Originally Posted by
Ellumina
I healed through 8/8HM yesterday as Disc in full [formerly] BiS gear (well, Shadow for Ultraxion, but Disc for the rest), and mana was a HUGE problem for me. Please tell me I'm not the only one going crazy over mana >< I underestimated how greatly they nerfed our regen.Some fights I was at 50% mana or lower within the first minute or two of a fight! Used to run about 2.2k spirit and brought myself up to 2.6k yesterday for the raid (I also have H Heart of Unliving).I definitely wasn't prepared to struggle this hard on mana.
*Talents I'm running:
Dominate Mind: Meh, I just picked a random one. I'm not much of a PvPer.
Body and Soul: I haven't given Angelic Feathers a try yet, but I'll be testing it out in my Holy spec later. I have always wanted Body and Soul as Disc, seeing as how we are very PW:Shield oriented. I'm certain Angelic Feathers would shine on certain fights, but MoP progression begins, I will 100% be sticking to Body and Soul.
Mindbender/PW:Solace: I swapped between trying out Mindbender and Solace regen, and it highly depends om the fight and downtime. On a fight like H Madness, there is plenty of downtime where it was a no brainer for me to pick up Solace. Also, Mindbender regen seems rather underwhelming (which I supposed it should considering it's on a 1 minute CD). Shadowfiend regen is noticeably stronger, plus it syncs up well with Hymn of Hope (essentially you can HoH with every other SF, or even have a HoH for every SF if you have an awesome Priest raiding buddy).
Desperate Prayer: A very familiar choice. I do want to give Angelic Bulwark a try, but I feel that it is a bit useless in current gear until MoP hits. I can see it being rather useful during progression since the CD is quite short, but it'd be important to also track the CD on it.
Power Infusion: I tried every talent in this tier. Twist of Fate was a bit underwhelming. The reason I picked it up to begin with is because it applies to both damage and healing. It does 15% more damage and 15% more healing, which means Holy Fire and Smite damage is increases (increased damage means increased Atonement healing) and the 15% healing increase will further increase Atonement healing. I'm assuming increased healing modifiers like Archangel still increase the effects of Atonement healing (I know this used to be the case in the past). I dislike Divine Insight, seeing as I don't really want/need to spam a shield on one person, and even if I did need to break the Weakened Soul rather quickly, I could just Greater Heal a few times. Power Infusion is a no brainer for me right now. Very controllable, mana cost reduction on spells, and works with out T13 2set. Without picking up PI, our T13 2set is obsolete. Similarly, I picked up PI as Holy and I'm assuming PI will proc our 2set in that spec now!
*Glyph choices:
Prayer of Mending: I believe every Priest healer should get this. There is no reason not to. My PoM charges rarely run their full course ><
Penance: It hasn't been of great use to me yet, but I know it will be. I'm just not used to the fact that I can Penance while moving now, so I still stand and Penance pretty regularly. Also, it's a nice DPS on the move spell.
Power Word: Shield: I haven't determined whether I am sticking to this glyph yet. My logic behind this is 1) aside from Rapture purposes, I use PW:S to save lives (example: H Spine, someone low and gripped by Corruption). The instant heal is nice, and I assume can also crit and form a DA (like the former PW:S glyph could do), essentially increases its potential throughput. If you're a bubble spammer and like to spam bubbles on a bunch of people before major damage, then this may not be the glyph for you. Also, with a slightly decreased PW:S size means shields would break quicker (good for Rapture).
*Glyphs on standby:
Holy Fire: I would highly recommend this, and am still debating to pick it up and replace a glyph. Instant damage and healing at a pretty low mana cost
Smite: I would only take this paired with Holy Fire. Very viable pickup on any fight where you find yourself using Atonement a lot (I Atonement heal quite a bit on H Madness prepatch, as well as post patch since we were overhealing anyways).
Holy Nova: I miss Holy Nova as a baseline heal! It may not have been very strong, but I loved it deep down. I actually used Holy Nova during H Madness progression (even major glyphed it) to help with AoEing on bloods on Deathwing's head. I picked it up again last night on DW because our damage was really lacking on the bloods for some reason. Between Holy Novaing those bloods as well as the bloods on each platform, Holy Nova did 782k healing (6.2%) and 986k damage, not including the 5 mil from overall Spellweave damage. So I think Holy Nova could be a very situational spell still. If I heal Ultraxion next week, I might pick this glyph up for fun =P
Mass Dispel: At the moment, I don't care to use the Mass Dispel glyph, though for progression I may need it with the CD on dispels now. If only the mana cost wasnt still so high x.x
*A few changes I think I will make:
Dreamwraps of the Light > H Bracers of the Banished: Those crafted bracers are actually amazing, and now I want all the spirit I can get. I might even try putting non intellect gems in as well.
Splinterfoot Sandals > Janglespur Jackboots: Similar to the above. More spirit!
Heartsong > Power Torrent: Fortunately, I was able to pick up a second Maw yesterday and enchant it with Heartsong. I used to time my mana return CDs like Arcane Torrent and Shadowfiend with PT, but now PT is just minor throughput increase with 0 effect in regen, and I care little about throughput right now (I'll care about it again during progression =P)
I have other 397 gear with some spirit too that my 410 gear lacks, like a ring and belt, but for now I'm going to make those few changes until I find a comfortable amount of spirit to be running with. All I can say is right now, regen just feels way too low.
Holy VS Disc: I healed the second half of LFR as Holy to compare the two specs, and the difference feels enormous. Regen doesn't seem nearly as bad for Holy, especially when taking into account Holy's incredible throughout. 6.3k Sanctuary every 40 seconds lasting almost 40 seconds that does incredible amounts of healing. Sanc and Divine Hymn alone provide insane healing per mana. My Disc Priest is incredibly jealous, and at this rate I'm tempted to be Holy for MoP. But at the same time, my heart still lies with Disc and I like a challenge to get better rather than faceroll with Holy, raid healing as a slightly subpar healer right now with minimal AoE healing.
Inner Focus: The changes to IF make me sad, especially as a Priest going oom now. I have IF bound to spells that use it in order to use it on CD, but now I'm undecided whether to keep it that way or to make it a separate bind due to the 100% crit now. I believe I will still attach IF to Flash Heal, simply because in my mind, if I need to Flash Heal somebody, that means they need that heal ASAP. And a crit for that heal would be a great way to top someone off who was about to die. I supposed I have to be more cautious between GH and PoH uses for IF. In all honesty, I prefer the old IF, but this is just a personal preference.
Rapture: My saddest realization last night was that there is a net loss in mana from using PW:S to gaining Rapture (4set bonus aside). I realize our rapture was a very strong regen tool before, but between the nerf to this, IF, and capped mana pools, regen has been hellish. I desperately hope some sort of change can be made to Rapture, because I'm not too content with its current state.
TL;DR: "OH GOD I'M OOM! WHERE'D ALL MY MANA GO?!"