Leveling a character and hitting 87 for most classes is a milestone in feeling the change in power lvl as you progress through the game. Most classes gain amazingly powerful abilities that really define the class from the moment they hit lvl 87 and gain access to their new ability. However, when a druid hits 87 there is no immediate change in the druid play style. I love the idea of symbiosis, it is definitely a word that comes to mind when I think 'Druid' but in its current form it brings to mind the word 'dependent'.
I would like to see a rework to the way symbiosis works. It is the most lackluster lvl 87 ability of any class yet at the same time the most versatile. The problem is that it is a completely non functioning spell when by yourself and limits pvp comps that Druids can work well in. I would like to see symbiosis reworked to be an ability that grants an additional talent regardless if you have a team mate to cast it on or not.
Perhaps something along the lines of being able to cast it on self and depending on which specialization you are you would have different choices to choose from. You could even work in a smaller passive buff to those in party/raid similar to the choice you would pick.
One way this could be done is creating 3 ability options per the 4 specializations Druids can choose. So instead of gaining symbiosis with another player you would gain, for example, symbiosis with the forest as one of the options for resto, increasing max charges on force of nature by X. It would be tough to balance the viability of each of the 3 options for each specialization but would give Druids a huge QoL buff and really make the talent stand out much more similar in the way other class' lvl 87 talents stand out.
So what do you guys think?
---------- Post added 2013-06-21 at 08:59 PM ----------
Ib4 tldr /10char