Originally Posted by
Squirl
Yeah, Tsulong is taking a lot of damage he shouldn't. Terrorize needs to be dispelled before it ticks (not hard; you have 2s) and adds can't reach him. Looks like he took 15-20 million extra damage (~10% his hp). Terrorize is also causing deaths in your raid.
We assign 1 healer to dispel Tsulong while the other 2 dispel the raid. To handle adds, we give each range a color and place their color markers evenly around the circle. If two adds spawn within a color range, that person calls it and whoever doesn't have an add swaps. Adds are susceptible to all CC. Melee should help when the big add and really little adds are dead. Remember your hybrids can throw heals at Tsulong too; many of them get free healing that will not negatively affect their DPS.
Make sure everyone is using their cooldowns optimally too. Prepot, hero, and blow everything at the start. Second pot and pop CDs again during the second night phase; save necessary CDs during the day phase.
If you want to get super crazy, have your healers walk outside the instance before you pull and have an alt hero them. Pull when their debuff is at ~4m. We did this on heroic so our healers could push higher numbers during Day phase.