Build 18816 will be deployed to the Beta realms soon.
- The Patch 6.0.2 PTR is coming soon!
- There will be a dev Q&A Friday at 10 AM PDT / 1 PM EDT.
- Mythic Raid testing will take place on Thursday and Friday this week.
- During the 6.0 pre-patch, item upgrades will cost 50 Lesser Charms instead of Valor Points and Warforged Seals will no longer be capped.
- Leveling heirlooms now cost 400, but prices aren't final.
- Justice and Valor gear cost anywhere from 15 to 200
- Warlords set tokens will work like Timeless Isle tokens. (Watcher)
- Bow Ties are cool!
- The spacegoat pet (Karabor Kid) will be a Battle.Net Shop item.
- New items have been added to let you upgrade or change the secondary stats on crafted profession items. (Didi's Delicate Assembly / Glorious Etched Crystal)
- Some Hearthstone items have been added: Hearthstone Board, Pack of Hearthstone Cards, Winning Hand
- You can finally unsubscribe from Brewfest mail: Angry Brewfest Letter
New Icons
New/Updated Garrison Images
New Maps
Maps for the garrison mines have been added.
New Mage Portals
New Items
Lots of new items were added in this build, including raid loot! For the full list, check out the WoWDB beta site.
New Weapons
New Strings
Originally Posted by MMO-Champion
General Strings- ABILITY_INFO_NIGHTELF6 - - Faster attacks at night and increased critical chance during the day.
- ABILITY_INFO_TAUREN5 - - Increased effect from critical strikes.
- COMBO_POINTS - Combo Points
- COPY_ACCOUNT_CONFIRM - Are you sure you want to copy your LIVE account data to this TEST account?
- COPY_CHARACTER_CONFIRM - Are you sure you want to copy %s from %s?
- COPY_IN_PROGRESS - Please wait ... Copy in progress.
- ERR_REAGENT_BANK_FULL - Your reagent bank is full
- ERR_RESTRICTED_ACCOUNT_LFG_LIST - Starter Edition accounts cannot use this feature.
- GARRISON_BUILDING_FOLLOWER_EMPTY - 1 Open Work Slot
- GARRISON_BUILDING_FOLLOWER_WORKING - %s (Working)
- GARRISON_CANCEL_BUILD_BUILDING - Are you sure you want to cancel construction of this building? You will be refunded the cost of the building.
- GARRISON_FOLLOWER_CAN_COUNTER - This follower can counter:
- GARRISON_MISSION_IN_PROGRESS - (In Progress)
- GARRISON_THREAT_COUNTER - Threat Counter
- GARRISON_VIEW_MISSION_PROGRESS_HERE - You can view your mission progress here.
- LFG_LIST_CHOOSE_YOUR_ROLES - Choose your Roles
- LFG_LIST_CONVERT_TO_RAID_WARNING - Inviting this player or group will convert your party to a raid.
- LFG_LIST_FRIEND - Friend
- LFG_LIST_GROUP_TOO_FULL - Your group is too full.
- LFG_LIST_GUILD_MEMBER - Guild Member
- LFG_LIST_INVITED_APP_FILLS_GROUP - You already have enough pending invites to fill your group.
- LFG_LIST_MUST_CHOOSE_SPEC - You must have at least one specialization to sign up for a group.
- LFG_LIST_OFFLINE_MEMBER - One or more group members are currently offline.
- LFG_LIST_OFFLINE_MEMBER_NOTICE - A group member is offline and may not be included in the invite.
- LFG_LIST_OFFLINE_MEMBER_NOTICE_GONE - All group members are now online.
- LOCALE_AUDIO_LABEL - Audio
- LOCALE_TEXT_LABEL - Text
- MOUNT_JOURNAL_SUMMON_RANDOM_FAVORITE_MOUNT - Summon Random\nFavorite Mount
- NPE_ITEMQUESTGIVER - Items marked with a {Atlas|NPE_ExclamationPoint:16} offer quests. |cFF00FFFFRight-Click|r {Atlas|NPE_RightClick:16} here to start the quest.
- NPE_NPCGOSSIP - |cFF00FFFFLeft-Click|r here to continue the conversation.
- NPE_NPCINTERACT - |cFF00FFFFRight-Click|r {Atlas|NPE_RightClick:16} to interact with characters required by your quest.
- NPE_OBJECTLOOT - |cFF00FFFFRight-Click|r {Atlas|NPE_RightClick:16} to loot glowing quest objects.
- NPE_QUESTCUSTOM14071A - |cFF00FFFFLeft-Click|r here to start your Hot Rod.
- NPE_QUESTCUSTOM14071B - Drive your Hot Rod to goblins marked by cones of light to pick them up.
- NPE_QUESTCUSTOM14098 - |cFF00FFFFRight-click|r {Atlas|NPE_RightClick:16} on doors to evacuate Frightened Citizens.
- NPE_QUESTCUSTOM14153 - |cFF00FFFFLeft-Click|r on these abilities to while targeting a Kezan Partygoer to entertain them.
- NPE_QUESTCUSTOM14218 - |cFF00FFFFRight-Click|r {Atlas|NPE_RightClick:16} to man the Rebel Cannon.
- NPE_QUESTCUSTOM29661 - |cFF00FFFFRight-click|r {Atlas|NPE_RightClick:16} on the Balance Poles to jump on them.
- OPTION_TOOLTIP_AUDIO_LOCALE - Select which language you would like audio to play in.
- REQUEUE_CONFIRM_YOUR_ROLE - Your teammate has queued you for another skirmish.\n\nConfirm your role:
- SCENE_ACTOR_NAME_F_001 - Liberated Frostwolf Prisoner
- SCENE_ACTOR_NAME_F_002 - Liberated Karabor Prisoner
- SCENE_ACTOR_NAME_F_003 - Frostwolf Slave
- SCENE_ACTOR_NAME_F_004 - Karabor Slave
- SCENE_ACTOR_NAME_F_006 - Iron Horde Grunt
- SLASH_USE_TOY1 - /usetoy
- SLASH_USE_TOY2 - /usetoy
- SPEC_FRAME_PRIMARY_STAT_AGILITY - Agility
- SPEC_FRAME_PRIMARY_STAT_INTELLECT - Intellect
- SPEC_FRAME_PRIMARY_STAT_STRENGTH - Strength
- SPELL_FAILED_CUSTOM_ERROR_242 - You don't have any Artifact Fragments.
- SPLASH_BASE_90_RIGHT_DESC - Azeroth is under attack! Head to the Blasted Lands to stop the Iron Horde invasion.
- SPLASH_BASE_90_RIGHT_TITLE - The Dark Portal
- SPLASH_BOOST2_FEATURE2_DESC - You will earn your abilities while questing in the Tanaan Jungle.
CharTitle
- CharTitle #440 - ..., Lord of War
- CharTitle #441 - ..., Lady of War
- CharTitle #442 - ..., Empire's Twilight
Game Text
- Game Text #79487 - You now stand before Na'Shra! Weaponsmith of the Frostwolf Clan. For your service, I give you mine.
- Game Text #86212 - For the light!
- Game Text #86673 - Good luck $r, I am going to find a nice warm fire!
- Game Text #86678 - Good luck, $r. Don't waste time, ever!
- Game Text #87198 - It looks like everyone is in position. Ka'alu, give the signal and get us out of here!
GarrFollower
- GarrFollower #462 - NPC 88014 - NPC 88014 - Abilities: Innervate, Innervate
LFG Entry
- LFG Entry #895 - Highmaul
- LFG Entry #896 - Highmaul
- LFG Entry #897 - Highmaul
- LFG Entry #898 - Blackrock Foundry
- LFG Entry #899 - Blackrock Foundry
- LFG Entry #900 - Blackrock Foundry
Taxi
- Taxi #1581 - Quest Path 4881: Lunarfall, Shadowmoon Valley -> Terokkar Pass, Spires of Arak
- Taxi #1582 - Quest Path 4888: Frostwall Garrison, Frostfire Ridge -> Terokkar Pass, Spires of Arak
Achievement Changes
Originally Posted by MMO-Champion
AshranPlayer vs. Player
- Ashran Victory Kill the opposing faction Commander while controlling all points on the Road of Glory.10 points.
- Bounty Hunter Loot all the following off Alliance player corpses:10 points.
- Bounty Hunter Loot all the following off Horde player corpses:10 points.
- Divide and Conquer Kill 5000 enemy players anywhere outside the Road of Glory within Ashran.10 points.
- Down Goes Van Rook Kill Elliot Van Rook before he remembers how to use Ice Block.10 points.
- Grand Theft, 1st Degree Loot 100 Artifact Fragments from enemy players.10 points.
- Grand Theft, 2nd Degree Loot 500 Artifact Fragments from enemy players.10 points.
- Grand Theft, 3rd Degree Loot 1000 Artifact Fragments from enemy players.10 points.
- Hero of Stormshield Gain exalted reputation with Wrynn's Vanguard.10 points.
- Hero of Warspear Gain exalted reputation with Vol'jin's Spear.10 points.
- High-value Targets Defeat all of the creatures within Ashran listed below.10 points.
- Just for Me Activate a Class Specific Book Epic Item found within Ashran.10 points.
- Operation Counterattack Defeat Kronus within 8 minutes of it being summoned by the Horde.10 points.
- Operation Counterattack Defeat Fangraal within 8 minutes of it being summoned by the Alliance.10 points.
- Rescue Operation Release the following captured prisoners from the Horde Prison:10 points.
- Rescue Operation Release the following captured prisoners from the Alliance Prison:10 points.
- Thy Kingdom Come Win Kor'lok's favor for your faction by defeating his bodyguard, Muk'Mar Raz.10 points.
- Thy Kingdom Come Win Kor'lok's favor for your faction by defeating his bodyguard, Muk'Mar Raz.10 points.
- Tour of Duty Complete each PvP Event at the following areas listed below.10 points.
Battle
Pet Battles
- An Awfully Big Adventure Defeat the following trainers with an Elekk Plushie on your team.
10 points. Account Wide.Reward: Trunks. 10 points. Account Wide.
Buildings
Garrisons
- Large Builder
Obtain bluprintsObtain blueprints for all of the large Garrison buildings. 5 points. - Medium Builder
Obtain bluprintsObtain blueprints for all of the medium Garrison buildings. 5 points. - Small Builder
Obtain bluprintsObtain blueprints for all of the small Garrison buildings. 5 points. - Working More Orders Complete 75 Work Orders at your garrison.
5 points.Reward: Unlocks Level 3 Profession Blueprints. 5 points.
Draenor
Exploration
- Grand Treasure Hunter (New) Find even more treasures in Draenor. 10 points.
- Master Treasure Hunter (New) Find more treasures in Draenor. 10 points.
- Treasure Hunter (New) Discover the treasures of Draenor. 10 points.
- Treasures of Frostfire Ridge (New) Discover the treasures of Frostfire Ridge. 10 points.
Quests
- Mean and Green
Reach 20Reach 10 stacks of Mutagen in the Everbloom Wilds. 10 points. - Planned to Fail Name Changed from Panned to Fail to Planned to Fail. Destroy 10
Top Secret Battleplans.Secret Battleplans.
Draenor Dungeon
Dungeons & Raids
- Bloodmaul Slag Mines Defeat Gug'rokk in
thethe Bloodmaul Slag Mines. 10 points. - Heroic: Bloodmaul Slag Mines Defeat Gug'rokk in
thethe Bloodmaul Slag Mines on Heroic difficulty. 10 points. - Ready for Raiding IV Defeat Ranjit without taking damage from any of the following abilities in Skyreach on Heroic difficulty:
10 points.Spinning Blade, Windwall, Four Winds, Lens Flare. 10 points.
Draenor Raid
Dungeons & Raids
- Mythic: Imperator's Fall Complete the Imperator Mar'gok encounter in Highmaul on Mythic difficulty.
10 points.Title Reward: Empire's Twilight. 10 points.
Feats of Strength
- The Last of Us (New) Become the last gladiator standing at the Highmaul Coliseum. Title Reward: Lord of War or Lady of War.
- Time is a Flat Circle Everything we have ever done or will do, we are going to do over and over and over again.
5 points. - Victory in Hillsbrad (New) Win a battle in the 10th Anniversary battleground, Southshore vs. Tarren Mill. Title Reward: Southshore Slayer.
- Victory in Hillsbrad Win a battle in the
limited availability10th Anniversary battleground, Southshore vs. Tarren MillPet Reward: Hogs. 10 points.Title Reward: Tarren Mill Terror.
Legacy
- A Test of Valor Start Wrathion's legendary "Test of Valor" quest and earn 3000 Valor Points.
10 points. - A Test of Valor Start Wrathion's legendary "Test of Valor" quest and earn 3000 Valor Points.
10 points.
Monuments
Garrisons
- Defender of Draenor Get 5000 honorable kills in Draenor. Reward: Garrison Monument. 10 points.Account Wide.
- Defender of Draenor Get 5000 honorable kills in Draenor. Reward: Garrison Monument. 10 points.Account Wide.
- Draenor Pet Brawler Win 2000 pet battles in Draenor. Reward: Garrison Monument.
5 points.10 points. Account Wide. - Master of Apexis Collect 100,000 Apexis Crystals. Reward: Garrison Monument. 10 points.Account Wide.
Mounts
Collections
- Awake the Drakes Name Changed from The Drake Collector to Awake the Drakes
Pet Battles
- Taming Draenor (New) Defeat all of the Pet Tamers in Draenor listed below. Quest Reward: Draenor Pet Battle Daily Quests. 5 points. Account Wide.
Spell Changes
Originally Posted by MMO-Champion
Mounts- Emerald Drake Summons and dismisses a rideable Emerald Drake. This is a flying mount.
1.5 sec cast.Account wide. 1.5 sec cast.
Companions
- BC01 Name Changed from Pet Template to BC01.
Instant.Battle Pet. Instant. - Kaliri Hatchling
Instant.Battle Pet. Instant. - Karabor Kid Name Changed from Pet Template to Karabor Kid.
Instant.Battle Pet. Instant. - Trunks Name Changed from Pet Template to Trunks.
Instant.Battle Pet. Instant. - Veilwatcher Hatchling
Instant.Battle Pet. Instant.
Item Set Bonuses
- Item - Death Knight T13 DPS 4P Bonus Runic Empowerment has a 25% chance and Runic Corruption has a 40% chance to also grant
71052 mastery rating for 12 sec when activated. - Item - Death Knight T17 Blood 2P Bonus
Casting Pestilence increases the value of your current Blood Shield by 10%.Each stack of Scent of Blood consumed reduces the cooldown of Vampiric Blood by 1 sec. - Item - Death Knight T17 Frost 2P Bonus Activating Pillar of Frost
refreshes all of your Runes as Death Runes and generates 50 Runic Power.generates 50 Runic Power. - Item - Death Knight T17 Frost 4P Bonus While Pillar of Frost is active, your special attacks trap a soul in your rune weapon
, increasing Frost damage dealt by 10%. When Pillar of Frost fades, your rune weapon discharges the souls at your current target, dealing10 damage per soul.15% of weapon damage) damage per soul. - Item - Druid T17 Guardian 2P Bonus
Applying Tooth and Claw to a target generates 10 rage.While you have the Tooth and Claw buff, Maul consumes 10 less Rage. - Item - Druid T17 Restoration 4P Bonus When you cast
32 sequential Healing Touch spells, the mana cost of your next Wild Growth is reduced by75%.50%. - Item - Hunter T17 Survival 2P Bonus
Black Arrow deals damage 33% more often.When you cast Black Arrow, you automatically trigger Lock and Load. - Item - Mage T17 Arcane 2P Bonus After using Evocation, the cast time and mana cost of Arcane Blast is reduced by 25% for
8 sec.15 sec. - Item - Mage T17 Arcane 4P Bonus When you
gaingenerate an Arcane Charge, you have a chance to increase the number of missiles your next Arcane Missiles will fire by 5. - Item - Mage T17 Frost 4P Bonus Each Ice Lance cast while Frozen Orb is active reduces the cast time of Frostbolt by
5%4% and increases the damage of Frostbolt by5%4% for 10 sec. Stacks up to 10 times. - Item - Mage WoD PvP Fire 2P Bonus Casting Scorch reduces the cast time and increases the critical strike chance of
FirebalFireball and Frostfire Bolt by 15%, stacking up to 3 times. - Item - Monk T17 Mistweaver 2P Bonus Every time your Soothing Mist heals a target your multistrike chance is increased by 5%. Consuming a 5 stack of Vital Mists generates 2 Chi.
- Item - Paladin T17 Retribution 2P Bonus Spending Holy Power has a
30%20% chance to allow the use of Hammer of Wrath regardless of your target's current health. - Item - Priest T17 Discipline 4P Bonus When you
activeactivate Archangel, the mana cost of Prayer of Healing is reduced by 50% for 8 sec. - Item - Priest T17 Shadow 2P Bonus Consuming Shadow Orbs
resetsreduces the cooldown of Mind Blast.by 1.0 sec per Shadow Orb consumed. - Item - Priest WoD PvP Holy 2P Bonus When Prayer of Mending heals a target, you and the target gain
75130 Versatility for 10 sec. Stacks up to 5 times. - Item - Priest WoD PvP Shadow 2P Bonus When Dispersion ends, you gain
100 Versatility for 10 sec.1,950 Versatility for 10 sec. - Item - Rogue T17 Assassination 4P Bonus Envenom refunds 1 Combo Point
and activates Blindside. - Item - Rogue WoD PvP Subtlety 4P Bonus Feint also increases your Versatility by
100 for 5 sec.910 for 5 sec. - Item - Shaman WoD PvP Restoration 2P Bonus When you dispel a harmful Magic or Curse effect from an ally, they gain
100 Versatility for 10 sec.780 Versatility for 10 sec. - Item - Warlock T17 Destruction 2P Bonus When Immolate deals damage it has a
10%4% chance to generate a full Burning Ember. - Item - Warlock T17 Destruction 4P Bonus When a Burning Ember is filled up, you have a
15% chance to reduce the cast time of Chaos Bolt by 50% and cause Chaos Bolt to consume no Burning Embers when cast.chance to cause your next Chaos Bolt to multistrike 3 additional times. - Item - Warlock WoD PvP Affliction 4P Bonus After using Demonic Circle: Teleport, you gain
100 Versatility for 10 sec.1,300 Versatility for 10 sec. - Item - Warlock WoD PvP Demonology 2P Bonus When you or your pet are below 20% of maximum health, you gain
100 Versatility. 100 yd range.1,300 Versatility. 100 yd range. - Item - Warlock WoD PvP Demonology 2P Bonus When you or your pet are below 20% of maximum health, you gain
1001,300 Versatility. 100 yd range. Instant. - Item - Warlock WoD PvP Demonology 2P Bonus (Low HP Buff) When you or your pet are below 20% of maximum health, you gain
100 Versatility. Instant.1,300 Versatility. Instant. - Item - Warrior T17 Protection 2P Bonus Shield Slam has a 25% chance to automatically cast Shield
Charge.Block. - Item - Warrior T17 Protection 4P Bonus
Shield Charge increases the damage of Heroic Strike, Slam, and Revenge by an additional 20%.While Shield Block is active, your shield block value is increased by 30%.
Unknown Class
Major Glyphs
- Glyph of Holy Nova Teaches you the ability Holy Nova. Causes an explosion of holy light around the caster, causing [ 42.9% of Spell Power ] Holy damage to all enemy targets within 12 yards and healing up to 5 targets within 12 yards for
[ 138.6%[ 112.5% of Spell Power ]. Healing is divided among the number of targets healed. These effects cause no threat. Major Glyph.
Death Knight (Forums, Talent Calculator)
- Blood Presence (Blood) You assume the presence of Blood, increasing Stamina by
25%20%, damage dealt by 0%, and base armor by 55%, and reducing damage taken by 10%. - Blood Presence (Frost, Unholy) You assume the presence of Blood, increasing Stamina by
25%20%, and base armor by 55%, and reducing damage taken by 10%.
Perks
- Enhanced Death Coil Your Death Coil also grants you Shadow of Death, increasing your maximum health by
5%3% for 30 sec. When refreshed, the remaining portion is added to the new effect.
Talents
- Breath of Sindragosa Continuously deals [ 1 + AP ] Shadowfrost damage every 1 sec to enemies in a cone in front of you within 12 yards, and affects them with Mark of Sindragosa for 6 sec. You will continue breathing until cancelled or Runic Power is exhausted. Mark of Sindragosa causes you to be healed for
5%20% of spell damage dealt by afflicted enemies. Death Knight - LvL 0 Talent. 15 Runic Power, plus 15 per sec. Instant. 2 min cooldown.
Blood
- Veteran of the Third War Increases your
Stamina, multistrike chance, and hastehaste and multistrike chance by 10%. While in combat, you generate 1 Runic Power per second. Increases your chance to dodge by 2%, and reduces your chance to be parried by 3%. Increases the damage of Death Strike by 100%. Death Knight - Blood Spec.
Frost
- Killing Machine Your autoattacks have a chance to
increase the critical strike chance ofmake your next Obliterate or Frost Strikeby 100,000%. Death Knight - Frost Spec.automatically critically strike. Death Knight - Frost Spec.
Druid (Forums, Talent Calculator)
- Bear Form (Balance, Feral, Restoration) Shapeshift into Bear Form, increasing armor by 330% and Stamina by
40%.20%. - Bear Form (Guardian) Shapeshift into Bear Form, increasing armor by 330% and Stamina by
40%.20%. - Ferocious Bite (Balance, Guardian, Restoration) 1 point :
[ 60%[ 64.2% of AP ] damage 2 points:[ 120%[ 128.4% of AP ] damage 3 points: [ 1 +180%192.6% of AP ] damage 4 points: [ 1 +240%256.8% of AP ] damage 5 points: [ 1 +300% of AP ] damage321% of AP ] damage - Ferocious Bite (Feral) 1 point :
[ 60%[ 64.2% of AP ] damage 2 points:[ 120%[ 128.4% of AP ] damage 3 points: [ 1 +180%192.6% of AP ] damage 4 points: [ 1 +240%256.8% of AP ] damage 5 points: [ 1 +300% of AP ] damage321% of AP ] damage - Rejuvenation Heals the target for
[ 1 + 71.18% of Spell Power ] and an additional[ 4 + 71.18% of Spell Power ] over 12 sec. Can be cast in Tree of Life Form. 9.45% of Base Mana. 40 yd range. Instant. - Shred (Balance, Restoration) Shred the target, causing (
294%1% of weapon damage) Physical damage to the target. - Shred (Feral, Guardian) Shred the target, causing (
294%1% of weapon damage) Physical damage to the target and reducing the target's movement speed by 50% for 12 sec. - Thrash Strikes all enemy targets within 8 yards, dealing [ 1 +
15.92%31.5% of AP ] bleed damage and an additional [ 5 +11.39%22.5% of AP ] damage over 15 sec. Requires Cat Form. Feral, Guardian. 50 Energy. 8 yd range. Instant. - Wrath A Solar spell that causes
[ 112.5%[ 130% of Spell Power ] Nature damage to the target. Can be cast in Moonkin Form. Solar. 8.8% of Base Mana. 40 yd range. 2 sec cast.
Perks
- Empowered Bear Form Bear Form grants you an additional
20% Stamina.10% Stamina. - Enhanced Faerie Fire
While inWhile you are in Bear Form, Faerie Fire no longer has a cooldown and deals 100% increased damage.Requires Bear Form.
Talents
- Rampant Growth Swiftmend now consumes your own Regrowth or Rejuvenation, but has no cooldown, and its healing is increased by
100%. Druid - LvL 0 Talent.50%. Druid - LvL 0 Talent.
Balance
- Starfire A Lunar spell that causes [ 1 +
180%208% of Spell Power ] Arcane damage to the target. Can be cast in Tree of Life Form, Moonkin Form. Druid - Balance Spec. 7.5% of Base Mana. 40 yd range. 3 sec cast. - Starsurge Instantly causes
[ 224%[ 260% of Spell Power ] Spellstorm damage to the target, benefiting from your strongest current Eclipse bonus. Also grants Lunar or Solar Empowerment, based on current Balance Energy side, which increases the damage of your next 2 Starfires or 3 Wraths by 30%. Max 3 charges. Charges shared with Starfall. Can be cast in Moonkin Form. Can't be cast in Tree of Life Form. Druid - Balance Spec. 7.5% of Base Mana. 40 yd range. 2 sec cast.
Feral
- Rake Rake the target for
[ 46.62%[ 1 + 50% of AP ] Bleed damage and an additional[ 46.62%[ 5 + 50% of AP ] Bleed damage over 15 sec. Awards 1 combo points. If used while stealthed, the target will be stunned for 4 sec. Requires Cat Form. Druid - Feral Spec. 35 Energy. Melee range. Instant. - Rip (Balance, Guardian, Restoration) Damage increases per combo point: 1 point :
[ 199.9%[ 85.6% of AP ] damage 2 points:[ 319.9%[ 171.2% of AP ] damage 3 points:[ 439.9%[ 256.8% of AP ] damage 4 points:[ 559.9%[ 342.4% of AP ] damage 5 points:[ 679.9% of AP ] damage[ 428% of AP ] damage - Rip (Feral) Damage increases per combo point: 1 point :
[ 230%[ 107% of AP ] damage 2 points:[ 380%[ 214.1% of AP ] damage 3 points:[ 530.1%[ 321.1% of AP ] damage 4 points:[ 680.1%[ 428.1% of AP ] damage 5 points:[ 830.2% of AP ] damage[ 535.2% of AP ] damage
Guardian
- Tooth and Claw Your autoattacks in Bear Form have a 40% chance to empower your next Maul for 10 sec. Empowered Maul causes its primary victim's next autoattack to deal [ 400% of AP ] less damage. You can accumulate up to 2 charges of Tooth and Claw. Requires Bear Form. Druid - Guardian Spec.
- Ursa Major Your auto attack multistrikes, Mangle multistrikes, and Lacerate periodic multistrikes grant you Ursa Major. Ursa Major increases your maximum health by 2% for
3025 sec. When this effect is refreshed, the remaining portion is added to the new effect. Druid - Guardian Spec.
Major Glyphs
- Glyph of Hurricane Your Hurricane
and Astral Storm abilities now also slow the movement speed of theirspell now also slows the movement speed of its victims by 50%. Major Glyph.
Hunter (Forums, Talent Calculator)
- Steady Shot A steady shot that causes (
60%75% of weapon damage) Physical damage and generates 14 Focus. Usable while moving. Requires Ranged Weapon. 40 yd range. 2 sec cast.
Talents
- A Murder of Crows Summons a flock of crows to attack your target over the next
30 sec. If used on a target below 20% health, the cooldown is reduced to 60 seconds. Hunter - LvL 75 Talent. 6015 sec. If the target dies while under attack, A Murder of Crows' cooldown is reset. Hunter - LvL 75 Talent. 30 Focus. 40 yd range. Instant.2 min cooldown.60 sec cooldown. - Barrage Rapidly fires a spray of shots for 3 sec, dealing [ 16.000 * $120,361mw3 ] Physical damage to the enemy target and an average of [ 8.000 * $120,361mw3 ] Physical damage to each other enemy target in front of you. Usable while moving. Requires Ranged Weapon. Hunter - LvL 90 Talent.
3060 Focus. 40 yd range. 3 sec cast (Channeled). 30 sec cooldown. - Powershot A powerful shot which deals
[ 200% of Mainhand Damage3450% of weapon damage;] Physical damage to the target and (225% of weapon damage) Physical damage to all enemies between you and the target. All enemies hit are knocked back. Requires Ranged Weapon. Hunter - LvL 90 Talent. 15 Focus. 40 yd range. 2.2 sec cast. 45 sec cooldown. - Steady Focus (New) Beast Mastery, Survival: Using Cobra Shot twice in a row increases your Focus Regeneration by 50% for 10 sec. Marksmanship: Using Steady Shot twice in a row increases your Focus Regeneration by 50% for 10 sec. Hunter - LvL 60 Talent.
- Thrill of the Hunt You have a
20% chance when you use a Focus-costing attack to reduce6% chance per 10 Focus spent on Focus-costing attacks to trigger Thrill of the Hunt. Thrill of the Hunt reduces the Focus cost of your next36 Arcane Shots, Aimed Shots, or Multi-Shots by 20. Hunter - LvL 60 Talent. - Wyvern Sting A stinging shot that puts the target to sleep, incapacitating them for 30 sec. Any damage will cancel the effect. Requires Ranged Weapon. Hunter - LvL 30 Talent. 40 yd range.
Instant. 45 sec cooldown.1.5 sec cast. 45 sec cooldown.
Beast Mastery
- Kill Command (Beast Mastery) Give the command to kill, causing your pet to instantly inflict
[ 278.4%[ 236.6% of RAP ] damage to its target. - Kill Command (Marksmanship, Survival) Give the command to kill, causing your pet to instantly inflict
[ 240%[ 204% of RAP ] damage to its target.
Beast Mastery & Marksmanship
- Kill Shot You attempt to finish off a wounded target, dealing (
550%660% of weapon damage) Physical damage. Only usable on enemies with less than 20% health. If the target dies, the Hunter will regain 15% of maximum health. If Kill Shot fails to kill the target, the cooldown is reset. Requires Ranged Weapon. Hunter - Beast Mastery & Marksmanship Spec. 45 yd range. 10 sec cooldown.
Marksmanship
- Aimed Shot A powerful aimed shot that deals (
350%420% of weapon damage) Physical damage. Castable while moving. Requires Ranged Weapon. Hunter - Marksmanship Spec. 50 Focus. 40 yd range. 2.5 sec cast.
Survival
- Black Arrow Fires a Black Arrow at the target, dealing
[ 85% of AP ] damage over 18 sec. When your Black Arrow multistrikes, you gain 1 stack of Lock and Load. Lock and Load causes your next Explosive Shot to trigger no cooldown. Max 5 stacks[ 50% of AP ] damage over 20 sec. Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset. Requires Ranged Weapon. Hunter - Survival Spec. 35 Focus. 40 yd range. Instant. 30 sec cooldown. - Survivalist
Increases your Multistrike chance by 10%Increases the damage of your multistrikes by 20%. After killing a target, you gain 15% health over 10 sec. Hunter - Survival Spec.
Mage (Forums, Talent Calculator)
- Frostfire Bolt Launches a bolt of frostfire at the enemy, causing
[ 150%[ 148.5% of Spell Power ] Frostfire damage and slowing the target's movement by 40% for 8 sec. 4% of Base Mana. 40 yd range. 2.8 sec cast.
Talents
- Unstable Magic (Arcane) Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 15% chance to explode on impact, dealing an additional
20%40% damage to the target, and to all other enemies within 8 yards. - Unstable Magic (Fire) Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 30% chance to explode on impact, dealing an additional
20%40% damage to the target, and to all other enemies within 8 yards. - Unstable Magic (Frost) Arcane Blast, Fireball, Frostfire Bolt, and Frostbolt have a 20% chance to explode on impact, dealing an additional
20%40% damage to the target, and to all other enemies within 8 yards.
Fire
- Dragon's Breath Targets in a cone in front of the caster take [ 61.42% of Spell Power ] Fire damage and are
incapacitateddisoriented for 4 sec. Any direct damage will cancel the effect. Mage - Fire Spec. 4% of Base Mana. Instant. 20 sec cooldown. - Fireball Hurls a fiery ball that causes
[ 165%[ 148.5% of Spell Power ] Fire damage. Mage - Fire Spec. 4% of Base Mana. 40 yd range. 2.2 sec cast. - Pyroblast Hurls an immense fiery boulder that causes
[ 230%[ 207% of Spell Power ] Fire damage and an additional[ 43%[ 38.7% of Spell Power ] Fire damage over 18 sec. Getting two single-target non-periodic Fire critical strikes in a row will make your next Pyroblast instant, cost no mana, and deal 25% additional damage. Mage - Fire Spec. 5% of Base Mana. 40 yd range. 3.5 sec cast.
Frost
- Brain Freeze Your Frostbolts have a 10% chance to cause the Brain Freeze effect. Each multistrike increases that cast's chance by an additional 25%. The Brain Freeze effect causes your next Frostfire Bolt to cost no mana, be instant cast, deal
15%25% additional damage, and act as if your target were frozen. Mage - Frost Spec. - Summon Water Elemental Summons a Water Elemental to fight for the caster
. Casting Frostbolt on your Water Elemental will heal it for [ 270% of Spell Power;]. Mage - Frost Spec. 3% of Base Mana. 1.5 sec cast. 60 sec cooldown.
Monk (Forums, Talent Calculator)
- Enveloping Mist Heals the target for
[ 154.21%[ 110% of Spell Power ] over 6 sec, and increases healing received from your Soothing Mist by 30%. Instant cast while channeling Soothing Mist. Requires Serpent Stance. 100 yd range. 2 sec cast. - Paralysis Incapacitates the target for 60 sec. Only one target can be affected at a time. Any damage taken will cancel the effect. Requires Crane Stance, Serpent Stance, Ox Stance, Tiger Stance. Limited to 1 target. 3% of Base Mana / 20 Energy / 20 Energy /
33% of Base Mana. 20 yd range. Instant. 15 sec cooldown. - Surging Mist Heals the lowest health party or raid member within 45 yards for 1. Generates 1 Chi. If cast while channeling Soothing Mist, Surging Mist will be instant cast and heal that target over all others.
6.4%4.7% of Base Mana. 40 yd range. 1.5 sec cast. - Tiger Palm (Mistweaver) Attack with the palm of your hand, dealing
0.00*[ 134.8% of Mainhand Min DPS + 28.6% of AP - 1[ 809% of Mainhand Min DPS + 171.4% of AP - 6 ;]} to [ 809% of Mainhand Max DPS + 171.4% of AP + 6 ] damage, and causing your attacks to ignore 30% of armor for 20 sec. - Touch of Death Instantly kills a creature with less health than the Monk's maximum health. Can also be used on tough
creaturestargets when they are below 10% health, dealing damage equal to the Monk's maximum health to them. 3 Chi. Melee range. Instant. 1.5 min cooldown.
Talents
- Ascension Increases your maximum Chi by 1, your Energy regeneration by
20%15%, and your maximum mana by15%. Monk - LvL 45 Talent.20%. Monk - LvL 45 Talent. - Chi Explosion Consumes up to 4 Chi to cause the target to explode with Chi energy, causing additional effects based on Chi consumed: 1+ Chi: Deals Nature damage to an enemy equal to [ 1 + 60% of AP ] plus [ 1 + 60% of AP ] per Chi consumed. 2+ Chi: Deals an additional 50% damage over 6 sec. 3+ Chi: Also generates a charge of Tigereye Brew. 4 Chi: The damage also hits all enemies within 8 yards of the target. Replaces Blackout Kick. Combo Breaker: Blackout Kick is also replaced with Combo Breaker: Chi Explosion, which causes your next Chi Explosion to refund 2 Chi. Monk - LvL 0 Talent. 1 Chi.
40 yd range. Instant.30 yd range. Instant. - Hurricane Strike (Brewmaster, Windwalker) Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of
[ 6,741.6% of Mainhand Min DPS + 3,370.8% of Offhand Min DPS + 2,142.9% of AP - 75 ] to [ 6,741.6% of Mainhand Max DPS + 3,370.8% of Offhand Max DPS + 2,142.9% of AP + 75 ] damage over 2 sec.[ 2,696.6% of Mainhand Min DPS + 1,348.3% of Offhand Min DPS + 857.1% of AP - 30 ] to [ 2,696.6% of Mainhand Max DPS + 1,348.3% of Offhand Max DPS + 857.1% of AP + 30 ] damage over 2 sec. - Hurricane Strike (Mistweaver) Unleash a rapid series of kicks toward random enemies within 12 yards, dealing a total of
[ 10,112.4% of Mainhand Min DPS + 2,142.9% of AP - 75 ] to [ 10,112.4% of Mainhand Max DPS + 2,142.9% of AP + 75 ] damage over 2 sec.[ 4,045% of Mainhand Min DPS + 857.1% of AP - 30 ] to [ 4,045% of Mainhand Max DPS + 857.1% of AP + 30 ] damage over 2 sec. - Ring of Peace Form a Ring of Peace around the friendly target for 8 sec, incapacitating all enemies for 3 sec, and incapacitating
them again each time they attack or cast a harmful spellother enemies when they use a harmful spell or ability. Monk - LvL 60 Talent. 40 yd range. Instant. 45 sec cooldown.
Brewmaster
- Stance of the Sturdy Ox Reduces damage taken by 25%, increases Stamina by
40%25%, and improves the functionality of Jab, Fortifying Brew, Tiger Palm, Blackout Kick, and Expel Harm. While in this stance, you will Stagger damage taken. Stagger You shrug off physical attacks, causing 80% of the damage to happen instantly and the remaining 20% to be divided over 10 sec. Monk - Brewmaster Spec. Instant.
Mistweaver
- Enveloping Mist Heals the target for
[ 154.21%[ 110% of Spell Power ] over 6 sec, and increases healing received from your Soothing Mist by 30%. Instant cast while channeling Soothing Mist. Requires Serpent Stance. Monk - Mistweaver Spec. 3 Chi. 40 yd range. 2 sec cast. - Uplift Heals all targets with your Renewing Mist active for [ 1 +
82.13%110% of Spell Power ]. Requires Serpent Stance. Monk - Mistweaver Spec. 2 Chi. 1.5 sec cast.
Paladin (Forums, Talent Calculator)
- Beacon of Light Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also
generate 1 Holy Power. 60 yd range. Instant.refund 40% of their Mana cost. 60 yd range. Instant.
Talents
- Beacon of Faith Mark a second target as a Beacon, mimicking the effects of Beacon of Light. Beacon of Light Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also
generate 1 Holy Power. Paladin - LvL 0 Talentrefund 40% of their Mana cost. Paladin - LvL 0 Talent. 3.125% of Base Mana. 60 yd range. Instant. 3 sec cooldown. - Selfless Healer Holy: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35%, and increase its effect on others by 35%. Stacks up to 3 times.
Paladin - LvL 45 Talent.Protection, Retribution: Your successful Judgments reduce the cast time and mana cost of your next Flash of Light by 35%, and increase its effect on others by 20%. Stacks up to 3 times. Paladin - LvL 45 Talent.
Holy
- Beacon of Light Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also
generate 1 Holy Power. Paladin - Holy Specrefund 40% of their Mana cost. Paladin - Holy Spec. 3.125% of Base Mana. 60 yd range. Instant. 3 sec cooldown. - Daybreak Casting Holy Radiance causes your next Holy Shock and Holy Shock multistrikes to also heal up to 6 allies within 10 yards of the target for 15% of the original healing done. Can accumulate up to 2 charges. Paladin - Holy Spec.
- Holy Light Heals a friendly target for [ 1 + 250% of Spell Power ]. Paladin - Holy Spec.
10.35%10.3125% of Base Mana. 40 yd range. 2.5 sec cast. - Light's Beacon Your heals, including multistrikes, on other party or raid members will also heal the Beacon of Light target for up to 50% of the amount healed. Your Flash of Light and Holy Light on the Beacon of Light target will also
generate 1 Holy Powerrefund 40% of their Mana cost. Paladin - Holy Spec. 60 yd range.
Protection
- Guarded by the Light Increases your total Stamina by
25%15% and your block chance by 10%. Reduces the chance you will be critically hit by melee attacks by 6%. Word of Glory is instant and no longer on the global cooldown. Your spell power is now equal to 100% of your attack power, and you no longer benefit from other sources of spell power. Grants 15% of your maximum mana every 2 sec. Paladin - Protection Spec.
Retribution
- Sword of Light Name Changed from Sword of Light part two (Do not display) to Sword of Light
- Sword of Light Increases the damage you deal with two-handed melee weapons by
15%. Paladin - Retribution Spec.25%. Paladin - Retribution Spec.
Priest (Forums, Talent Calculator)
- Holy Nova Causes an explosion of holy light around the caster, causing [ 42.9% of Spell Power ] Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for
[ 138.6%[ 112.5% of Spell Power ]. Can't be cast in Shadowform. Instant. - Lightwell Renew
Restore [ 1 + 109.89%Restore [ 109.89% of Spell Power ] health every 2 sec. Unlimited range. Instant. - Mind Sear Causes an explosion of shadow magic around the target, dealing
[ 46,250 + 112.5%[ 112.5% of Spell Power ] Shadow damage over 5 sec to all enemies within 10 yards around the target. Can be cast in Shadowform. 3% of Base Mana. 40 yd range. 5 sec cast (Channeled). - Shadow Word: Pain A word of darkness that causes
[ 5[ 1 + 47.5% of Spell Power ] Shadow damage and an additional25[ 6 + 47.5% of Spell Power Shadow damage over 18 sec. Can be cast in Shadowform. 1% of Base Mana. 40 yd range. Instant.
Talents
- Clarity of Will Discipline: Shields the target with a protective ward, absorbing [ 676.8% of Spell Power or 600% of Spell Power ] damage within 20 sec. Holy, Shadow: Shields the target with a protective ward, absorbing [ 600% of Spell Power ] damage within 20 sec. Priest - LvL 0 Talent. 3.15% of Base Mana. 40 yd range. 2.5 sec cast.
- Dominate Mind Controls a mind up to level 4
, incapacitating themfor 30 sec. Does not work versus Mechanical beings. This spell shares diminishing returns with other incapacitating effects. Can be cast in Shadowform. Priest - LvL 60 Talent. 2% of Base Mana. 30 yd range. 30 sec cast (Channeled). - Shadowy Insight Your Shadow Word: Pain damage over time and Mind Spike damage has a 5% chance to reset the cooldown on Mind Blast and make your next Mind Blast instant. Priest - LvL 75 Talent.
Discipline
- Archangel Consumes your Evangelism, increasing your healing done by 5% for each Evangelism consumed for 18 sec. Priest - Discipline Spec. Instant.30 sec cooldown.
- Holy Nova Causes an explosion of holy light around the caster, causing [ 42.9% of Spell Power ] Holy damage to all nearby enemy targets within 12 yards and healing up to 5 nearby targets within 12 yards for
[ 138.6%[ 112.5% of Spell Power ]. Can't be cast in Shadowform. Priest - Discipline Spec. 1.6% of Base Mana. Instant.
Discipline & Shadow
- Silence Silences the target, preventing them from casting spells for 5 sec. Non-player victim spellcasting is also interrupted for 3 sec. Can be cast in Shadowform. Priest - Discipline & Shadow Spec. 0.9% of Base Mana. 30 yd range. Instant. 45 sec cooldown.
Holy
- Divine Providence You gain 5% more of the Multistrike stat from all sources. Also increases the damage, healing, and absorption of your multistrikes by
25%. Priest - Holy Spec.20%. Priest - Holy Spec. - Lightwell Creates a Holy Lightwell. Every 1 sec the Lightwell will attempt to heal party and raid members lower than 50% health for
[ 3 + 329.7%[ 329.7% of Spell Power ] over 6 sec. Lightwell lasts for 3 min or until 15 heals are expended. Can be cast in Spirit of Redemption. Can't be cast in Shadowform. Priest - Holy Spec. 3.7% of Base Mana. 40 yd range. 0.5 sec cast. 3 min cooldown.
Shadow
- Mind Flay Assault the target's mind with Shadow energy, causing [ 3 +
21%30% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 50%. Can be cast in Shadowform. Priest - Shadow Spec. 1% of Base Mana. 40 yd range. 3 sec cast (Channeled). - Shadowy Apparitions
When you deal critical damage over time with your Shadow Word: PainWhen your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals [ 45% of Spell Power ] Shadow damage. Priest - Shadow Spec.
Rogue (Forums, Talent Calculator)
- Sinister Strike An instant strike that causes (
102%100% of weapon damage) Physical damage. Requires Melee Weapon. 50 Energy. Melee range. Instant.
Talents
- Cloak and Dagger Ambush, Garrote, and Cheap Shot have a 40 yard range, and cause you to teleport behind your target.
Rogue - LvL 60 Talent.Requires Stealth. Rogue - LvL 60 Talent. - Deadly Throw Assassination: Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with
3 or more combo pioints: 1 point : [ 1 + 20.5%5 combo pioints: 1 point : [ 20.5% of AP ] damage 2 points:[ 1 + 40.9%[ 40.9% of AP ] damage 3 points:[ 1 + 61.4%[ 61.4% of AP ] damage 4 points:[ 1 + 81.9%[ 81.9% of AP ] damage 5 points:[ 1 + 102.4% of AP ] damage Combat[ 102.4% of AP ] damage Combat: Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with 5 combo pioints: 1 point : [ 17.8% of AP ] damage 2 points: [ 35.6% of AP ] damage 3 points: [ 53.4% of AP ] damage 4 points: [ 71.2% of AP ] damage 5 points: [ 89% of AP ] damage, Subtlety: Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with3 or more combo pioints: 1 point : [ 1 + 17.8% of AP ] damage 2 points: [ 1 + 35.6% of AP ] damage 3 points: [ 1 + 53.4% of AP ] damage 4 points: [ 1 + 71.2% of AP ] damage 5 points: [ 1 + 89% of AP5 combo pioints: 1 point : 1 damage 2 points: 1 damage 3 points: 1 damage 4 points: 1 damage 5 points: 1;] damage Rogue - LvL 30 Talent. 35 Energy. 30 yd range. Instant.
Combat
- Revealing Strike
Deals (96%Deals (75% of weapon damage) Physical damage, increasing the effect of your offensive finishing moves on that target by 35%, and giving your Sinister Strike a20%25% chance to generate an extra combo point. Lasts 24 sec. Awards 1 combo points. Requires Melee Weapon. Rogue - Combat Spec. 40 Energy. Melee range. Instant. - Ruthlessness For each combo point spent, your damaging finishing moves reduce the cooldown on your Adrenaline Rush, Killing Spree, and Sprint by 2 sec, and all your finishing moves have a 20% chance to grant a combo point and restore 25 Energy. Rogue - Combat Spec.
- Vitality Increases your Energy regeneration rate by 20% and your Attack Power by
30%. Rogue - Combat Spec.40%. Rogue - Combat Spec.
Shaman (Forums, Talent Calculator)
- Earth Elemental Totem Summons an Earth Totem with
23,6200 health at the feet of the caster, calling forth a Greater Earth Elemental to protect the caster and his allies. Lasts 60 sec. Earth Totem. 28.1% of Base Mana. Instant. 5 min cooldown. - Fire Elemental Totem Summons a Fire Totem with
23,6200 health at the feet of the caster, calling forth a Greater Fire Elemental to rain destruction on the caster's enemies. Lasts 60 sec. Fire Totem. 26.9% of Base Mana. Instant. 5 min cooldown. - Flame Shock Sears the target with fire, causing [ 1 +
32.16%35% of Spell Power ] Fire damage and then an additional [ 6 +32.16%35% of Spell Power ] Fire damage over 30 sec. 5% of Base Mana. 25 yd range. Instant. 6 sec cooldown. - Flametongue Attack
Unlimited range. Instant.Each of your off-hand weapon attacks causes up to [ 14.9% of AP ] additional Fire damage, based on weapon speed. Unlimited range. Instant. - Frost Shock Instantly shocks an enemy with frost, dealing [ 1 +
36.59%110% of Spell Power ] Frost damage and reducing the target's movement speed by 50%. Lasts 8 sec. 5% of Base Mana. 25 yd range. Instant. 6 sec cooldown. - Ghost Wolf Turns the Shaman into a Ghost Wolf, increasing movement speed by 30%. 7.2% of Base Mana. Instant.
- Healing Stream Totem Elemental, Enhancement: Summons a Water Totem with 5 health at the feet of the caster that heals an injured party or raid member within 40 yards for [ 25.7% of Spell Power ] every 2 sec. Lasts 15 sec. Restoration: Summons a Water Totem with 5 health at the feet of the caster that heals an injured party or raid member within 40 yards for [ 48.2% of Spell Power ] every 2 sec. Lasts 15 sec. Water Totem. 8.6% of Base Mana. Instant. 30 sec cooldown.
- Lightning Bolt Fires a bolt of lightning at the target, dealing
1[ 1 + 88% of Spell Power Nature damage. 7.1% of Base Mana. 30 yd range. 2.5 sec cast. - Searing Totem Summons a Fire Totem with 5 health at the feet of the caster for 60 sec that repeatedly attacks an enemy within 0 to 25 yards for [ 1 +
14.87%20% of Spell Power ] Fire damage. Fire Totem. 5.9% of Base Mana. Instant. - Stormstrike Strike an enemy, dealing (
192%170% of weapon damage) Physical damage with your main-hand and (192%170% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Melee range. Instant. - Stormstrike Off-Hand Strike an enemy, dealing (
192%170% of weapon damage) Physical damage with your main-hand and (192%170% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Melee range. Instant. - Windfury Attack Imbue the Shaman's weapon with wind. Each hit has a 20% chance of triggering three extra attacks dealing (
70%60% of weapon damage) Physical damage. Lasts 60 minutes. Requires One-Handed Axes, One-Handed Maces, Fist Weapons, Daggers. 100 yd range. Instant. - Windfury Attack
Imbue the Shaman's weapon with wind. Each hitEach of your main-hand weapon attacks has a 20% chance of triggering three extra attacks dealing (70%60% of weapon damage) Physical damage.Lasts 60 minutes. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Staves, Fist Weapons, Daggers, Fishing Poles. 100 yd range. Instant.100 yd range. Instant. - Windstrike Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
192%170% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 100 yd range. Instant. - Windstrike Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
192%170% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 1% of Base Mana. 30 yd range. Instant. 7.5 sec cooldown. - Windstrike Off-Hand Hurl a staggering blast of wind at an enemy, dealing Physical damage equal to
192%170% weapon damage, bypassing armor, and granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock for 15 sec. Damage is increased by 0% while Lightning Shield is active. Requires Melee Weapon. 100 yd range. Instant.
Perks
- Improved Maelstrom Weapon Maelstrom Weapon now also causes your
spells to deal 20%Nature spells to deal 10% additional damage per stack of Maelstrom Weapon.
Talents
- Elemental Blast (Elemental) Harness the raw power of the elements, dealing
[ 164.51%[ 145% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, Mastery, or Multistrike by 500 for 8 sec. - Elemental Blast (Enhancement) Harness the raw power of the elements, dealing
[ 164.51%[ 145% of Spell Power ] Elemental damage and increasing your Agility, Critical Strike, Haste, Mastery, or Multistrike by 500 for 8 sec. - Elemental Blast (Restoration) Harness the raw power of the elements, dealing
[ 164.51%[ 145% of Spell Power ] Elemental damage and increasing your Critical Strike, Haste, Mastery, or Multistrike by 500 for 8 sec. - Elemental Fusion Your Lava Burst and Lava Lash increase the damage of your next Shock by
50%75%, stacking up to 2 times. Shaman - LvL 0 Talent. - Liquid Magma Empowers your current Fire totem with the power of lava, causing liquid magma to erupt from it toward random enemies within 40 yards every 0.5 sec for 10 sec. Each glob of liquid magma deals [ 1 +
40.12%27.5% of Spell Power ] Fire damage to all enemies within 4 yards. Shaman - LvL 0 Talent. Instant. 45 sec cooldown. - Storm Elemental Totem Summons an Air Totem with
23,6200 health at the feet of the caster, calling forth a Greater Storm Elemental to hurl gusts of wind at the caster's enemies. Each gust of wind does damage to the enemy, and then heals all allies within 15 yards for 100% of the damage dealt, split evenly. Lasts 60 sec. Shaman - LvL 0 Talent. 26.9% of Base Mana. Instant. 5 min cooldown.
Elemental
- Earth Shock Instantly shocks the target with concussive force, causing [ 1 +
43.14%132% of Spell Power ] Nature damage. Shaman - Elemental Spec. 5% of Base Mana. 25 yd range. Instant. 6 sec cooldown.
Elemental & Restoration
- Lava Burst You hurl molten lava at the target, dealing [ 1 +
80%70% of Spell Power ] Fire damage. Lava Burst will always deal a critical strike. If your Flame Shock is on the target, Lava Burst will deal 50% additional damage. Shaman - Elemental & Restoration Spec. 2% of Base Mana. 30 yd range. 2 sec cast. 8 sec cooldown.
Enhancement
- Enhanced Weapons You imbue your weapons with the power of wind and fire. Each of your main-hand weapon attacks has a 20% chance of triggering three extra attacks dealing (
70%60% of weapon damage) Physical damage. Each of your off-hand weapon attacks causes up to [ 14.9% of AP ] additional Fire damage, based on weapon speed. Shaman - Enhancement Spec. - Lava Lash You charge your off-hand weapon with lava, instantly dealing (
312%275% of weapon damage) Fire damage to an enemy target and spreading your Flame Shock from the target to up to 6 enemies within 12 yards. Requires Melee Weapon. Shaman - Enhancement Spec. 1% of Base Mana. Melee range. Instant. 10.5 sec cooldown. - Stormstrike Strike an enemy, dealing (
192%170% of weapon damage) Physical damage with your main-hand and (192%170% of weapon damage) Physical damage with your off-hand, and granting you an additional 25% chance to critically strike that enemy with your Nature damage spells for 15 sec. Requires Melee Weapon. Shaman - Enhancement Spec. 1% of Base Mana. Melee range. Instant. 7.5 sec cooldown. - Windfury Each of your main-hand attacks has a 20% chance of triggering three extra attacks dealing
70%60% weapon damage. Shaman - Enhancement Spec.
Restoration
- Restorative Waves Name Changed from Restoration to Restorative Waves. Increases all healing done by 25%, healing from Water Totems by 50%, and healing from Healing Rain by 100%.Shaman - Restoration Spec.
Major Glyphs
- Glyph of Totemic Vigor Increases the health of your totems by
5%2% of your maximum health. Major Glyph. - Totemic Vigor Increases the health of your totems by
5%2% of your maximum health. Major Glyph. Instant.
Warlock (Forums, Talent Calculator)
- Corruption (Demonology) Metamorphosis transforms this spell into Doom: Doom Inflicts impending doom upon the target, causing [ 4 +
150%120% of Spell Power ] Shadow damage over 60 sec. - Corruption (Demonology) Metamorphosis transforms this spell into Doom: Doom Inflicts impending doom upon the target, causing [ 4 +
150%120% of Spell Power ] Shadow damage over 60 sec. - Corruption (Demonology) Metamorphosis transforms this spell into Doom: Doom Inflicts impending doom upon the target, causing [ 4 +
150%120% of Spell Power ] Shadow damage over 60 sec. - Shadow Bolt (Affliction, Destruction) Sends a shadowy bolt at the enemy, causing [ 1 +
124.2%74% of Spell Power ] Shadow damage. - Shadow Bolt (Demonology) Sends a shadowy bolt at the enemy, causing [ 1 +
124.2%74% of Spell Power ] Shadow damage and generating 25 Demonic Fury. Metamorphosis transforms this spell into Touch of Chaos: Touch of Chaos Unleashes energy at the enemy, causing [ 1 +69.03%40% of Spell Power ] Chaos damage and extending the duration of Corruption.
Talents
- Demonbolt Launch of ball of demonic energy at the target, dealing [ 1 +
250%150% of Spell Power ] Chaos damage. Each Demonbolt amplifies further Demonbolts, increasing damage by 20% and cost by 100% for 60 sec (reduced by Haste), stacking up to 10 times. Requires Metamorphosis. Warlock - LvL 0 Talent. 80 Demonic Fury. 40 yd range. 2 sec cast.
Affliction
- Haunt A ghostly soul haunts the target, dealing [ 1 + 375% of Spell Power ] Shadow damage and increasing damage over time you deal to the target by
35%30% for 8 sec. Warlock - Affliction Spec. 1 Soul Shard. 40 yd range. 1.5 sec cast.
Demonology
- Hand of Gul'dan (Affliction, Destruction) Strikes the target and all enemies within 6 yards for
[ 86%[ 68.8% of Spell Power ] instant Shadowflame damage and an additional[ 22.5%[ 18% of Spell Power ] Shadowflame damage and 12 Demonic Fury over 6 sec. - Hand of Gul'dan (Demonology) Strikes the target and all enemies within 6 yards for
[ 86%[ 68.8% of Spell Power ] instant Shadowflame damage and an additional[ 22.5%[ 18% of Spell Power ] Shadowflame damage and 12 Demonic Fury over 6 sec. Metamorphosis transforms this spell into Chaos Wave: Chaos Wave Hurls a wave of chaos to strike the target and all enemies within 6 yards, dealing[ 131.28%[ 105% of Spell Power ] Chaos damage and reducing movement speed by 50% for 6 sec. - Soul Fire (Affliction, Destruction) Burn the enemy's soul, causing [ 1 +
42.5%34% of Spell Power ] Fire damage. - Soul Fire (Demonology) Burn the enemy's soul, causing [ 1 +
42.5%34% of Spell Power ] Fire damage and generating 30 Demonic Fury.
Warrior (Forums, Talent Calculator)
- Defensive Stance
Arms: A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Activating Defensive Stance triggers a 6 sec cooldown on Mortal Strike, Whirlwind, and Slam. Fury: A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Activating Defensive Stance triggers a 6 sec cooldown on Bloodthirst, Raging Blow, Wild Strike, and Whirlwind. Protection:A tanking combat stance that decreases damage taken by 25%, increases threat generation, and generates 1 Rage every 3 sec while in combat. Instant. 1.5 sec cooldown. - Gladiator Stance (New)
- Intervene Run at high speed toward an ally within 25 yards, intercepting the next melee or ranged attack within 10 sec while the target remains within 10 yards.
25100 yd range. Instant. 30 sec cooldown.
Talents
- Ravager Throw a whirling axe at the target location that inflicts [ 1 + 150% of AP ] damage to enemies within 6 yards every 1 sec. Lasts 10 sec. Also increases your chance to parry by 30% for
10 sec11 sec. Requires Melee Weapon. Warrior - LvL 0 Talent. 40 yd range. Instant. 60 sec cooldown. - Safeguard Run at high speed toward a party or raid member, intercepting the next melee or ranged attack made against them, reducing damage taken by them by 20% for 6 sec,
and removing all movement-impairing effects on you.Replaces Intervene. Warrior - LvL 75 Talent. 25 yd range. Instant. 30 sec cooldown.
Fury
- Bloodsurge Your Bloodthirst hits have a 20% chance of making your next
32 Wild Strikes free and reducing their global cooldown to 1 sec. Warrior - Fury Spec. - Wild Strike A quick strike with your off-hand weapon that deals (270% of weapon damage) Physical damage and reduces the effectiveness of healing on the target for 10 sec. Bloodthirst has a 20% chance of granting
32 charges of Wild Strike that cost no Rage. Requires Melee Weapon. Warrior - Fury Spec. 45 Rage. Melee range. Instant.
Protection
- Devastate Deals (200% of weapon damage) Physical damage, and has a 30% chance to reset the cooldown on Shield Slam and cause it to generate 5 more Rage. Requires Shields.
Melee range. Instant.Warrior - Protection Spec. Melee range. Instant. - Revenge Instantly attack an enemy and two additional enemies, dealing [ 1 + 222% of AP ] damage to the primary target and 50% damage to the secondary targets, and generating 20 Rage. Your successful dodges and parries reset the cooldown on Revenge. Requires Melee Weapon. Requires Defensive Stance. Warrior -
Arms, Fury,Protection Spec. Melee range. Instant. 9 sec cooldown.
Racials
Pandaren
- Epicurean Your love of food allows you to receive
double100% more of the stats from Well Fed effects. Pandaren Racial.
Professions
Blacksmithing
- Secrets of Draenor Blacksmithing Name Changed from Secret of Draenor Blacksmithing to Secrets of Draenor Blacksmithing
Enchanting
- Illusion: Greater Spellpower Name Changed from Illusion: Butterflies to Illusion: Greater Spellpower. Makes your
weaponstaff appear as if it were enchanted withButterflies. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers, WandsGreater Spellpower. Requires Staves. Enchanting. 3 sec cast. Reagents: Draenic Dust (5). - Remove Illusion Removes any enchantment illusions from your weapon. Requires One-Handed Axes, Two-Handed Axes, One-Handed Maces, Two-Handed Maces, Polearms, One-Handed Swords, Two-Handed Swords, Staves, Fist Weapons, Daggers, Wands. Enchanting. 3 sec cast.Reagents: Draenic Dust.
Engineering
- Blackrock Seaforium Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts. Tools: Gyromatic Micro-Adjustor. - Blingtron 5000 Engineering. 5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (60). Tools: Blacksmith Hammer, Gyromatic Micro-Adjustor. - Cybergenetic Mechshades Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Didi's Delicate Assembly Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Findle's Loot-a-Rang Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10), Orb of Mystery (3), High-Explosive Gunpowder (12), Spirit of Harmony (12), Ghost Iron Bolts (20Gearspring Parts (60). Tools: Blacksmith Hammer, Gyromatic Micro-Adjustor. - Gearspring Parts Engineering. 1.5 sec cast. 1 sec cooldown. Reagents:
Blackrock Ore (17), True Iron Ore (24). Tools: Gyromatic Micro-Adjustor.True Iron Ore (10), Blackrock Ore (10). - Goblin Glider Kit Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner.Gearspring Parts. Tools: Arclight Spanner. - Hemet's Heartseeker Engineering. 2 sec cast. Reagents: Gearspring Parts (
29), Sorcerous Fire (3), Sorcerous Air (5). Tools: Arclight Spanner.15). Tools: Arclight Spanner. - Lifelike Mechanical Frostboar Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Linkgrease Locksprocket Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (15). Tools: Gyromatic Micro-Adjustor. - Mecha-Blast Rocket Engineering. 2 sec cast. Reagents: Gearspring Parts (
4), Sorcerous Fire. Tools: Arclight Spanner.Tools: Arclight Spanner. - Mechanical Scorpid Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Mechanical Toucan Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Megawatt Filament Engineering. 2 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Arclight Spanner.Gearspring Parts (15). Tools: Arclight Spanner. - Morden's Magnificent Contraption Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Night-Vision Mechshades Engineering. 1.5 sec cast. Reagents: Gearspring Parts (60),
Sorcerous Fire (23).Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Oglethorpe's Missile Splitter Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (15). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Personal Hologram Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Plasma Mechshades Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Razorguard Mechshades Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Shieldtronic Shield Engineering. 2 sec cast. Reagents: Gearspring Parts (
4), Sorcerous Fire. Tools: Arclight Spanner.Tools: Arclight Spanner. - Shrediron's Shredder Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (60). Tools: Gyromatic Micro-Adjustor. - Stealthman 54 Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts. Tools: Gyromatic Micro-Adjustor. - Swapblaster Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Ultimate Gnomish Army Knife Once you have an Ultimate Gnomish Army Knife in your possession, this recipe will create a version without jumper cables that you can sell to pathetic non-engineers. Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (15). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - Ultimate Gnomish Army Knife Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (15). Tools: Arclight Spanner, Gyromatic Micro-Adjustor. - World Shrinker Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10). Tools: Gyromatic Micro-Adjustor.Gearspring Parts (30). Tools: Gyromatic Micro-Adjustor. - Wormhole Centrifuge Engineering. 1.5 sec cast. Reagents:
Bottled Elements (10), Gearspring Parts (10Gearspring Parts (30). Tools: Blacksmith Hammer, Arclight Spanner.
Inscription
- Glyph of Colossus Smash (New) Inscription. 3 sec cast. Reagents: Light Parchment, Ink of the Sea (3). Tools: Virtuoso Inking Set.
- Research: Warbinder's Ink Name Changed from Draenor Research to Research: Warbinder's Ink. Inscription. 3.5 sec cast. Reagents: Light Parchment, War Paints (
7), Sorcerous Water (2). Tools: Virtuoso Inking Set.
Tailoring
- Hexweave Bag Tailoring. 2 sec cast. Reagents: Hexweave Cloth (
50), Sorcerous Earth (10).100), Sorcerous Earth (10).
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