Activision Transferring Publishing Rights for Destiny to Bungie
Bungie posted today that they are regaining publishing rights for Destiny. Destiny 2 will still receive full support on BattleNet and we do not anticipate any disruption to our services or your gameplay experience.
Originally Posted by MMO-Champion
When we first launched our partnership with Activision in 2010, the gaming industry was in a pretty different place. As an independent studio setting out to build a brand new experience, we wanted a partner willing to take a big leap of faith with us. We had a vision for Destiny that we believed in, but to launch a game of that magnitude, we needed the support of an established publishing partner.

With Activision, we created something special. To date, Destiny has delivered a combination of over 50 million games and expansions to players all around the world. More importantly, we’ve also witnessed a remarkable community – tens of millions of Guardians strong – rise up and embrace Destiny, to play together, to make and share memories, and even to do truly great things that reach far beyond the game we share, to deliver a positive impact on people’s everyday lives.

We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects.

The planned transition process is already underway in its early stages, with Bungie and Activision both committed to making sure the handoff is as seamless as possible.

With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond.

Thank you so much for your continued support. Our success is owed in no small part to the incredible community of players who have graced our worlds with light and life. We know self-publishing won’t be easy; there’s still much for us to learn as we grow as an independent, global studio, but we see unbounded opportunities and potential in Destiny. We know that new adventures await us all on new worlds filled with mystery, adventure, and hope. We hope you’ll join us there.

See you starside.

BUNGiE
This article was originally published in forum thread: Activision Transferring Publishing Rights for Destiny to Bungie started by chaud View original post
Comments 151 Comments
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Onikaroshi View Post
    Not for a very very long time, not in our lifetimes.
    Yea in our lifetime lol well mine, I'm only in my 20's. To think we won't see mobile device catch up with pc in the next 20 years laughter worthy. Computer hardware is already about to transform because there only few more modern ways to improve it. Like better coding and die shrinks.

    We can also use cloud streaming to get around the hardware limitation of mobile devices. Having a power pc drive a bunch of funs at max settings for much cheaper. We have a lot cool alternatives actually.

    Your acting like the sterotpyical parents back in my day herrrklerpdebaflurp.
  1. Onikaroshi's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    Yea in our lifetime lol well mine, I'm only in my 20's. To think we won't see mobile device catch up with pc in the next 20 years laughter worthy. Computer hardware is already about to transform because there only few more modern ways to improve it. Like better coding and die shrinks.

    Your acting like the sterotpyical parents back in my day herrrklerpdebaflurp.
    It won't die in my lifetime because we are our stereotypical parents from back in the day, there's far too large of a community of PC people to let it die until WE die off. PC is about more then just the games you play, its about building it, tinkering with it, all things you can't get from a little box.
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Onikaroshi View Post
    It won't die in my lifetime because we are our stereotypical parents from back in the day, there's far too large of a community of PC people to let it die until WE die off. PC is about more then just the games you play, its about building it, tinkering with it, all things you can't get from a little box.
    You can change the hardware in the phones though even build your own. With manufactuars parts or kickstarter projects. I guess it won't completely die but defiantly stagnate and reach life support levels.
  1. Onikaroshi's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    You can change the hardware in the phones though even build your own. With manufactuars parts.
    It's not the same lol. And not something you can do with your kid on a sunday afternoon.

    https://www.reddit.com/r/pcmasterrace/ 2m subs, we're not going anywhere for awhile.
  1. OmniSkribe's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    You can change the hardware in the phones though even build your own. With manufactuars parts.
    Modable and DIY phones right now are what PC/Computers were in 80's. It's very limited to small amount of hardcore geeks.
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by OmniSkribe View Post
    Modable and DIY phones right now are what PC/Computers were in 80's. It's very limited to small amount of hardcore geeks.
    Nah you can get decent settings but not the best hardware yet and I'm only 27. Mobile gaming is gonna overtake pc in my lifetime and that's because it address actual problems with pc gaming. Cost and Availbility. We're also headedd towards self improving Ai and nobody knows how much that is gonna speed up technology.

    It's a different situation from the 80's.
  1. Onikaroshi's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    Nah you can get decent settings but not the best hardware yet and I'm only 27. Mobile gaming is gonna overtake pc in my lifetime and that's because it address actual problems with pc gaming. Cost and Availbility. We're also headedd towards self improving Ai and nobody knows how much that is gonna speed up technology.

    It's a different situation from the 80's.
    Which are????
  1. dsmania's Avatar
    Just a friendly reminder to all: Bungie is since june largely participated by NetEase, the developers of Diablo Immortal.
    https://www.theverge.com/2018/6/3/17...stiny-business
    In the end, it's all in the same hands, this is just PR in action because, look at the positivity of the comments.
  1. Kussie's Avatar
    Quote Originally Posted by ONCHEhap View Post
    they were tbh,just like how they cut 80% of D1's story a month before launch to sell as DLC,they cut 66% of D2's story to sell as DLC

    They also forced microtransactions and the season pass format into the game

    And when they loosened a bit their grip on Bungie,we got Forsaken,which is a genuinely great expansion and adds a lot to the game

    All in all,Bungie being able to handle their own stuff is going to help Destiny a lot,though a lot of harm has been done since a lot of the big names from Bungie either left or got fired
    Ahhh no not at all.

    First and foremost Activision didn't own Bungie, Bungie had complete control over their games and what into them. A lot of the MTX and especially Everspace was an idea from and added by Bungie themselves which they have admitted to (https://www.pcgamesn.com/destiny-2/d...jason-schreier). They could not continuously meet the deadlines they agreed to with Activision for the release of DLC, and everspace was their way of trying to drip feed content so more time could be spent on bigger DLC packs. Mostly due to their pool dev tools if i recall.

    As for the cutting of the content from D1 and D2, you just need to look at Bungies history to see that this is a common occurrence with them. D1 and D2 both got complete reboots around just over a year out from release at the behest of Bungie management (https://www.pcgamesn.com/destiny-2/d...jason-schreier). If you look back at the Halo days, remember Halo was originally and RTS, then a third person shooter until MS got involved with them.

    Bungie butted heads with MS, and butted heads with Activision who is the common party in this so far?

    Not saying that Activision is a saint and faultless in a lot of ways. But in the case of Bungie, they don't exactly have the best history of management behind the curtains at all. But to say everything wrong with the Destiny series is because of Activision is out right wrong.
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Onikaroshi View Post
    Which are????
    Which are what

    https://liliputing.com/2018/04/kite-...74-and-up.html.

    https://variety.com/2018/gaming/news...ls-1202805563/

    8 core 2gb of ram all that other shit could be better though.

    You can do streaming for pc but if it done on phones that's another bonus.

    We can even use computers to stream high-end graphics to a phone for a monthly fee rather than the 1.2k to 1.5k it would take to get a high-end pc capable of 4k or better. It's about 1-2k to 1.5k when you factor in monirtors.
  1. Alcsaar's Avatar
    Quote Originally Posted by huehuehue View Post
    does blizzard even have the leadership to leave without morhaime?
    Even if by some miracle they could leave (which they can't), the answer is no. The staff we remember of years past as Blizzard have slowly vanished. The only commonality they share is a name - a name that is now just a hollow shell.

    We are essentially witnessing the gradual fall of a titan developer.

    I doubt we will ever really see an incredible Warcraft/Starcraft/Diablo game ever again. Any future releases will simply be to make a quick buck, amazing IPs destined to become the teets from which Acti-Blizzard milk from until they wither away.
  1. Onikaroshi's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    Which are what https://liliputing.com/2018/04/kite-...74-and-up.html.

    8 core 2gb of ram all that other shit could be better though.

    You can do streaming for pc but if it done on phones that's another bonus.
    I meant the problems with pc gaming, which are?
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Onikaroshi View Post
    I meant the problems with pc gaming, which are?
    Cost, availability, hardware compability, and maintenances. I mean I hate updating windows it just move stuff around for no goddamn reason. I just have a laptop for doing unsafe exploring and pc I never update now.

    You can get a 1080p phone for like 100 dollars while the pc version of that is like 400+.
  1. Onikaroshi's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    Cost, availability, hardware compability, and maintenances. I mean I hate updating windows it just move stuff around for no goddamn reason. I just have a laptop for doing unsafe exploring and pc I never update now.

    You can get a 1080p phone for like 100 dollars while the pc version of that is like 400+.
    A 100 dollar phone is not going to be close to 1080p gaming at any valuable aspect. We have a long way to go before Mobile graphics overtake PC and Console graphics, and even then they'll be prohibitively expensive off the bat. I don't even know what you mean by "availability". Maintenance sure, but you have to update your phone too, and sometimes that kills your apps. Hardware compatibility is basically a non-issue.

    Benefits of PC gaming (and console)? Better graphics for a LONG time, better game availability, the ability to play comfortably without staring at a tiny screen (we are also a long way off from decent, computer/console graphics streamed to your tv). And many other things. If you don't like PC gaming, play a console. Longevity (when you buy one you know you won't have to replace for a long time and every game will work), comfort, and control.

    To say Mobile gaming will "kill" console and pc (which have both increased, not decreased) is laughable.
  1. kamil84's Avatar
    All that huge publishing Destiny received was at the cost of Activision putting their hands in the game, cutting content and putting it in pay dlcs, microtransactions and what not. It was great for the game at start, everyone was waiting for Destiny but as of today Activision gave Destiny a bad reputation, so bad that I do not know if Bungie can even manage alone. Hopefully they have big projects as they claim and ppl still have eyes for Destiny.
  1. Onikaroshi's Avatar
    Quote Originally Posted by kamil84 View Post
    All that huge publishing Destiny received was at the cost of Activision putting their hands in the game, cutting content and putting it in pay dlcs, microtransactions and what not. It was great for the game at start, everyone was waiting for Destiny but as of today Activision gave Destiny a bad reputation, so bad that I do not know if Bungie can even manage alone. Hopefully they have big projects as they claim and ppl still have eyes for Destiny.
    They're being funded by netease now, good luck with that.
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Onikaroshi View Post
    A 100 dollar phone is not going to be close to 1080p gaming at any valuable aspect. We have a long way to go before Mobile graphics overtake PC and Console graphics, and even then they'll be prohibitively expensive off the bat. I don't even know what you mean by "availability". Maintenance sure, but you have to update your phone too, and sometimes that kills your apps. Hardware compatibility is basically a non-issue.

    Benefits of PC gaming (and console)? Better graphics for a LONG time, better game availability, the ability to play comfortably without staring at a tiny screen (we are also a long way off from decent, computer/console graphics streamed to your tv). And many other things. If you don't like PC gaming, play a console. Longevity (when you buy one you know you won't have to replace for a long time and every game will work), comfort, and control.

    To say Mobile gaming will "kill" console and pc (which have both increased, not decreased) is laughable.
    You can play a pc while in transit or heading back to the house. It is badly my amd drivers have crashed hardcore in certain games to the point, I've needed to wait for patches just to play. I have like 50 more years left on this earth all of those problems we'll be solved before, I die for sure. Also pc hardware is hitting limits. The new cpu gains are like 1-2% in games. Graphic cards have like 5-10 years left before they need a rework or reimagining.

    Mobile gaming is already out growing them and once the graphic and control issues are addressed it will take even more. I can see something like virutal glasses that allow you to project a bigger screen be a solution all of this is possible in 20 years or less. Something else might take mobile gaming down as well. Like virtual hardware but that's like 20+ years off.

    Like glasses that allow you to see the game but your peripheral vision is uneffected, so you can still interact witht he outside world.

    The advantage outside of business related stuff is shrinking because of a lack of cpu gains unless something changes. Cpu are about to be replace by graphics cards it's why intel hired Raji the amd graphics head guy. They want to leave a potentially dying market.

    - - - Updated - - -

    Quote Originally Posted by kamil84 View Post
    All that huge publishing Destiny received was at the cost of Activision putting their hands in the game, cutting content and putting it in pay dlcs, microtransactions and what not. It was great for the game at start, everyone was waiting for Destiny but as of today Activision gave Destiny a bad reputation, so bad that I do not know if Bungie can even manage alone. Hopefully they have big projects as they claim and ppl still have eyes for Destiny.
    I always felt that was bullshit every game reuse content did you know hellfire was supposes to be vanilla wow but was cut and added to tbc? You don't throw away near finished content ever that would be fucking retarded.
  1. Eleccybubb's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    You can play a pc while in transit or heading back to the house. It is badly my amd drivers have crashed hardcore in certain games to the point, I've needed to wait for patches just to play. I have like 50 more years left on this earth all of those problems we'll be solved before, I die for sure. Also pc hardware is hitting limits. The new cpu gains are like 1-2% in games. Graphic cards have like 5-10 years left before they need a rework or reimagining.

    Mobile gaming is already out growing them and once the graphic and control issues are addressed it will take even more. I can see something like virutal glasses that allow you to project a bigger screen be a solution all of this is possible in 20 years or less. Something else might take mobile gaming down as well. Like virtual hardware but that's like 20+ years off.

    The advantage to having a pc are shrink because of a lack of cpu gains unless something changes.

    - - - Updated - - -



    I always felt that was bullshit every game reuse content did you know hellfire was supposes to be vanilla wow but was cut and added to tbc? You don't throw away near finished content ever that would be fucking retarded.
    So you'd rather them have put a TBC zone in Vanilla and then had 1 less zone in TBC?

    Literally that's what would have happened. Or Vanilla would have had to be delayed to fit all of Outland in because only one zone was ever known/fleshed out with basics. Or even worse the game would have possibly launched without MC as Kaplan said they finished that entire raid within a week from what they had to work with.

    And they didn't throw the zone away. They used said zone with a huge asset rework for an expansion. Which was smarter. They saved an asset for somewhere where it could be better applied.

    And if you think it's BS that games reuse assets well it's been a thing since the Atari days. It means games take less time to develop and don't usually lose any noticeable quality for it.
  1. Varvara Spiros Gelashvili's Avatar
    Quote Originally Posted by Eleccybubb View Post
    So you'd rather them have put a TBC zone in Vanilla and then had 1 less zone in TBC?

    Literally that's what would have happened. Or Vanilla would have had to be delayed to fit all of Outland in.

    And they didn't throw the zone away. They used said zone with a huge asset rework for an expansion. Which was smarter.

    And if you think it's BS that games reuse assets well it's been a thing since the Atari days. It means games take less time to develop and don't usually lose any noticeable quality for it.
    No I'm saying cutting content isn't greed but sometimes idea don't workout. A bunch of people we're bitching about resued content which ever game does. The prison raid in cata was suppose to be a raid near stockades that the horde would have to fight alliance to access but they didn't have time to finish it. Emerald dream was also suppose to be in vanilla but it was cut because the phasing technology wasn't ready at the time. Grim batol was another instance that was removed from vanilla and added later. No non-retarded company throws out nearly finished ideas that the defintion of retarded.

    Every game with a sequel has reused and updated old unfinished ideas but people were criticizing bungie for this because research is hard.
  1. Eleccybubb's Avatar
    Quote Originally Posted by foofoocuddlypoopz View Post
    No I said saying cuttign content is bad when some Ideas get cut because they don't have time. A bunch of people we're bitching about resued content which ever game does. The prison raid in cata was suppose to be a raid near stockades that the horde would have to fight alliance to access but they didn't have time to finish it. Emerald dream was also suppose to be invanilla but it was cut. Grim batol was another instance that was removed from vanilla and added later. Know copy throws away near finished ideas.
    Cutting content has been a thing for 30 years though. Maybe more.

    It's a completely normal part of game development.

    Also I'd like to see a source that says Grim Batol was intended for Vanilla.

    As for the Emerald Dream zone we knew barely anything about it. And there were barely any assets used for it. Again didn't seem like a huge loss.

    Every game with a sequel has reused and updated old unfinished ideas but people were criticizing bungie for this because research is hard.
    It's more that Bungie flipped those assets into the story and made a very pitiful story to go with them basically.

    Yes it's normal. But Bungie did it in a way that it was noticeable to the quality basically.

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