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by Published on 2021-07-17 04:29 AM

Patch 9.1 Hotfixes - July 16, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Hunter
    • Fixed an issue preventing allies from gaining the secondary duration increase for Aspect of the Cheetah granted by Cheetah's Vigor (Conduit) when using Hunting Pack (PvP Talent).

  • Paladin
    • Fixed an issue where Divine Resonance (Runecarving Power) would not cast Holy Shock while sitting.

  • Warlock
    • Demonology
      • Fel Obelisk (PvP Talent) will now affect all Warlock class spells, including glyphed versions of their summon spells, Summon Vilefiend (Talent), and Call Fel Lord (PvP Talent).

Covenants
  • Soulbinds
    • Necrolord
      • Fixed an issue where Plague Deviser Marileth’s Undulating Maneuvers broke crowd control effects through delayed damage.
    • Night Fae
      • Fixed an issue where Korayn's Hold the Line was taking longer than 5 seconds to trigger.
      • Fixed an issue where Niya's Swift Patrol would disrupt the timing of auto-attacks.

Dungeons and Raids
  • Tazavesh, the Veiled Market
    • Mailroom Mayhem
      • Unstable Goods that are on the ground are no longer automatically picked up when players approach, and instead must be clicked on to pick them up. Unstable Goods that are thrown can still be caught by other players if they're not already carrying Unstable Goods.
        • Developers’ note: Since Tazavesh opened last week, many players have struggled to consistently pick up Unstable Goods. This issue has proven particularly elusive to track down, but we believe we've isolated the cause and are trying out a fairly substantial change to address it.

Items and Rewards
  • Shards of Domination
    • Shard of Zed now only triggers in combat.
    • Shard of Zed now only triggers from class abilities.
      • Developers’ note: This will prevent it from triggering when using many items which are generally inconvenient for it, like Invisibility Potions.
    • Shard of Zed now more smartly filters what targets it attempts to drain life from.

Torghast, Tower of the Damned
  • Anima Powers
    • Druid
      • Fixed an issue where Celestial Spirits (Runecarving Power) could unintentionally reduce the cooldown of Convoke the Spirits (Night Fae Ability) to 0 seconds when equipping multiple Coalesced Spirit Droplet anima powers in Torghast, Tower of the Damned.
by Published on 2021-07-16 09:06 PM

Race to World First: Sanctum of Domination
Complexity Limit has defeated Mythic Fatescribe Roh-Kalo and is now in the lead with 8/10 Mythic Sanctum of Domination!



World First Mythic Fatescribe Roh-Kalo by Complexity Limit - Raid Composition

by Published on 2021-07-16 02:40 AM

Patch 9.1 Hotfixes - July 15, 2021
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Classes
  • Druid
    • Balance
      • Star Burst (PvP Talent) will no longer create stars inside the starting areas of battlegrounds and arenas.

Covenants
  • Soulbinds
    • Bonesmith Heirmir
      • Fixed an issue where area-of-effect spells were not granting multiple stacks of Carver's Eye for multiple targets.

Dungeons and Raids
  • Sanctum of Domination
    • Adjusted the location where players enter the raid when an instance is restored.
    • Sylvanas Windrunner
      • Added a visual to Veil of Darkness to indicate the debuff jump radius.
      • Reduced the intensity of Banshee's Fury visual.
      • Mawforged Summoner's Curse of Lethargy now prefers targets who are not afflicted with Mawforged Souljudge's Crushing Dread.
      • Riven Debris no longer affects player pets and guardians.
      • Resolved an issue which caused Domination Arrows to have too high of health on large raid sizes.
      • Resolved an issue where Ruin could begin casting at the wrong position.

Items and Rewards
  • Fallen Charger will now drop an appropriate amount of Maw loot, such as Stygia, Ve'nari Reputation, and a chance for a Korthian Armament.
  • Fallen Charger will now incur the daily loot lockout when you kill it. With this change, we’ve increased the drop chance of the Reins of the Fallen Charger by 3x.
  • Resolved an issue which made it possible for the Shards of Domination Rune Words Chaos Bane and Blood Link to work outside of the Maw, Korthia, Torghast, and Sanctum of Domination.

Burning Crusade Classic
  • The Hellfire Peninsula buffs Nazgrel's Fervor and Trollbane's Command are no longer removed upon entering a Hellfire Citadel dungeon.
by Published on 2021-07-15 11:21 PM

World First Mythic Guardian of the First Ones by Echo

Garrosh's Fate Reforged Cinematic
Maditdrakes has made a cinematic of Garrosh's Fate, based on the cutscene that plays after defeating Soulrender Dormazain.

Spoilers ahead!



Tusks of Mannoroth available on the Black Market Auction House
Blizzard has announced that the Tusks of Mannoroth are available on the Black Market Auction House on every realm!

by Published on 2021-07-15 10:51 PM

Fallen Charger Update
Originally Posted by Blizzard (Blue Tracker / Official Forums)
We’ve read feedback from players and observed in-game activities that have led us to see that the Fallen Charger could be better configured.

The initial design intention with Fallen Charger was to make it similar to the Time-Lost Proto-Drake, but that setup didn’t match how other rare spawns behave in Shadowlands, so we changed it on the PTR to work like other rares, where players would want to organize to defeat it because the drop chance would be meaningful enough to warrant doing so.

However, there’s a growing sense of frustration for many as the mount currently feels like something that requires repeated and constant grinding in Group Finder. So with a hotfix that is going live soon today, we’re making three updates to the Fallen Charger:

  • It will now drop an appropriate amount of Maw loot, such as Stygia, Ve’nari Reputation, and a chance for a Korthian Armament.
  • It will now incur the daily loot lockout when you kill it.
  • We’ve increased the drop chance of the Reins of the Fallen Charger by 3x.

Thank you for all of your feedback on this.

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