1. After putting in ~60 wipes to Tortos before killing it, my raid team has just started owrk on Megaera and it isn't pretty. Our order for killing heads is G - R - G - R - B - R - G, and we're using hero at about 20% on the 6th head so that it's up for that and all of the following Rampage.
2. Our raid comp is as follows:
DK Tank
Warrior Tank
Disc Heals
HPally
RDruid
Combat Rogue
Ret Pally
Surv Hunter
BM Hunter
Ele Shaman (gearing his OS, he was our healer)
We assign the HPally to the DK and the Disc to the Warrior, with the Druid on raid
We kill the heads as follows:
Green (Warrior tanks this head)
Red (DK tanks this head)
Green (Warrior tanks this head)
Red (DK tanks this head)
Blue (DK tanks this head)
Red (Warrior tanks this head)
Green (Warrior tanks this head)
3. We've put in about 60 wipes on Megaera and only really made progress last night where we got to the last head.
4. While we struggle sometimes in keeping the Fire Head tank alive throughout the fight after he has accumulated 3 stacks of the DoT, lately our wipes come from the Green head tank just after the 6th Rampage.
5. We are dying throughout the fight, but on the best attempts, we can't seem to heal through the damage the Green Head puts out after the 6th Rampage. We have people stand too close to venom bolts throughout the fight, but that rarely kills someone. We also tend to struggle with the Blue Head's special abilities after killing it. I can't shake the idea that our DK tank is taking substantially more damage than many other DKs of his ilevel (~505). He's a good player in general, but we may be missing something that would help him survive better. We've been using Hand of Purity on the DK during the Red Head after the second and third applications of the DoT, as well as after the corresponding Rampage when the CDs are up. We don't typically die on Rampages.
6. We've tried keeping Pain Supp up for the 7th head, but typically when it falls off, the tank dies. We're essentially out of healing CDs by this point and can't find a way around it.
7. This is the most recent set of logs (I only started logging yesterday, and am dumb and didn't actually start the log until near the end of raid): http://www.worldoflogs.com/reports/rt-ob7fkll2kgx8hv8d/
For what it's worth, our order of healing CDs is as follows:
1/4: SShell
2/5: Tree + SBomb -> Demo B + RCry + Ret's Devo
3/6: Tranq + HPally's Devo -> Barrier + SShell + AMZ
We're using Tranq on 6th Rampage as it is all we have that benefits from Heroism.
I also notice that most of the DPS is low comparatively to other guilds that are killing it, but as our ilevel is not substantially high, I can't imagine it's a gear issue. Sometimes we're 5% off from not getting a third breath, other times we're upwards of 15%. We're considering 4-healing the fight to take some burden off the healers, but the fourth stack is worrisome.