Originally Posted by
edgecrusher
It's more "intentionally breaking game rules". You can totally come up with some creative strategies for bosses that developers didn't intend for, but still function well within the normal rules of the game. It's breaking the rules of the game (negating/bypassing an entire mechanic, bugging buffs from another fight to remain on you for a fight they weren't intended for ect.) that leads to issues. If the boss is supposed to use an ability that does big AoE damage, but you find a way to bypass it with no negative effects, that's "breaking" the encounter. If there's the negative effect of the boss soft enraging temporarily, that's not really breaking it.
I know of more than a few fights that probably weren't done the "intentional" way when I was raiding in BC on my prot pali, but we never bypassed any mechanics or abused any outside buffs that weren't meant for the fight.
It's in Trions court for not fixing the issue if it was reported during testing. They need to make sure to deal with these potential problems. But it's also in the guilds court to use their noggins to realize that, "Hey, this might be overstepping the 'creative use of in-game mechanics' line a bit too much, we should get clarification if we're going to try this to avoid any issuse".