood Furnace/ Mannoroth
  • Norgannon and Kargath
  • Stormscale and Drak'Tharon/Firetree/Malorne/Rivendare/Spirestone
  • Uldaman and Ravencrest

We do not have a date for the following realm connections, but will update this post when we do.

  • Antonidas and Uldum
  • Blade's Edge and Thunderhorn
  • Bonechewer and Aegwynn/Daggerspine/Gurubashi/Hakkar
  • Destromath and Azgalor
  • Jaedenar and Agamaggan
  • Shu'halo and Eitrigg
  • Anvilmar and Undermine (TBD- On Hold)

*​Plans for these connections may change at any time, but we’ll provide additional updates on specific dates for future connections here as we can. Please note that as a part of the connection process realm times may change to match each other.


Q. My realm needs connecting, why isn’t it listed?
A. The connections listed are the phases we’ve currently finalized and have planned connection dates or estimates available for. Additional connections are possible, but they just haven’t reached that stage yet. We’ll be updating the realm connection list as phases complete and new phases are planned.

Q. When will my realm be connected?
A. We'll update this thread with the latest information on currently planned phases.

Q. My realm has a lower population than those on the list, why isn’t mine being connected first?
A. Realm connections are based on a number of factors including population, faction balance, the realm’s physical location in the world compared to other realms it may be connected to, among others. It’s also worth noting that websites which attempt to track population, while helpful in many ways, are estimates based on public data which may not provide the clearest picture of actual population.

Blue Tweets
Originally Posted by Blizzard Entertainment
Warlords of Draenor Stats
With Crit being on gear much more often in WOD are there any plans for making Crit better for Elemental with no reforging?
A) Where did you get that Crit will be on gear much more often? B) We're considering some changes, but nothing to announce yet. (Source)

Will tertiary stats appear on PvP gear in WoD? Sockets etc. are supposed to appear randomly, though, so...
We're talking about it still. If PvP gear doesn't have it, then PvE gear becomes better by default. (Source)
Wish we could chose our tertiary stats on PvP gear, kinda like reforging but for 100% value...
Keep in mind that tertiary stats are intended to be very rare. So, whatever the PvP design, the rarity would match PvE. (Source)

What about removing Spirit and let Haste be the main factor of mana regen? Throwing ideas around. @Celestalon
Spirit's value varies significantly between classes. One contributor is what the other secondaries do for regen. (Source)
We're looking at potential changes in that regard, to standardize that better between classes. (Source)

What will you do with hit, exp etc in 6.0? Convert to other stats or just remove them?
Convert them to other stats. (Source)
What about Spirit? On clothes? On Jewelry? Some DPS casters are using them on rings/neck at least.
No spirit on armor may involve increasing the amount of spirit on non-armor. That makes it more complex to change existing armor. We recognize the problem and are planning potential solutions, but aren't ready to give specifics yet. (Source)
Wouldn't increasing the amount of regen spirit gives instead avoid that issue?
That may be part of it, but we may change how we itemize non-armor pieces. Just complicates the issue. (Source)
If healers have enough regen with 1-2 spirit pieces in first raid tier, what happens to mana regen later on?
"Enough" is a very ethereal concept. It also varies with other gear. And definitely not from 1-2 items in the first tier. (Source)
Then between 3 and 6 (of 7) slots. If item stats triple again, will only need max 2 spirit pieces in final tier. Also, sockets.
Sounds like you're ignoring the fact that "enough" changes between tiers. (Source)

Warlords of Draenor PvE
... or the difference between LFR/normal/hc/mythic could also be a tad lower, like 10 itemlevels instead of the current 13.
A larger gap between tiers allows us to have bosses that test performance more. It also makes upgrades "feel" noticeable. (Source)

you know how battle rez will work in normal/heroic? 3 regardless of size like current flex?
We're investigating some possible solutions. We want to make it scale by size, but know that breakpoints are not the answer. It ... (Source)
... may be an opportunity to solve some other problems with the system, like # available being hidden, and the # being the same ... (Source)
... on short vs long fights. We don't have details to share yet, but those are concerns we're thinking about. May not fix all those (Source)

Why not go GW2 sPvP style? They made it all skill based and still rewarding. Cooler looking gear as you progress.
The Trial of the Gladiator is our plan for a "gearless" PvP ecosystem. 0% chance we're removing gear in PvP overall. (Source)

Any chance PvP trinket will have a unique sound in the near future?
Excellent idea. Thanks for pointing it out. (Source)
Definitely a great idea!
Well, the proper authorities have been notified! (Source)

ok death grip bugs on tolviron and shado pan for over a year now 100% chance when target is next to a wall. Why are you ignoring it
We'll have to follow up on it. It requires geometry and collision work. We've discussed it before. (Source)

Please encourage pvp participation in random bgs with CP, 100 when you win and 50 when you lose. I hate Arenas and Rbgs.
I could see doing something similar to what we do in RBGs (base on final score). Would have to give it more thought. (Source)

winning one awarded 5,6 or 7, losing takes you 14
Aware of MMR issues. We've been doing some work on the system but it isn't appropriate to roll it out mid season. (Source)

Poll - Cross-Realm Siege of Orgrimmar Normal
Would you like to see cross-realm Normal difficulty Siege of Orgrimmar enabled before Warlords of Draenor?

Fan Art
We have some more WoW fan art today!

This article was originally published in forum thread: Normal Cross-Realm SoO, Jan 6 Hotfixes, Connected Realm Updates, Blue Tweets, Fan Art started by chaud View original post
Comments 70 Comments
  1. MagicMert's Avatar
    Quote Originally Posted by moveth View Post
    We dont need Soo cross realm right now. It would be a mess.
    You mean YOU don't need it. those people on dead servers who would like to get the mount but after 2 months of recruiting in trade and having 2 whispers in that time on a "Medium" population realm is just silly. With realms being beyond dead forcing you to pay to transfer just to get the mount is madness. Its like "Lol we know servers are wank we will link them as slow as possible good luck getting a guild before WoD scrubs"

    Also really awesome fan art. very impressed .
  1. kamppi's Avatar
    regarding the poll, there's an option missing:
    not only xrealm normal raids, but also with flex scaling (to adapt my guild to WoD)
  1. Moradim's Avatar
    why not open up crossrealm raids? give people something to do for the next 8 months, till the xpac comes out.
  1. Shudder's Avatar
    Quote Originally Posted by Bombkirby View Post
    Why does everyone think every feature/art asset/piece of code just manifests itself out of thin air when game companies are creating games? That coding and modeling happens with the snap of a finger. They think the devs are just sitting around twiddling their thumbs and have time to do every idea we give them. They're all very busy working on things that they scheduled to work on RIGHT now. They can't put that all on hold to implement something that wasn't on the schedule. If you people want to make suggestions and requests, it has to be VERY early and you have to make it clear that it will be worth their time/money to implement (over other things.) If they DID go ahead and do that cross realm whatever it was, they're going to cut whatever else they were trying to work on from the game. Is that really worth it for the entire community? Thats the question they have to ask themselves when choosing what to make and what to cut.
    Who fucking cares? They took the time recently to make cross realm mailing for heirlooms. What did that mean for WoD? That we had to wait an extra week or two because of it? Oh noes!
  1. Mormolyce's Avatar
    I've never liked all the arbitrary restrictions on raiding, x-realm being one of them. Kinda sucks, I had the impression they were going to introduce x-realm SoO NM at least pre-WoD.
  1. mmoc73a3487a09's Avatar
    I want Xrealm SoO normal so you can make your own groups through OpenRaid.. :|

    Plus, that way I can play with the friends I meet when doing Flex.
  1. mmoc2dccfd6bbe's Avatar
    Quote Originally Posted by Sajek View Post
    From those dps charts, spriests are dead last on 3 of the fights if I remember correctly. And to be devils advocate here, what raid cd does a spriest have?

    - We have fort, which is unnecessary with a lock since they buff both stam/spellpower.
    - We have umm....Vampiric Embrace? Not entirely the bombshell of the century. Hymn of Hope? C'mon.

    People are not going to bring or not bring a spriest over a hunter due to that. You can fill any missing buff (fine, you're discounting this), you can use deterrence to absorb things at a much higher frequency than I can disperse to do the same thing.

    Grass is greener on the other side of the fence and all...movement means *zero* for you. That's hugely advantageous and you discount that.

    And you should know by now that "pure dps" being entitled to higher dps is a thing of the past. I remember being a mana battery in TBC and being a nothing in Vanilla. Hunter is the easiest dps class since you have less to worry about. Buff them too much and it's faceroll time since they're really easy to learn. I leveled up an alt and was shocked at the ease of it all...just run and shoot, bounce around like druids and shoot, instant burst, never a need for ramping up DPS...automated damage even if I decide to not push buttons. You don't have it as bad as you're making it sound.
    you're kind of a silly shadow priest
    LOL?! Vampiric Embrace extremely often safed my raids ass when high dmg was incoming o.O
    even Hymn of Hope gives healer tons of mana.. so pls stop being silly and stop saying "spriest have "low" support utilities!"

    So if you say hunter dps is facerolling, then please prove me that statement. I play hunter for 4 1/2 year now and I can truly say that there wasnt ANY content where hunter was #1 dps class.. always blizzard overpowers hunter at the beginning of a content, straight ahead they nerf it till death (cuz everyone's crying especially pvp-player) and at the end of a content they buff him again.. i play on a heroic progressing guild and we finally killed blackfuse heroic yesterday.. we were just preferred for that fight because we can do any assambly line on our own.. not because we do dps by "facerolling" .. just watch all ranking logs on heroic content and then say hunter doesnt deserve any buff..

    i think that buff was absolutely necessary .. its another try to balance classes dmg output (even if it wont be possible to get warlocks in case of dmg output)
  1. mmocddf8151960's Avatar
    Quote Originally Posted by bonechene View Post
    Garrosh mount is garbage.
    Yep, the mount is so crappy for an endgame boss lol
  1. joycelynB's Avatar
    Interesting! I'll try those.
  1. mmoc08a488a8e5's Avatar
    Go nerf fucking monk ww, its just loool the up hunter & sham.... blizzard again, you lose....


    Yeah GO UP +100% ALL DAMAGE only for DK/hunt/monk/sham xDD

    stupid lol game for pokemon players.

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