You can quote all the pve numbers you want but thats a different setting with different buffs/debuffs. Also, no matter if they make ShS and BoS both baseline, we still loose auto attacks which is a substantial part of our dps by being kited. Most of that feral damage is simply them unloading energy into cp builders and finishers. Those things aren't hurt at all by having to run around unless its long enough to energy cap. Their bleeds ignore armor which is one of our major problems.
I should not need a major cooldown to out dps a warrior's passive healing through second wind. That is not fine damage output. Now it may be fine against clothies, but its completely gimp outside of long dps cooldowns on plate where as none of the other melee really seem to have that issue from what I've seen.