Upcoming Class Tuning - January 29
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Our usual disclaimers apply - we may change these slightly before Tuesday:

Classes

Death Knight (Forums / Skills / Talent Calculator)
  • Unholy
    • Death Coil damage increased by 20%.

Druid (Forums / Skills / Talent Calculator)
  • Restoration
    • Efflorescence healing increased by 25%.
    • Effect of Mastery: Harmony reduced by 6%.

Warrior (Forums / Skills / Talent Calculator)
  • Arms
    • Mortal Strike, Execute, Slam, Overpower, and Rend damage increased by 8%.

As always, we’ll post here and elsewhere if the above changes, and final adjustments will be in the next hotfixes update after maintenance.

So a nerf to resto druids in pvp?
We’re still contemplating PvP tuning.
This article was originally published in forum thread: Upcoming Class Tuning - January 29 started by chaud View original post
Comments 25 Comments
  1. Sorshen's Avatar
    Arms will still be bottom3
  1. rogoth's Avatar
    Quote Originally Posted by EternalBany View Post
    WHY ARE YOU PLAYING WOW THEN
    It was never a pvp game, EVER
    erm, what?
  1. o17ver's Avatar
    Arms buff is insulting. Doesn't make any difference at all.
  1. memphx's Avatar
    Quote Originally Posted by Kallisto View Post
    There's your problem. You're using noxxic. They're terrible to the point you're better off pulling numbers out of your arse and they'd be closer to reality.
    https://www.warcraftlogs.com/zone/st...et=95&sample=7
    There you go.
  1. Boo Radley's Avatar
    >People saying "wow is not a pvp game"

    Remember all those mythic dungeon tournaments that were broadcast in 2007? Me neither, but I do remember the pvp tournaments that have been going since arenas started. 11 years of being a pvp game officially. Pvp gear, instances, seasons, ratings, titles. All of that is "Not pvp" to you I guess.

    Just because you're bad at pvp and shy away from it doesnt make those players' concerns less valid. Insane burst getting more insane is actually a bigger deal in arenas than your "My numbers look more insignificant because of someone elses numbers" first world problems. They actually die and lose. You still can clear the encounter, you just arent fawned over by a bunch of fat 40 year old dudes because of your "mad deeps bro."

    Actually, even funnier is that you have a list of preset mechanics, a cast bar telling you which mechanic is being used, a timer mod telling you when to watch out for the mechanic and you STILL lose to it consistently. I would also feel insecure if a commodore 64 routinely made me cry like an infantile retard as well.

    Lets be honest, I might get infracted/banned but it had to be said.

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