Covenant Legendary Tuning
Originally Posted by Blizzard (Blue Tracker / Official Forums)
In Chains of Domination, players are going to earn new Legendary items that will augment Covenant class abilities for the first time. As with the previous Legendaries, our goal with these items is to expand the number of choices players have when crafting and equipping Legendary items.

Based on our testing and community feedback, we’ve concluded that several of these new Legendaries could use some adjustments to make them more balanced choices. We’re preparing the following changes in a hotfix that we’ll test on the PTR soon.

Death Knight
  • Kyrian - Final Sentence: Damage per stack increased to 3% to 15% (was 2% to 10%), and duration increased to 18 seconds (was 10 seconds).
  • Night Fae - Rampant Transference: Strength gain increased to 2% per stack (was 1% per stack).
  • Venthyr - Insatiable Hunger: Base damage increased by 12%.

Demon Hunter
  • Night Fae - Blazing Slaughter: Now grants 4% agility per target struck (was 3%).
  • Venthyr - Agony Gaze: Extends the duration of Sinful Brand by 0.75 seconds (was 0.5 seconds).

Druid
  • Kyrian - Kindred Affinity: Bonus stats now give 8% (was 5%), and Mastery Rating given is now 150 (was 100).
  • Night Fae - Celestial Spirits: Convoke the Spirits’ duration reduced by 25% (was a 50% reduction).

Hunter
  • Night Fae - Fragments of the Elder Antlers: Proc chance increased to 100% when fewer than 5 targets are hit.
  • Venthyr - Pouch of Razor Fragments: Bleed increased to 60% (was 35%), and radius increased to 12 yards (was 8 yards).

Priest
  • Kyrian - Spheres’ Harmony: Cooldown reduction increased to 3 seconds (was 2 seconds) and cap increased to 80 seconds (was 60 seconds).
  • Venthyr - Shadow Word: Manipulation: Gain 5% Critical Strike for each second remaining for 10 seconds (was 3%).

Mage
  • Kyrian - Harmonic Echo: Echo damage increased to 30% (was 25%).
  • Night Fae - Heart of the Fae: Buff duration increased to 15 seconds (was 10 seconds).
  • Venthyr - Sinful Delight: Cooldown reduction increased to 4 seconds (was 3 seconds).

Monk
  • Necrolord - Bountiful Brew: Procs per minute increased to 1.5 (was 1.25).
  • Venthyr - Sinister Teachings: Cooldown reduction increased to 5 seconds (was 3 seconds).

Rogue
  • Night Fae - Toxic Onslaught: Buff duration increased to 12 seconds (was 8 seconds).
  • Venthyr - Obedience: Versatility granted reduced to 0.5% per stack of Flagellation (was 1% per stack).

Shaman
  • Kyrian - Raging Vesper Vortex: Damage increased by 50%.
  • Night Fae - Seeds of Rampant Growth: Crit bonus increased to 4% (was 3%).
    • For Enhancement Shamans: Feral Spirits cooldown reduction increased to 9 seconds (was 7 seconds).
  • Necrolord - Splintered Elements: Increased Haste bonus to 8% (was 5%).

Warlock
  • Venthyr - Contained Perpetual Explosion: Impending Catastrophe’s damage increase has been increased to 125% (was 75%).

Warrior
  • Venthyr - Sinful Surge: Condemn now extends the duration of Recklessness by 1.5 seconds (was 2 seconds).
This article was originally published in forum thread: Covenant Legendary Tuning started by Lumy View original post
Comments 40 Comments
  1. DazManianDevil's Avatar
    Quote Originally Posted by stoffe View Post
    is that a buff to hunters one or? is that BiS now for BM hunters?
    Unlikely, unless there is a fight with exactly 3-4 targets for an extended period of time to wild spirits on top of. Not 5 targets, exactly 3-4.
    Take my anecdote as anecdote but ST, even at my shite 224 ilvl I would lose 1-2% overall damage on Soulrender if I swapped Rylak's off for this, and Rylak's scales better anyway.
    I could see a world where yes, there is a fight with the boss and 3 stacked adds that need to be nuked, you would swap to this leggo for that fight and nothing else.
  1. Jastall's Avatar
    Quote Originally Posted by Sorshen View Post
    Blizzard really loves Signet of Tormented Kings so they're just gonna force us to use it the whole expansion.
    They also hate it if there's a glimmer of hope for warrior ST dmg.
    It's still very good, on paper top for ST, however it does rely on you getting a strong execute phase and is completely worthless on Sylvanas. So it definitely won't 100% displace Signet (sadly) but is a strong contender nevertheless. I know I'll be running it for 9/10 fights in the raid, it makes the execute rotation a lot more fun and frankly anything is better than dumbass random Bladestorms in a pure ST fight.
  1. Stormgnoef's Avatar
    Quote Originally Posted by Phaelia View Post
    Blizzard, as one of the 15 Venthyr Warlocks left, I BEG you to A. Let impending catastrophe be instant cast and B. Make it’s legendary at all viable. Give it an increase to haste/crit on explosion. Something! It’s the only warlock covenant legendary that doesn’t also include a stat increase. It’s ridiculous how much they hate the idea of the Venthyr Warlock.
    Iam still going with venthyr here on my lock and dont really care about min max.The 125% dmg increase is pretty good +15% for every enemys hit and no aoe cap
  1. Wekko's Avatar
    That's a large amount of pointless changes. For the majority of the player base, this will not affect their legendary choice.
  1. Progenitor Aquarius's Avatar
    Kyrian - Harmonic Echo: Echo damage increased to 30% (was 25%)

    Yes, please! <3 I love you all. Thank for supporting my favorite covenant. Kissie!
  1. Chilela's Avatar
    Quote Originally Posted by Puri View Post
    But it retains the 1 minute CD reduction? That would pretty sure make it the best legendary, pity those moonkins that switched to Venthyr.
    That's what they get for not just playing Feral :^)
  1. Crimson Spears's Avatar
    Quote Originally Posted by Wekko View Post
    That's a large amount of pointless changes. For the majority of the player base, this will not affect their legendary choice.
    Pretty much this. People don't suffer choreghast to make garbage just let them have their bis.
  1. Forgottenone's Avatar
    Quote Originally Posted by Stormgnoef View Post
    Iam still going with venthyr here on my lock and dont really care about min max.The 125% dmg increase is pretty good +15% for every enemys hit and no aoe cap
    Wouldn't that mean your opinion on it is kind of mute? Not trying to be a dick, it's just that as you said if you don't care about min max then you don't really care about the competitive edge and balance which Blizz focuses on. Although you may like it the change, if it isn't competitive it will barely see any use among M+ and Heroic/Mythic raiders, and PVPers which doesn't really align with their goal.

    If anything wanting it to be more viable would be better for everyone?
  1. tomten's Avatar
    Quote Originally Posted by Aerisot View Post
    People are going to be super mad when they realize that in 9.2 we will probably beable to wear both and all the people that discarded their previous leggos will have to remake them.
    Nah, you will just use item restoration if you're that stupid, which i doubt many is.
  1. bloodykiller86's Avatar
    ughhhh stop nerfing warriors we arent even #1! let us be #1 where we belong
  1. classypancakes's Avatar
    Quote Originally Posted by Phaelia View Post
    Blizzard, as one of the 15 Venthyr Warlocks left, I BEG you to A. Let impending catastrophe be instant cast and B. Make it’s legendary at all viable. Give it an increase to haste/crit on explosion. Something! It’s the only warlock covenant legendary that doesn’t also include a stat increase. It’s ridiculous how much they hate the idea of the Venthyr Warlock.

    SERIOUSLY. IT'S LITERALLY THE BEST FLAVOR COMBO OF CLASS AND COVENANT and they just want it to not exist. So cruel >_<
  1. Azerate's Avatar
    So the new warrior leggo could make the class at least somewhat competitive on single target, and now that's gone. Why?
  1. Daan's Avatar
    Almost 90% of all Druids are Night Fae. Instead of doing some proper Covenant balance, they buff the Lolvoke Legendary. Hilarious.
  1. Appelgren's Avatar
    Quote Originally Posted by Daan View Post
    Almost 90% of all Druids are Night Fae. Instead of doing some proper Covenant balance, they buff the Lolvoke Legendary. Hilarious.
    I was going to go for the 50% convoke on my feral instead of rerolling necrolord like everyone else. 25% can go fk itself tho. Necrolord here I come!
  1. Relapses's Avatar
    Quote Originally Posted by Appelgren View Post
    I was going to go for the 50% convoke on my feral instead of rerolling necrolord like everyone else. 25% can go fk itself tho. Necrolord here I come!
    You do realize this was a buff, right? You still get the 1M cooldown reduction on Convook, it's just firing 25% more spells now.
  1. Whitepaw's Avatar
    Quote Originally Posted by Relapses View Post
    You do realize this was a buff, right? You still get the 1M cooldown reduction on Convook, it's just firing 25% more spells now.
    I’m not so sure about that. As I read it, the CD will be halved (= 1 min), but it will still only fire off half the spells. It will now do so in 3 sec, instead of in 2 sec.

    It’s a nerf for Convoke+this legendary in PvP.
  1. Relapses's Avatar
    Quote Originally Posted by Whitepaw View Post
    I’m not so sure about that. As I read it, the CD will be halved (= 1 min), but it will still only fire off half the spells. It will now do so in 3 sec, instead of in 2 sec.

    It’s a nerf for Convoke+this legendary in PvP.
    Ah yeah, good call. Guess we'll see?
  1. Boddhi's Avatar
    Pllleeeeeeeeaase maaastteerr, don’t let warriors shine, nerf them, trash them, humiliate them!! Buff everyone else but force them into a clunky opener with Sigil of tormented kings for the whole rest of this joke of an expansion.
  1. Appelgren's Avatar
    Quote Originally Posted by Whitepaw View Post
    I’m not so sure about that. As I read it, the CD will be halved (= 1 min), but it will still only fire off half the spells. It will now do so in 3 sec, instead of in 2 sec.

    It’s a nerf for Convoke+this legendary in PvP.
    Exactly However it could still work with a go every minute and a berserk go every 2 minutes.
    Pretty sure necro will still be superior tho sadly...
  1. PenguinChan's Avatar
    Quote Originally Posted by Aerisot View Post
    People are going to be super mad when they realize that in 9.2 we will probably beable to wear both and all the people that discarded their previous leggos will have to remake them.
    This will be an interesting time in the expansion's life. There are no combination legendaries at the moment, but from what I've seen having two will enable some busted or fun-to-play builds.

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