when a prot paladin already is a spell breaker
it's tinker vs gnomish engineering all over again
i can silence 4 players and 4 npc's seperately
i can interupt 1 npc/player
i can stun 1 npc/player
i can knockback(interupt) infinite amount of players in range
i can become immune to spells
i can absorb all damage
i can be immune to all damage
i can reset my shield cooldown then silence more npc's(or wait to silence players)
i can block spells and they deal damage to the attacker
early legion prot paladins were out healing every healing class with infinite mana in pvp(it got nerfed in 7.2)
prot paladins are spell breakers
and if you have been asking for spell breakers and didn't play a prot paladin
well shit you missed out big time