So, I was thinking about that...
Rangers commune with Spirits and are even able to summon them to get help. Spirits will also obey to the ranger's commands. That's... Woah!
Necromancers summon dead crap out of nowhere (did you notice some bias? I didn't), and... I would like some lore explaining behind necros tbh.
Mesmers seem to utilise pure magic to create illusions (?)
Elementalists control the elements at their will.
Guardians use what?
And what about thieves?
If you had to put them in a row of most to least powerful, how would you put them? Why? Lorewise or feeling wise?
Note: This is not intended to be a flame/trollfest of "my prof is better than yours".