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  1. #81
    Quote Originally Posted by cherb View Post
    I hope they build a dam for the item squish for the inevitable flood of delicious tears that will spill from the game. Also, if you are the person saying that "old content won't be soloable", please stop. You look like an idiot.

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    You're pretty fucking whiny to be complaining about people whining.
    I think it's cute that you're whining about me whining. I also think it's adorable that you said "You look like an idiot" to the people saying you won't be able to solo old content. So you're calling ghostcrawler an idiot? Think on that for a second. Cause he said you won't be able to solo old content if they do the item squish. That's why he said they will add a buff when you enter old instances, genius. Think before you post so I don't have to waste my time explaining this dumb crap to you.

  2. #82
    Quote Originally Posted by Somebody View Post
    I think its sorta funny how people still think that old content will somehow get harder with a squish even though everything in this game is based on a scale on very little on numbers.
    On the other hand, I don't think it's funny that people still don't understand what an item squish actually means. It's kinda sad. I count at least 10 such people in this thread so far.

    Such as this guy...

    Quote Originally Posted by Sodia View Post
    rofl its funy to see that some ppl think the item squish is goin to buff old boses :P stupidity know no bounds whot do you think they ar goin to give as gear from tbc or whot ?? ehh
    You would think after all this time, people would understand what the item squish is. Toss in the people who know nothing about computers trying to explain how they work... pure gold.

  3. #83
    Quote Originally Posted by Kazefiend View Post
    I actually hate how stupid people are being about the item squish. We need this shit to happen already because numbers are getting dumb.
    Whose fault was it the numbers got out of control? Why do the players have to suffer for it?

  4. #84
    I am super duper pro-squish. I totally understand where the other side is coming from, but I truly feel it will be better overall for the game--especially for the next xpac. As it is already, I don't really "feel" or care about the difference between a 50k or 70k hit much less 350k-500k+. It all just looks like a huge jumble of number strings. It's also strange to see such vast amounts of primary/secondary stats now, in the sense that we're talking 5 digit stats on a single piece of gear @ L95. Overall it just feels like we've reached the point of absurdity.

    Keep in mind this is coming from someone that has played the game for a very long time, and practically skipped 75% of Cata. It makes the difference feel even larger. I remember the first time ever that I hit for over 1k in MC. I just stopped playing for ~30s and sat there amazed. I never had that feeling @ 2k, 10k, 35k, or 50k, etc....

    Just sharing my opinion. These comments are in no way intended to be hostile to the group that is against the squish. I value all informed opinions. We can still be friends

  5. #85
    Quote Originally Posted by Tython View Post
    Whose fault was it the numbers got out of control? Why do the players have to suffer for it?
    Its Blizzard's fault for adding so many tiers and demi-tiers to expansions, and the players' fault for constantly demanding more and whining when there's not a big enough gear jump between expansions.

    Blizzard are fixing the problem.

    Players will not suffer for it in the slightest. You'll suffer as much as losing 90% of your wages when all items become 90% cheaper - i.e. not in the slightest.

  6. #86
    Quote Originally Posted by grandpapeckinpah View Post
    Seriously? First you tear into someone for voicing their opinions on the matter, then go on to make assumptions on behalf of "the majority" of the fanbase? Well as a casual player you can take that assumption and stick it up your ass. In no way to I want someone with your questionable reasoning skills speaking on my behalf.

    As for myself, I really don't care about the squish as long as they are committed to keeping the old raids soloable, which as of right now it appears they are.
    Don't think I ever teared into anyone for voicing their opinion, I've been mature with all my posts. You on the other hand are telling me to stick something up my ass for voicing my opinions. Very ironic.

    Let me quote myself:
    "Most of the people who would not like this change are casuals, which is the majority of the fanbase."

    No where did I state all casuals would not like this change. I said most of the people who would not like it are casuals with the logic that most casuals do not like changes. In no way shape or form does that mean all casuals or even majority of casuals. Don't put words in my mouth, thanks.

    Quote Originally Posted by Cows For Life View Post
    You would think after all this time, people would understand what the item squish is. Toss in the people who know nothing about computers trying to explain how they work... pure gold.
    Well, you would think so.. but you guys still seem to think a % based item level scale down is possible and it won't affect soloability. If this was true, then why did GC tweet that max level characters in old raids would be given +% stat buff so they can still solo? It's because it's not possible to do without a lot of tweaking, math, and man hours which they simply won't do. If we are required use a passive buff everytime we go into old raids in order to be able to solo.. then it did infact affect soloability. They just threw on a really bad bandaid to fix it.
    Last edited by tyrindor; 2013-08-01 at 03:35 AM.

  7. #87
    Quote Originally Posted by Tython View Post
    Whose fault was it the numbers got out of control? Why do the players have to suffer for it?
    It wasn´t the devs fault the numbers got out of control (except maybe in the middle of WOTLK). It is just the product of a game that is 8 years old and has 4 expansions and a game that is set up with ´raid tiers´. The game is set up to have raid tiers, and it has had a lot of expansions, and the final part, and the devs are correct for doing this.. each tier´s gear MUST be noticeably stronger than the last tier. All of those correct decisions have led to this problem, but none of those things were a mistake in themselves.

    I really laugh at your use of the word ´suffer´.. is seeing 821 flash above the bosses name really suffering compared to seeing 105,380. do you need medication to ease the suffering you will feel. I seriously think people believe that their characters will be less powerful.. they will not. Bosses will still die in the same amount of time, quest mobs will still die in the same amount of spell casts.. nothing will change except the appearance of the numbers on your screen and in your combat logs.

    Maybe the solution is for the devs to commission an ´add-on´ that multiplies their new ´squished´ numbers to be 1,340,502,304,234 so all these ´suffering´ players can feel powerful again. You can all take screenshots and send them amongst yourself.

  8. #88
    "This demonstrates why you should take our news with a grain of salt, even though we're willing to post any sensationalist crap to generate revenue for Master Curse"

    -chaud

  9. #89
    Mechagnome Layuth's Avatar
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    Quote Originally Posted by grandevil View Post
    Why do people cry over the "squish" all they are talking about changing is arbitrary numbers. Everything will still function the same. Any change will be across the board.
    Way too many people are clueless about what would change with the "squish" and I do not find it shocking. Plain and simple people...EVERYTHING will be reduced by the same amount. 10 attacks to kill something now...10 attacks to kill it after the squish. Mob punches you now and takes 5% of your life...mob punches you after squish for 5% of your life. The change is in the size of the numbers. No more 43523456264526k dps. No more attacks for 245262563457345624325dps. It will all go back to something reasonable like 540dps and attacks for 900.

    NOTHING IS GETTING NERFED...NOTHING IS GETTING BUFFED. NUMBERS ARE JUST GETTING SHRUNK.
    "If I recall correctly I just posted that this topic is not to be discussed any further." -Ensidia Fanclub Founder

  10. #90
    One billion people on this planet speak Standard Mandarin. Finding one to translate these tweets, avoiding these indefensible errata, would lend credence to the platitude that our species is advanced.

  11. #91
    Scarab Lord Crackleslap's Avatar
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    So the item squish debate has come back? Well, I guess my WoW days over. I have pretty much quit anyway...

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    Quote Originally Posted by Layuth View Post
    Way too many people are clueless about what would change with the "squish" and I do not find it shocking. Plain and simple people...EVERYTHING will be reduced by the same amount. 10 attacks to kill something now...10 attacks to kill it after the squish. Mob punches you now and takes 5% of your life...mob punches you after squish for 5% of your life. The change is in the size of the numbers. No more 43523456264526k dps. No more attacks for 245262563457345624325dps. It will all go back to something reasonable like 540dps and attacks for 900.

    NOTHING IS GETTING NERFED...NOTHING IS GETTING BUFFED. NUMBERS ARE JUST GETTING SHRUNK.
    The only reason I don't like the squish is because it would seem lame first of all, and I would feel nerfed, even though not. But, I don't like it. So i'm going to quit. Oh well.

  12. #92
    Quote Originally Posted by tyrindor View Post
    Yes, this is true but it would require a lot of man hours and lot of tweaking to get it right. It's not as simple as running a % based number reduction across the game like many people seem to think. If you read the tweets by GC, he already said how they plan on doing it. They are just going to give buffs to higher level people in old raids, which is a rather terrible concept in my eyes. https://twitter.com/Ghostcrawler/sta...53330179534850

    They keep making the game feel faker and faker, there's no surprise they keep losing subs. I don't want my character to be stronger in some areas, than weaker in others. This change will be the biggest sub loss for them, I am certain. They just can't seem to grasp that their main player base, casuals, do not want major changes.



    What about the players that have been playing since launch, and keep playing for bigger numbers and the sense of getting stronger. A large chunk of the player base thinks this way and plays for personal character development. Now they go from doing big numbers to tiny numbers, and feel weaker. You cannot tell me that if they did something like this in Diablo 3 that the entire player base wouldn't freak out. Lots of players use numbers as a sense of strength, by lower these you piss off a lot of the fanbase.

    There is nothing stopping people from upgrading their low end PCs. It's in the terms that the games requirements will raise overtime and it is up to the user to upgrade their computer. Big numbers play a very small part in the overall performance of the game, and would only make a large difference on people with very cheap and very old computers. Computers that should of been upgraded years ago. Why should the entire playerbase have to deal with a number squish because John wants to play on his $150 e-machine that he bought 8 years ago?

    The argument goes both ways, by doing the number squish you will piss off a lot of people that have the "bigger numbers" mentality. This is a LARGE chunk of the player base. By not doing the number squish, you piss off the people who refuse to upgrade their incredibly out dated systems, or want to play on higher settings than they should be. The people who have the argument "I'm tired of seeing giant numbers" can be resolved with addons or a future patch that condenses numbers into better formatting, such as 100K, 100M, 100B, etc.
    If you or anyone else playing WoW are against the item squish just because " Dah, Big numbers man" you're retarded.

    Who cares about the "casuals". They're the reason the games gone down hill since the end of LK. Funny how the easier the game got the more subs WoW lost huh? The harder WoW was Vanilla - BC up to LK, we had the most subs and it was rising.

    If you're so dumb that you can't grasp the concept that you will still be the same in power as you are now with lower numbers, than by all means quit the game.

    Tired of seeing retards crying about their "big numbers".

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    Quote Originally Posted by crackleslap View Post
    So the item squish debate has come back? Well, I guess my WoW days over. I have pretty much quit anyway...

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    The only reason I don't like the squish is because it would seem lame first of all, and I would feel nerfed, even though not. But, I don't like it. So i'm going to quit. Oh well.
    Peace, please never come back.

  13. #93
    Quote Originally Posted by lazzy View Post
    If you or anyone else playing WoW are against the item squish just because " Dah, Big numbers man" you're retarded.

    Who cares about the "casuals". They're the reason the games gone down hill since the end of LK. Funny how the easier the game got the more subs WoW lost huh? The harder WoW was Vanilla - BC up to LK, we had the most subs and it was rising.

    If you're so dumb that you can't grasp the concept that you will still be the same in power as you are now with lower numbers, than by all means quit the game.

    Tired of seeing retards crying about their "big numbers".
    I'm sorry, but it doesn't make someone "retarded" because they have a different view than you do.

    As I have quoted before (not going to bother finding the quote again now) even GC said that when they did try the squish it "felt wrong".

    As for casuals..... it was how LK was that made more and more casual players enter the game, they didn't join "since the end of LK" and as for "who cares" about them.... well Blizzard do for a start as they represent by far the larger amount of the player base.

    I'm sure there are some people that cannot grasp that they will do the same representative damage as they do now, but mostly people against it are not complaining that they will BE nerfed (as in be harder to kill something), but that they will FEEL nerfed. Why is it that you are unable to grasp that?

    One day you may discover that it doesn't make someone "retarded" because they feel differently to you.

  14. #94
    Quote Originally Posted by Layuth View Post
    Way too many people are clueless about what would change with the "squish" and I do not find it shocking. Plain and simple people...EVERYTHING will be reduced by the same amount. 10 attacks to kill something now...10 attacks to kill it after the squish. Mob punches you now and takes 5% of your life...mob punches you after squish for 5% of your life. The change is in the size of the numbers. No more 43523456264526k dps. No more attacks for 245262563457345624325dps. It will all go back to something reasonable like 540dps and attacks for 900.

    NOTHING IS GETTING NERFED...NOTHING IS GETTING BUFFED. NUMBERS ARE JUST GETTING SHRUNK.
    If you think everything will be reduced by the same amount, then you actually don't understand the math at all and should probably stop calling other people "clueless".

    Alternatively, tell us a sample amount everything could be reduced by and we'll tear your numbers apart here for everyone to enjoy.
    Help control the population. Have your blood elf spayed or neutered.

  15. #95
    Scarab Lord Crackleslap's Avatar
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    Quote Originally Posted by lazzy View Post
    Tired of seeing retards crying about their "big numbers".

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    Peace, please never come back.
    I won't.

    Tired of seeing retards crying about people who don't like 'change'

  16. #96
    Do we have any idea who the exploiting guild was? And how far out of their way they had to go to exploit it in the first place?

  17. #97
    Quote Originally Posted by Layuth View Post
    Way too many people are clueless about what would change with the "squish" and I do not find it shocking. Plain and simple people...EVERYTHING will be reduced by the same amount. 10 attacks to kill something now...10 attacks to kill it after the squish. Mob punches you now and takes 5% of your life...mob punches you after squish for 5% of your life. The change is in the size of the numbers. No more 43523456264526k dps. No more attacks for 245262563457345624325dps. It will all go back to something reasonable like 540dps and attacks for 900.

    NOTHING IS GETTING NERFED...NOTHING IS GETTING BUFFED. NUMBERS ARE JUST GETTING SHRUNK.
    You're one of the people that don't understand it at all and shouldn't be calling other people clueless. Your scenario is only true in one very specific circumstance: player power against a same level mob, e.g. level 60 vs Ragnaros (MC) or level 80 vs Lich King (ICC). By now, mods should be editing posts like yours that are pretty much 100% misinformation.

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    Quote Originally Posted by BrerBear View Post
    If you think everything will be reduced by the same amount, then you actually don't understand the math at all and should probably stop calling other people "clueless".

    Alternatively, tell us a sample amount everything could be reduced by and we'll tear your numbers apart here for everyone to enjoy.
    I liked the CAPS yelling at the end when the poster is pretty much mostly wrong on all counts lol.

  18. #98
    The Insane Aquamonkey's Avatar
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    Quote Originally Posted by Contritus View Post
    One billion people on this planet speak Standard Mandarin. Finding one to translate these tweets, avoiding these indefensible errata, would lend credence to the platitude that our species is advanced.
    The translation of "will reduce stats" from the Chinese site was correct. The problem was that it was an interview and they likely mistranslated GC's answer to Chinese.

  19. #99
    Quote Originally Posted by Cows For Life View Post
    You're one of the people that don't understand it at all and shouldn't be calling other people clueless. Your scenario is only true in one very specific circumstance: player power against a same level mob, e.g. level 60 vs Ragnaros (MC) or level 80 vs Lich King (ICC). By now, mods should be editing posts like yours that are pretty much 100% misinformation.
    And neither do you, since how the squish is going to work hasn't actually been properly explained at all. So for all you know he could be 100% correct and you could be spouting 100% misinformation.

  20. #100
    Quote Originally Posted by Lukazor View Post
    And neither do you, since how the squish is going to work hasn't actually been properly explained at all. So for all you know he could be 100% correct and you could be spouting 100% misinformation.
    Just plain dividing everything by a flat number would wreck the 1-60 experience. It doesn't take advanced maths to see why that solution wouldn't work.
    Help control the population. Have your blood elf spayed or neutered.

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