Leadsop - Beast Mastery Hunter
<Godz of War> Sargeras - US
Leadsoprano - Gunnery Trooper
Leadmello - Kinetic Combat Jedi Shadow
<Severity Gaming> Prophecy of the Five - US
Leadsop - Beast Mastery Hunter
<Godz of War> Sargeras - US
Leadsoprano - Gunnery Trooper
Leadmello - Kinetic Combat Jedi Shadow
<Severity Gaming> Prophecy of the Five - US
I would love this idea. I think there's a lot of potential for extending Vanilla without purely progressing into current expansion content, like creating a retro expansion that fits the feeling of what Vanilla was like.
There should be a place for small-scale raiding that is considered a major threat to the world, something that doesn't have to involve an entire expansion to explore.
For this content, it should take a Guild Wars style model of offering cosmetic rewards while keeping stats the same. Tie it in with global events if need be.
Would it happen? Probably never, but I like humoring the idea.
Welp, I guess if you don’t play video games for fun then classic raiding is perfect for you! You would feel more accomplishment from killing a boss where the challenge comes exclusively from having no life than from killing a boss where the challenge comes from executing a complicated fight perfectly?
Beta Club Brosquad
Blizzard will most likely just move on to BC after a few years of classic.
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Neither did I. I played classic, I did it. I went trough all of that stuff 13 years ago. Not going to bother again, atleast not the same time investment. Will ofc try it out.
You cant really remove the grind(s) from classic. It needs to be there to get that same feeling. If people want fights were complex fight mechanics are in focus, play retail. Cause I 100% agree, you wont find alot of that in classic.
You feel good in retail killing mythic bosses in one way.
You feel good in classic killing bosses in another way.
The way to killing the bosses are just different.
Man these “we want classic servers!!!!” Posts that then want changes are laughable. This is exactly why Blizzard did not want to do this crap.
Careful what you wish for - kind of thing.
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I actually remember a lot of those things, I also don't follow streamers who were what 10-11 during vanilla who talk about how awesome it was.
Vanilla was awesome if you came from another mmo predating wow, or you have not a fucking clue other than running in circles inspecting people who wasted away in endgame.
Disarm now correctly removes the targets’ arms.
When we looked at the relics of the precursors, we saw the height civilization can attain.
When we looked at their ruins, we marked the danger of that height.
- Keeper Annals
You would figure with 3.0.2 the writing was on the wall.
I keep going over the possible scenarios and I keep coming up with a game tuned like 3.x in leveling content with possibly multiple raid difficulties.
I don't see how a/b can NOT make Frankenstein servers. To just make classic wow as/was as far as tuning and pacing would violate their design philosophy and core values. I assume they have the helpful people that have homogenized classes ready to help out on class balance, right?
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that was part of classic wow. whether it is going to be part of the 'classic game experience' is a totally different matter.
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