Playing a Demon Hunter
Code:
5x Details\gumps\janela_info.lua:1327: bad argument #1 to '_unpack' (table expected, got nil)
[C]: ?
Details\gumps\janela_info.lua:1327: in function `SetClassIcon'
Details\gumps\janela_info.lua:166: in function `AbreJanelaInfo'
Details\gumps\janela_principal.lua:1996: in function <Details\gumps\janela_principal.lua:1945>
Locals:
(*temporary) = nil
(*temporary) = "table expected, got nil"
Code:
7x Details\classes\classe_damage.lua:2720: bad argument #1 to '_unpack' (table expected, got nil)
[C]: ?
Details\classes\classe_damage.lua:2720: in function `SetClassIcon'
Details\classes\classe_damage.lua:2751: in function <Details\classes\classe_damage.lua:2736>
(tail call): ?
(tail call): ?
Details\classes\classe_damage.lua:2172: in function <Details\classes\classe_damage.lua:1542>
(tail call): ?
Details\core\control.lua:1469: in function `?'
DeathNote\libs\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <DeathNote\libs\AceTimer-3.0\AceTimer-3.0.lua:48>
Locals:
(*temporary) = nil
(*temporary) = "table expected, got nil"
Code:
2x Details\gumps\janela_principal.lua:2126: bad argument #1 to 'unpack' (table expected, got nil)
[C]: in function `unpack'
Details\gumps\janela_principal.lua:2126: in function <Details\gumps\janela_principal.lua:2084>
Locals:
(*temporary) = nil
(*temporary) = "table expected, got nil"
- - - Updated - - -
Some more! Still playing my Demon Hunter
Code:
5x Details\core\timemachine.lua:102: attempt to index field 'tabelas' (a nil value)
Details\core\timemachine.lua:102: in function `Reiniciar'
...rfaceDetails\classes\container_historico.lua:400: in function `resetar'
Details\gumps\janela_principal.lua:8545: in function <Details\gumps\janela_principal.lua:8540>
Locals:
self = <table> {
Core = <function> defined @details\core\timemachine.lua:67
Desligar = <function> defined @details\core\timemachine.lua:92
Reiniciar = <function> defined @details\core\timemachine.lua:101
ligada = false
__index = <table> {
}
Ligar = <function> defined @details\core\timemachine.lua:79
}
(*temporary) = <function> defined =[C]:-1
(*temporary) = nil
(*temporary) = nil
(*temporary) = "attempt to index field 'tabelas' (a nil value)"
Code:
3x Details\classes\classe_heal.lua:1134: attempt to index local 'container' (a nil value)
Details\classes\classe_heal.lua:1134: in function <Details\classes\classe_heal.lua:1004>
(tail call): ?
Details\core\control.lua:1368: in function `MontaTooltip'
Details\gumps\janela_principal.lua:1845: in function <Details\gumps\janela_principal.lua:1841>
Locals:
self = <table> {
flag_original = 1297
targets_overheal = <table> {
}
pets = <table> {
}
iniciar_hps = false
classe = "DEMONHUNTER"
totalover = 78477.008295
total_without_pet = 91421.008295
total = 91421.008295
targets_absorbs = <table> {
}
heal_enemy = <table> {
}
colocacao = 1
on_hold = false
serial = "Player-970-0010597D"
totalabsorb = 0.008295
last_hps = 4145.9305798973
targets = <table> {
}
totalover_without_pet = 0.008295
healing_taken = 91421.008295
minha_barra = DetailsBarra_1_1 {
}
__index = <table> {
}
fight_component = true
end_time = 1463352862
nome = "Marsahra"
spells = <table> {
}
grupo = true
displayName = "Marsahra"
spec = 577
healing_from = <table> {
}
custom = 0
last_event = 1463352860
heal_enemy_amt = 0
start_time = 1463352858
delay = 1463352849
tipo = 2
}
instancia = <table> {
h_baixo = DetailsBottomSideBarHighlight1 {
}
__pos = <table> {
}
hide_in_combat_type = 1
menu_icons_size = 0.89999997615814
segmento = 0
h_esquerda = DetailsLeftSideBarHighlight1 {
}
bg_r = 0.3294
total_buttons_shown = 5
last_interaction = 1463366506
hide_out_of_combat = false
show_statusbar = false
is_interacting = true
color_buttons = <table> {
}
rows_showing = 1
modo = 2
menu_anchor = <table> {
}
_version = <unnamed> {
}
instance_button_anchor = <table> {
}
rows_created = 8
LastModo = 2
icons = <table> {
}
skin_custom = ""
switch_all_roles_in_combat = false
ponto1 = <table> {
}
rolagem = false
row_info = <table> {
}
firstIcon = DetailsClearSegmentsButton1 {
}
scroll = Details_ScrollBar1 {
}
iniciada = true
ponto4 = <table> {
}
tooltip = <table> {
}
lastIcon = <table> {
}
barras = <table> {
}
horizontalSnap = true
ignore_mass_showhide = false
ponto3 = <table> {
}
plugins_grow_direction = 1
rowframe = DetailsRowFrame1 {
}
desaturated_menu = false
auto_hide_menu = <table> {
}
attribute_text = <table> {
}
window_scale = 1
ponto2 = <table> {
}
oldwith = 204.49018859863
h_direita = DetailsRightSideBarHighlight1 {
}
hide_icon = true
micro_displays_side = 2
toolbar_side = 1
consolidate = false
meu_id = 1
bg_g = 0.3294
rows_max = 50
atributo = 2
switch_tank = false
top = 91421.008295
bgdisplay = Details_GumpFrame1 {
}
switch_all_roles_after_wipe = false
menu_icons = <table> {
}
switch_damager = false
show_sidebars = true
bgframe = Details_WindowFrame1 {
}
bg_b = 0.3294
baseframe = DetailsBaseFrame1 {
}
switch_damager_in_combat = false
largura_scroll = 26
backdrop_texture = "Details Ground"
ativa = true
sub_atributo_last = <table> {
}
alturaAntiga = 129.99998474121
break_snap_button = DetailsBreakSnapButton1 {
}
menu2_points = <table> {
}
last_modo = 2
barraS = <table> {
}
skin = "ElvUI Frame Style"
h_cima = DetailsTopSideBarHighlight1 {
}
following = <table> {
}
sub_atributo = 1
switch_healer = false
cached_bar_width = 202.49018859863
menu_points = <table> {
}
alert = DetailsAlertFrame1 {
}
freeze_texto = <unnamed> {
}
showing = <table> {
}
freeze_icon = <unnamed> {
}
StatusBarSaved = <table> {
}
floatingframe = DetailsInstance1BorderHolder {
}
v_barras = true
switch_tank_in_combat = false
bg_alpha = 0.51
switch_healer_in_combat = false
__locked = true
menu_alpha = <table> {
}
snap = <table> {
}
rows_fit_in_window = 8
bars_inverted = false
strata = "LOW"
need_rolagem = false
__snap = <table> {
}
stretch_button_side = 1
hide_in_combat_alpha = 0
ps_update_frame = DetailsInstance1PsUpdate {
}
mostrando = "normal"
libwindow = <table> {
}
statusbar_info = <table> {
}
color = <table> {
}
row_show_animation = <table> {
}
__snapV = false
__snapH = true
bgdisplay_loc = 0
grab_on_top = false
StatusBar = <table> {
}
version = 3
auto_current = true
__was_opened = true
micro_displays_locked = true
verticalSnap = false
hide_in_combat = false
posicao = <table> {
}
menu_attribute_string = <table> {
}
isLocked = true
wallpaper = <table> {
}
total_bar = <table> {
}
bars_sort_direction = 1
menu_anchor_down = <table> {
}
row_height = 15