Weekend Wacky Wild Decks

Class Design on the 7.1.5 PTR
Originally Posted by Blizzard (Blue Tracker)
We’re making some significant changes to many specializations in Patch 7.1.5, and this has understandably resulted in some concern and confusion, particularly from players who may be less familiar with our PTR and development processes. So, we’d like to take a moment to explain what’s going on and how it pertains to what you’re seeing (or haven’t yet seen) on the PTR.

First, it’s important to understand the role that the PTR plays in our overall development process. At this stage, Patch 7.1.5 is still a work in progress. The PTR is only a snapshot of where we happened to be in development at the time the build was created. There are a lot of people working on WoW, and a lot of projects in various stages of completion. As a result, especially at this early stage of the PTR cycle, you’re going to see a lot of incomplete or unfinished work. Quite often, when something you see doesn’t make sense, it’s simply because we hadn’t finished making it make sense before the latest build was created.

Looking specifically at class design, the changes you’re seeing so far are focused primarily on how each spec plays in terms of mechanics, rotations, ability sets, talent options, etc. As some of these changes are fairly significant, we haven’t been making many adjustments to overall performance just yet. We need each spec to be completely functional before we can start tuning its effectiveness.

Right now, the build currently live on the 7.1.5 PTR is only about halfway through those mechanical changes. We’ve been continuing to work hard on getting those finished, and the next build should give you a clearer picture of what’s happening with your spec. We’ll try to share as much insight as we can into what we’re doing at that point.

Artifact Power Exploit Actions
Players that exploited the world quests to gain excessive Artifact Power will lose that Artifact Power.



Patch 7.1.5 PTR - Artifact Knowledge Catch Up
Patch 7.1.5 allows you to complete Knowledge is Power to convert 500 x Order Resources into Artifact Research Synopsis.
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In the upcoming Patch 7.1.5 (currently on the PTR for testing), you will be able to purchase ranks of Artifact Knowledge instantly for Order Resources up until a certain rank, at which point you'll have to continue with researching Artifact Knowledge as normal.

As things currently are, if you're only just starting out at 110 right now, the amount of time needed to research the lower ranks of Artifact Knowledge is already a lot shorter than the 5 days needed to research ranks at the opposite end of the spectrum.

Blue Posts
Originally Posted by Blizzard Entertainment
Legendary Item Luck
Hey all,

I'd just like to clear up a common misconception I've seen come up a lot in of recent discussions regarding Legendaries.

In short:

Your total time /played and average item level has no bearing on your chances of obtaining a Legendary.

To be a little more specific:

Player A and Player B could both have exactly 10 days of /played at level 110 and neither of them have a Legendary yet.

Player A has spent most of that time idling in Dalaran or their Order Hall, simply kicking it by the water cooler in guild chat or trade chat. Beyond doing their daily Emissary Cache and a Mythic Dungeon here or there, they don't really do that much in the way of Legendary-eligible content. Now, Player A could get very lucky with their next Emissary Cache and get a Legendary, but they'd be a statistical outlier in this scenario.

Player B, on the other hand, has spent the majority of their time doing Legendary-eligible content. They do their daily Emissary Cache, clear Emerald Nightmare each week, do a Random Legion Heroic Dungeon regularly and participate in a lot of Mythic/Mythic Keystone dungeon runs to help out their friends etc.

At this point in time Player B's chance of getting a Legendary will be much higher than that of Player A. As Player B has participated in far more Legendary-eligible content, their bad luck protection will be ramping up and increasing their chances of a getting a Legendary from their next run of Legendary-eligible content. Hence the saying "if you do the content, the Legendaries will come."

Then player A gets BiS legendaries, while Player B gets the !@#$ tier legendaries that are totally useless. Fast forward some time, Player A and Player B both try to get the same spot in a raid. Of course, player A gets picked because he has better legendaries that actually increase his performance.
Well in this scenario as Player B has been helping their guild out more than Player A has, I think most communal focused guilds would prefer to give the spot to someone like Player B who is actually contributing to helping the guild, rather than the person who got lucky and is simply there for the ride.

Also as Player B has spent more time doing current content than Player A, they will arguably know how to adapt and adjust to situations (like where they can squeeze out more DPS for example) more readily than Player A will.

There are plenty of groups and guilds clearing Normal and Heroic Emerald Nightmare & Trial of Valor with most of their roster not even having a BiS Legendary. A Legendary should not going to be the sole determining factor in whether or not a coordinated group is going to beat an encounter. Sure, the Legendary might bring enhancements or utility that may make the process smoother, but they're not a through-and-through substitute for skill and execution.

Only, many of us are doing the content but still aren't getting any or just getting bad once that we'll never use.

The system is still the worst idea you ever had and it's completely ruining the experience the game is supposed to deliver. It's no longer fun! Playing the game is NOT fun. Do you not see this?

The legendary system at it's best provides a sense of relief if you manage to get two good ones but at it's worst it just makes you furstrated, angryand disapointed.

That is NOT a good system. Let us target the items that are quickly becoming mandatory (if they aren't already) like you said would be possible.

That small change would make the expantion way better in every way. As it stands now, Legion is by far the worst expantion to date simply becuase of this legendary system.

How do you not see this Blizzard? Why aren't you listening to feedback?

We are listening to, and reading, the feedback and we're regularly forwarding the feedback on. If/when I receive any thoughts or information I can share in regards to feedback received, then I will share it with you as I always have. Not having an answer does not mean you are not being listened too. (Blue Tracker / Official Forums)
This article was originally published in forum thread: Patch 7.1.5 Class Design, Artifact Power Exploit Actions, Artifact Knowledge Catch Up started by chaud View original post
Comments 111 Comments
  1. mmoc3d2a6dd86d's Avatar
    Quote Originally Posted by roahn the warlock View Post
    Yeah, I still don't see a problem with the system. No dude is checking your gear to see who has the item that increases your dps a whole 5%

    - - - Updated - - -

    Yeah, except the legendary gear doesn't really increase your dps that much, and anyone bitching probably isn't a mythic raider anyway.
    You are a special kind of stupid, aren't you ?
  1. mmoc789c328350's Avatar
    Quote Originally Posted by Darkeon View Post
    Power tied down to RNG values.
    People with Legendary items\BiS: It's fine!
    People without Legendaries Items\Shitty ones: It's not fine!

    It's obviously a good system!
    Untrue, got both bis for fury, still think its a bad system.

    - - - Updated - - -

    Quote Originally Posted by MasterHamster View Post
    I wonder how many times in the history of this game, the decision on whom to bench has come down to a single item or metric.



    Considering the kind of feedback they're getting, I'm not very surprised that the legendary system has changed very little since release.
    Maybe people could try coming up with some substantial argument instead of "IN THE LAND OF 2 PEOPLE OF SAME CLASS, SPEC, EQUAL GEAR, SKILL, AND SOCIAL STANDING, ROSTER SIZE ETC, ONE GETTING BENCHED DUE TO A SINGLE ITEM THEREFORE LEGENDARYS ARE RUINING THIS GAME"

    There has ALWAYS, and ALWAYS WILL BE, some metric these people will cry about in these pathetic "ALL THINGS EQUAL BUT X". It has been professions, certain trinkets, certain specs, certain talents, certain pure luck world drop, pure gearscore, classes ("tanks, healers, ranged, melee"), it has been down to racials, or I shit you not I've seen someone complaining about fucking server latency because he had a much higher ms and thus "performed worse than my guildy"

    The legendary system is working out great overall, and the complaints feel like 95% saltiness because someones newly dinged guildy got his specs BiS in his first heroic.
    Oh, but then we (eventually?) get this "certain legendary targetting" and people will bitch and moan about the time required to "pick up my legendaries" because you took chance and randomness out of the equation.

    The analogy earlier in the thread of Blizzard being the driver and vocal community being the advising toddler in the back feels more appropriate than ever.
    Whats so great about it? I got the execute ring yesterday (got the helm) for fury. Dident feel excited, felt relif.
    And some legendairys is just so good.
    It wouldent be a problem if all Oranges were like sepzuz pyardaz (misspelling)
    Dk legs that reduce CD on sindragosa? come on.
  1. bondgirl's Avatar
    Definitly some nice paintings on that PC. Good luck everyone!
  1. reemi's Avatar
    Quote Originally Posted by Sastank View Post
    Who's mad? You think a movie being half off during November means it's bad? It means they want to sell more/faster. Trying to base an item's quality based on price is ridiculously shallow minded and dumb.
    WoW battlechest will be $5 this week, guess that mean's it's a terrible game?
    You dare to compare a brand new movie to Battlechest.

    Compare it to Overwatch or Legion if you want to compare with a Blizzard game, and try to find a 80% discount on Overwatch now.

    Anyway, it's buisness marketing, nothing else.

    When you are unable to sell your product with standard prices, you try something else, reducing the price is one of them.

    Reducing by 15-50% is normal, not by 80%... (You said it yourself... [You think a movie being half off during November means it's bad?])
  1. Amarou's Avatar
    Wicked looking PC. Thanks Alienware
  1. DarthMonk79's Avatar
    Sorry but if your guild isn't inviting you to raid because you don't have a BiS legendary then your guild is petty.... mine has only a few with the legendaries. We'll progress at our own pace and have fun doing it. Not the pace of what other guilds are doing or what other pace they are at. If your sole joy in WoW is being the best at whatever regardless if you have fun doing it, are able to hang out with and be social with those in your guild regardless of the outcome or what is going on then you are the problem with WoW. It is a game, meant to have fun with some competition but nothing is mandatory. To make something mandatory is folly as it is then no longer a game but a job. You can say you play football, but unless you're getting paid for it, it is just a game and to be had for fun, regardless if you win or lose. You get paid, it becomes a job..... aka the NFL. This whole legendary this, legendary that, its holding me back is B.S. The fact that not every single person in the guild raid team has the best in slot legendary is not what's stopping you from meeting your mark and clearing the raid. That is a personal problem, either not knowing what you're doing or making errors that are costing you... not the legendaries. Also the amount of progression guilds that are top end are so minor in number that any other guilds shouldn't have the stresses to be the best of the best or the best around. SO... take a chill pill, relax, have fun and not worry about not having mythic cleared with not wipes and being on farm. Raids are supposed to be challenging, to take effort and never be on farm.
  1. Sastank's Avatar
    Quote Originally Posted by reemi View Post
    You dare to compare a brand new movie to Battlechest.

    Compare it to Overwatch or Legion if you want to compare with a Blizzard game, and try to find a 80% discount on Overwatch now.

    Anyway, it's buisness marketing, nothing else.

    When you are unable to sell your product with standard prices, you try something else, reducing the price is one of them.

    Reducing by 15-50% is normal, not by 80%... (You said it yourself... [You think a movie being half off during November means it's bad?])
    Why so triggered n defensive why? They sell don't worry bb
  1. roahn the warlock's Avatar
    Quote Originally Posted by Tiif View Post
    You are a special kind of stupid, aren't you ?
    An eloquent and well thought out response. Literally sim with and without a legendary. The difference is minimal at best. And since you people seem to be talking about pugging, no pug LFG dude is gonna be checking out legendaries on every applicant. No, not gonna happen.

    And I know how everyone here likes to pretend they are on method. No self respecting raid leader is going to look at your logs and be like "Welp, he doesnt have a legendary, pass"
  1. Vuagnon's Avatar
    Thanks for killing blacksmithing. Had to unlearn it today. Just couldn't endure the humiliation any more.
  1. clinician's Avatar
    Would be nice if there were an option to exchange your legendary in exchange for some form of currency (blood of sargeras, order hall resources, etc). The lack of non-damage enhancing legendaries is really holding me back
  1. andyjchu's Avatar
    hope i win the pc

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