Learn About the Mythic+ Dungeon Rating in Chains of Domination
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Take your Mythic+ skills to the next level. Chains of Domination introduces a way for players to clearly gauge their success and preparation to take on the challenges found in Mythic+ dungeons.

Keying Up to Bigger Challenges
With the content update players can take charge of their own progress and see how well they’re performing in Mythic+ dungeons by viewing their personal Mythic+ rating within the Group Finder(I) UI under the Mythic+ Dungeons tab.

Hovering your mouse pointer over the center Dungeon rating will bring up a tooltip that explains more about your rating and how you can improve it.


Your Rating increases each time you run a dungeon you haven’t completed before or when you beat your own best time in a dungeon you have already completed. Completing a key provides a rating based on three factors—the level of the key, the Affixes in the key, and the run’s time compared to the dungeon’s timer. With each Season, Mythic+ ratings are reset in the display.

Hovering over each dungeon will display the rating for that dungeon and your best time for both Fortified and Tyrannical.

Finding Your Group
Visibility is key in finding the right group for players looking for a group and for those creating a group as a group leader. When searching through Premade Groups in the Dungeon Finder, players will be able to view the group leader’s Mythic+ Rating for the dungeon before deciding if they want to apply to join.


Group leaders will be able to view all the incoming applicant’s Mythic+ Rating and their dungeon specific rating before accepting them into the group.




Maximizing Your Rating
Completing a dungeon once shows that you’ve learned the ropes and earns you a large boost to your overall Mythic+ Rating immediately. For the masters of keystones, running each dungeon on both Tyrannical and Fortified will maximize your Mythic+ Rating as you work your way through the system.

Taking the Win
When players beat the timer, they’ll see a notification that shows the amount their Keystone has been upgraded and the reward they’ve earned such as an increase to their Mythic+ Rating.

As an additional bonus to the group, if anyone in the group improves their rating on a run, everyone will earn bonus Valor Points, so don’t be shy about helping others get a leg up while helping boost your own rating too!


With this new scoring system in place, there are no limits on how far you can go in Mythic+ dungeons.
This article was originally published in forum thread: Learn About the Mythic+ Dungeon Rating in Chains of Domination started by Stoy View original post
Comments 99 Comments
  1. thunderdragon2's Avatar
    Quote Originally Posted by erifwodahs View Post
    Any game with ranking is in that case. Runescape has rankings in XP i.e. they literally have race to 99/120. OSRS have some ladder custom game modes introduced once a year too. If something is used as competition outlet, it doens't take away fun from the game for others and if it does, it's on them if they care about someone clearing Karazhan in 24hrs after TBC release or reaching max level while you are still stuck on 62. You can perfectly enjoy keystones and raiding without having a care in the world on who won WF (which is community event btw).
    we just have soo much more of it than other games
  1. erifwodahs's Avatar
    Quote Originally Posted by Qnubi View Post
    It's sad, so many conversations and discussion are wasted on one, or both, parties not reading or listening correctly. People need to comprehend what has been written or said more thoroughly. No idea why the person you quoted came to the conclusion you meant WoW is dying, which is sad because it were just a couple sentences to comprehend. :/
    Look up what "doom" means. Not that hard to comprehend. Just one word :/
  1. Nnyco's Avatar
    Quote Originally Posted by Roanda View Post
    When April Fool jokes from back in the day become closer to reality:
    Except this was a take on gearscore, you know, fuckin ilvl we have since years now.
  1. Qnubi's Avatar
    Quote Originally Posted by erifwodahs View Post
    Look up what "doom" means. Not that hard to comprehend. Just one word :/
    If something is "doomed" to happen that does not imply it is dying. Just that it is inevitable. Again, you think he said "doom", which is wrong. Are you trolling at this point? Either way, you REALLY need to pay more attention to what has been said.
  1. neescher's Avatar
    Everyone who thinks this is bad should try doing a 18-20 key without raider.io before talking. Just invite people based on their item level (or in case you're one of those people who even think ilvl is bad, just invite people based on how much you like their name), and then have fun depleting every single key.

    It is NECESSARY to complete high keys with PUGs in time.
  1. Fitsu's Avatar
    Quote Originally Posted by Roanda View Post
    Tha hell? I didnt say is dead.

    I said it just turned out to be:
    Elitist World of Warcraft math simulator min maxer extravaganza

    Because of addons
    This is something I don't get, why do people pretend that Humanity used to be some sort of utopia? As if there was a time when people just took people out of kindness, people have always mix-maxed. In everything. Forever. The only difference between now and then is the games harder so there's less people that fit into the category of "good enough". It's just the way people are, you want to have the highest success chance possible why would you ever take less.

    The only way to not have a min-max culture is have the game be so easy that it doesn't really matter and that's reality. Blaming it on raider.io, gearscore, ilvl etc. is just silly. It's got nothing to do with the devs, it's just people.
  1. czarek's Avatar
    Quote Originally Posted by Roanda View Post
    The game was doomed to become like this since the day it decided to allow addons.

    This happened with gear score when it became a reality
    Now is happening with raider io since it became a reality and is not going anywhere.

    Elitist World of Warcraft math simulator min maxer extravaganza...is the name of the game.
    Kek. Addos are allowed since day one...
  1. dragnipur's Avatar
    Quote Originally Posted by exsanguinate View Post
    Remove this mythic+ crap already. Ruined the game a lot.
    Imagine SL without M+.....It will be WoD fiasco all over again.People logging only for raid days and be done for the week.That is what would have happened.
    M+ actually is a really nice addition
  1. Tiwack's Avatar
    They'll put a clock on anything other than themselves it seems, no release date still.
  1. Erous's Avatar
    I just have no desire for this feature. Instead of putting in time and effort on class development, design and gameplay, we get a raider.io replacement
  1. thunderdragon2's Avatar
    Quote Originally Posted by Erous View Post
    I just have no desire for this feature. Instead of putting in time and effort on class development, design and gameplay, we get a raider.io replacement
    sadly it isnt even that as you will get more info out of rio than the in game rating system.....
  1. Big Thanks's Avatar
    Quote Originally Posted by rhorle View Post
    You just listed a positive while also saying you don't see a positive. Weird right? Better scored people are a variable that can be known better then lower-scored people. It is the entire reason why addons to score people have existed and why Raider.io is not simply gear dependent. Could it make it harder for some to find groups at the low end? Maybe. But in most cases low end groups just look for gear anyways because they are not that difficult.
    Im not saying outright this is true, because we dont know more about it

    But i dont see at all "high rated" players helping the "peasant" groups and risking losing rating.

    As a group leader i already pick depending on class performance of the current patch, item level....and now i have this rating system in the mix...which quite honestly doesnt give me the only information i need to know about the player.

    "Is he a jackass leaver/rager or not?"

    I dont see a single positive for myself as a group leader for a low dungeon.
  1. Belmorn's Avatar
    They should add rating for spiteful for melee as well as they cant seem to dodge it
    Or ranged not getting more than 3 times a whole dungeon by volcanic

    :')
  1. rhorle's Avatar
    Quote Originally Posted by Roanda View Post
    As a group leader i already pick depending on class performance of the current patch, item level....and now i have this rating system in the mix...which quite honestly doesnt give me the only information i need to know about the player.
    So you already pick based on ratings but don't see how ratings will help? You already use ratings that don't give you the only information you want so a system that doesn't give you the only information you want is bad? You keep pointing out the benefits the system will provide players.
  1. Big Thanks's Avatar
    Quote Originally Posted by rhorle View Post
    So you already pick based on ratings but don't see how ratings will help? You already use ratings that don't give you the only information you want so a system that doesn't give you the only information you want is bad? You keep pointing out the benefits the system will provide players.
    Whats the ONLY benefit of this ratings?

    "The ability to avoid bad players, weed out the bad and pick only good players"

    Shit on the weak, fondle them balls of the better.
    Im not interested in this mentality AND i dont need any of this for my +7 or +8 groups bruh.

    I only need to know, "is this person a jackass, leaver, rager or not."
  1. rhorle's Avatar
    Quote Originally Posted by Roanda View Post
    Im not interested in this mentality AND i dont need any of this for my +7 or +8 groups bruh.
    Of course you are. You already said you pick based on class performance, item level, and whatever else you left out. You already use a rating type system. You already think about it but are somehow getting upset over having it be in-game rather then in your head.
  1. Big Thanks's Avatar
    Quote Originally Posted by rhorle View Post
    Of course you are. You already said you pick based on class performance, item level, and whatever else you left out. You already use a rating type system. You already think about it but are somehow getting upset over having it be in-game rather then in your head.
    You know nothing about me (>_<) quite honestly i dont care all that much about that
    Never in my entire life i whispered a Rogue applying in my group for "which spec are you bro? are you outlaw for that sweet aoe damage?"

    I was more referring to what options we have available today to pick players.

    I would be more supportive of a system to weed out toxic players than a system to weed out depending on skill and performance.
    I dont need any of that for my +8 keys.

    Ofcourse im not against this system because it helps the top end. I dont see a reason to hate just because of that.
  1. rhorle's Avatar
    Quote Originally Posted by Roanda View Post
    You know nothing about me (>_<) quite honestly i dont care all that much about that Never in my entire life i whispered a Rogue applying in my group for "which spec are you bro? are you outlaw for that sweet aoe damage?"
    Quote Originally Posted by Roanda View Post
    As a group leader i already pick depending on class performance of the current patch, item level....
    So you have never in your life picked people based on class performance of the current patch? If you don't need skill and performance for your +8 keys then just ignore the rating system. Nothing changes. But I can bet you'll actually use it to make informed decisions.
  1. Tsamane's Avatar
    Quote Originally Posted by Nnyco View Post
    Except this was a take on gearscore, you know, fuckin ilvl we have since years now.
    And technically ilvl has been in game since vanilla, was just a hidden stat till Cata. You were able to see ilvls on sites like thotbot. But back then ilvl didnt mean much.
  1. Starscream101's Avatar
    Quote Originally Posted by dragnipur View Post
    Imagine SL without M+.....It will be WoD fiasco all over again.People logging only for raid days and be done for the week.That is what would have happened.
    M+ actually is a really nice addition
    I had way more fun in WoD than Shadowlands. The PvP filled alot of my time on more than one toon In shadowlands I just cant seem to want to lvl more than 1 toon its so bad

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