Originally Posted by
Moosie
They could just as easily make it 30% untalented, 35% talented. Remember they haven't done balancing yet.
On the 5% SR increase, I see why they did it. For me, if feral stays similar to how it is now, that talent would never get talented, it basically means those CP's would be spent on something else, such as bites, but the other 2 talents provide so much more. Spreading rake on thrash is just insane for AoE fights, especially with the amount we have seen in SoO, and having moonfire (while we don't know the proper scaling yet), generating combos from a distance is something which we have been in dire need for, and will help with those fights where we can't always melee it (shortening the gap between ranged and melee), which again, in SoO, we've seen a fair few of.
The 5% increase, yeah you'll prob talent it most of the time, but it you'll probably still take Thrash spreading rake on cleave/add fights anyway, even more so if its a fight like spoils or galakras. For fights like garrosh, we use the tactic were even melee go to ranged and run together, so the tank has an easier time to pick up the adds, during that time i'm wasting energy, and having a skill like moonfire, scale with AP and generate CP's would be a god-send, also in P4 since I malice soak, been able to dps him while doing that.
Yeah it's early, but even with the talents the way they are now, I see a use for all 3.