Originally Posted by
Jaydenkor
Hey guys.. Ive always been a longtime friend of the spider web... root the rogue, flare him and blow him up.. etc.. has always been great.. stopping someone for a few secs to catch up while maintaining dps.. or strand.. of.. evilness...
Anyway!
To the monkey portion here... I definately understand why it's a very good pvp pet, especially in a controlled (read; on mumble with teammates coordinating targets) environment .. to be able to have what amounts to an additional scatter shot.
My problem is.. Getting the monkey to use the ability in the first place. I think my problem is that it has a cast time? and something is screwing with it
I use a macro along the lines of;
/cast [@mouseover,exists,harm,nodead][@focus,exists,harm,nodead][@target] .. Monkey ability.
what I see happen, via quartz pet cast bar, is the pet sometimes ignores the command (stance; assist.. bug?), or goes to cast, casts for .2 sec, then self interupts? and goes back to the target he was on without casting the fling poop.
This only appears to happen IN pvp.
The macro works fine on target dummies in org.
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Is there a better macro to use? - should I include a /petpassive in there so that he stops everything and goes to fling? Will that help?
Am I screwing something up? - an issue perhaps with mouseover.. in that I should try to use focus's better and not mouseover for this?