Covenant Legendary Tuning
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In Chains of Domination, players are going to earn new Legendary items that will augment Covenant class abilities for the first time. As with the previous Legendaries, our goal with these items is to expand the number of choices players have when crafting and equipping Legendary items.

Based on our testing and community feedback, we’ve concluded that several of these new Legendaries could use some adjustments to make them more balanced choices. We’re preparing the following changes in a hotfix that we’ll test on the PTR soon.

Death Knight
  • Kyrian - Final Sentence: Damage per stack increased to 3% to 15% (was 2% to 10%), and duration increased to 18 seconds (was 10 seconds).
  • Night Fae - Rampant Transference: Strength gain increased to 2% per stack (was 1% per stack).
  • Venthyr - Insatiable Hunger: Base damage increased by 12%.

Demon Hunter
  • Night Fae - Blazing Slaughter: Now grants 4% agility per target struck (was 3%).
  • Venthyr - Agony Gaze: Extends the duration of Sinful Brand by 0.75 seconds (was 0.5 seconds).

Druid
  • Kyrian - Kindred Affinity: Bonus stats now give 8% (was 5%), and Mastery Rating given is now 150 (was 100).
  • Night Fae - Celestial Spirits: Convoke the Spirits’ duration reduced by 25% (was a 50% reduction).

Hunter
  • Night Fae - Fragments of the Elder Antlers: Proc chance increased to 100% when fewer than 5 targets are hit.
  • Venthyr - Pouch of Razor Fragments: Bleed increased to 60% (was 35%), and radius increased to 12 yards (was 8 yards).

Priest
  • Kyrian - Spheres’ Harmony: Cooldown reduction increased to 3 seconds (was 2 seconds) and cap increased to 80 seconds (was 60 seconds).
  • Venthyr - Shadow Word: Manipulation: Gain 5% Critical Strike for each second remaining for 10 seconds (was 3%).

Mage
  • Kyrian - Harmonic Echo: Echo damage increased to 30% (was 25%).
  • Night Fae - Heart of the Fae: Buff duration increased to 15 seconds (was 10 seconds).
  • Venthyr - Sinful Delight: Cooldown reduction increased to 4 seconds (was 3 seconds).

Monk
  • Necrolord - Bountiful Brew: Procs per minute increased to 1.5 (was 1.25).
  • Venthyr - Sinister Teachings: Cooldown reduction increased to 5 seconds (was 3 seconds).

Rogue
  • Night Fae - Toxic Onslaught: Buff duration increased to 12 seconds (was 8 seconds).
  • Venthyr - Obedience: Versatility granted reduced to 0.5% per stack of Flagellation (was 1% per stack).

Shaman
  • Kyrian - Raging Vesper Vortex: Damage increased by 50%.
  • Night Fae - Seeds of Rampant Growth: Crit bonus increased to 4% (was 3%).
    • For Enhancement Shamans: Feral Spirits cooldown reduction increased to 9 seconds (was 7 seconds).
  • Necrolord - Splintered Elements: Increased Haste bonus to 8% (was 5%).

Warlock
  • Venthyr - Contained Perpetual Explosion: Impending Catastrophe’s damage increase has been increased to 125% (was 75%).

Warrior
  • Venthyr - Sinful Surge: Condemn now extends the duration of Recklessness by 1.5 seconds (was 2 seconds).
This article was originally published in forum thread: Covenant Legendary Tuning started by Lumy View original post
Comments 40 Comments
  1. Puri's Avatar
    Night Fae - Celestial Spirits: Convoke the Spirits’ duration reduced by 25% (was a 50% reduction).
    But it retains the 1 minute CD reduction? That would pretty sure make it the best legendary, pity those moonkins that switched to Venthyr.
  1. Echo of Soul's Avatar
    Ah great, let's complicate the game even more.
  1. Morgaith's Avatar
    rip fury. 10 chars
  1. Relapses's Avatar
    Quote Originally Posted by Puri View Post
    But it retains the 1 minute CD reduction? That would pretty sure make it the best legendary, pity those moonkins that switched to Venthyr.
    If it retains the ability to pick a powerful spell then yes. This will easily put it in the BiS category.
  1. Cazze's Avatar
    Quote Originally Posted by Morgaith View Post
    rip fury. 10 chars
    It is still very good, dw.
  1. Greyvax's Avatar
    i'm sure all of the nerfs were initiated by pvp crybabies
  1. Narzok's Avatar
    at least this time the nerfs come before we can craft them. i will wait a bit longer to see if mythic brings more nerfs.
  1. Aerisot's Avatar
    People are going to be super mad when they realize that in 9.2 we will probably beable to wear both and all the people that discarded their previous leggos will have to remake them.
  1. Wulfey's Avatar
    Cycle of WOW

    1 - I see changes to Warriors that gets me hype to play game
    2 - nerfs issued before they hit live
    3 - feverish refreshing of mmo-champ to get that hype again
  1. stoffe's Avatar
    is that a buff to hunters one or?
    Night Fae - Fragments of the Elder Antlers: Proc chance increased to 100% when fewer than 5 targets are hit.
    is that BiS now for BM hunters?
  1. Sorshen's Avatar
    Quote Originally Posted by Wulfey View Post
    Cycle of WOW

    1 - I see changes to Warriors that gets me hype to play game
    2 - nerfs issued before they hit live
    3 - feverish refreshing of mmo-champ to get that hype again
    Blizzard really loves Signet of Tormented Kings so they're just gonna force us to use it the whole expansion.
    They also hate it if there's a glimmer of hope for warrior ST dmg.
  1. darklogrus's Avatar
    Quote Originally Posted by Puri View Post
    But it retains the 1 minute CD reduction? That would pretty sure make it the best legendary, pity those moonkins that switched to Venthyr.
    Its why I didn't bother changing my Cov to Venth, I figured the assholes were going to do something like this..
  1. Kyanion's Avatar
    Quote Originally Posted by Relapses View Post
    If it retains the ability to pick a powerful spell then yes. This will easily put it in the BiS category.
    I think people are reading it wrong (cause it is confusing). By reducing the duration it is going to a 3 second channel instead of 2, it will fire 12 spells instead of the 8 it had. Original Convoke (for moonkin) is 16 spells over 4 seconds. So it is adding 1 second to the previous lowered channel time but keeping it on the 1 min cd.
  1. Relapses's Avatar
    Quote Originally Posted by Kyanion View Post
    I think people are reading it wrong (cause it is confusing). By reducing the duration it is going to a 3 second channel instead of 2, it will fire 12 spells instead of the 8 it had. Original Convoke (for moonkin) is 16 spells over 4 seconds. So it is adding 1 second to the previous lowered channel time but keeping it on the 1 min cd.
    Right, effectively before the biggest benefit for this Legendary was the added bonus of always firing a "big" spell (Full Moon) every other cast and lowering the CD to 1 minute. Now it'll presumably still do that, but also fire 25% more spells while still being on a 1 minute CD. That's a pretty nice trade off imo.
  1. Kyanion's Avatar
    Quote Originally Posted by Relapses View Post
    Right, effectively before the biggest benefit for this Legendary was the added bonus of always firing a "big" spell (Full Moon) every other cast and lowering the CD to 1 minute. Now it'll presumably still do that, but also fire 25% more spells while still being on a 1 minute CD. That's a pretty nice trade off imo.
    The full moon using that shuffle rng system it remains to be seen how many full moons it will toss out. But at least the balance druid discord is still believing this lego will be far weaker than the venthyr one (not that I'm changing, I like convoke). So we'll see how good it really is.
  1. Relapses's Avatar
    Quote Originally Posted by Kyanion View Post
    The full moon using that shuffle rng system it remains to be seen how many full moons it will toss out. But at least the balance druid discord is still believing this lego will be far weaker than the venthyr one (not that I'm changing, I like convoke). So we'll see how good it really is.
    I mainly play in M+ so this change makes this Legendary quite appealing.
  1. Kyanion's Avatar
    Quote Originally Posted by Relapses View Post
    I mainly play in M+ so this change makes this Legendary quite appealing.
    I like Pulsar for M+ but I'd much rather use the new covenant one so I am hoping this change makes it as good as Pulsar (and hoping for far better)
  1. Marakara's Avatar
    Just nerf all the covenant legendries and let us wear one regular legendary and one covenant
  1. Nnyco's Avatar
    Quote Originally Posted by Echo of Soul View Post
    Ah great, let's complicate the game even more.
    If a legendary items makes the game too complicated for you i pity you tbh.
  1. Phaelia's Avatar
    Blizzard, as one of the 15 Venthyr Warlocks left, I BEG you to A. Let impending catastrophe be instant cast and B. Make it’s legendary at all viable. Give it an increase to haste/crit on explosion. Something! It’s the only warlock covenant legendary that doesn’t also include a stat increase. It’s ridiculous how much they hate the idea of the Venthyr Warlock.

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