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  1. #1
    Deleted

    Reroll now while you still have time

    https://www.warcraftlogs.com/statistics/17#dataset=90

    Says it all. Many of the rogues already have 4PC or run double 2PC with BiS legendaries, and they are already getting farmed by nearly all classes in the game.

    The only reason to bring a rogue now is to soak stuff.

    I suggest to reroll now or be benched for the rest of the Expansion

  2. #2
    Deleted
    It's valable only if you're in a very top guild...

    If you're valuable for your roster you will get stuff no matter what.

  3. #3
    Deleted
    I rerolled today. I love rogue and I will return to him as soon as hes playable again. But right now my owl is much better for the mytic progress. Thanks to Blizzard for their great rogue support, making us a non damage dealing soak bitch.

  4. #4
    Gtfo. We dont need fotm assclowns.


    Perhaps i should be more eloquent. Your fear mongering with data sets based off of a very short period of time, in the very beginning of a content tier are vexing.

    If re-rolling to a different class is your solution to a temporary unsatisfactory state of being for the rogue class, then by all means, everyone here will be glad to see you go. Don’t let the door hit you in the posterior on the way out.

    Re-rolling is not a good solution, in fact, it is a very bad solution to the dissatisfaction we may be feeling with our damage. This is because of the time required to bring another class/spec up to the level where it can compete. (Part of Legion’s failings).

    If you’re going, get out, and stop with these dumb posts and threads.
    Last edited by elfporn; 2017-12-13 at 04:55 PM.

  5. #5
    I mean, I know the low damage rankings seem demoralizing, but you can't say rogues are a useless class. Method brought three of them for their Argus kill, while only bringing one spriest, one balance druid, and one affliction lock, the "op" specs of the tier. Damage checks have also been easy to make this entire expansion because of inflated stats and titanforging, so it's unlikely that your guild won't kill bosses because of dps. But if you want to be a fotm re-roller, have at it.

  6. #6
    Must be some kind of russian spam bot gone rogue.
    Ba-dum tss
    A witty saying proves nothing.
    -Voltaire
    winning
    plus ça change, plus c'est la même chose

  7. #7
    Why are Rogues being punished for a hybrid tax when Rogues are a pure DPS class?

    This happens in PVP too where Crimson Vial is 50% of its value.

    Blizz punishes Rogues for the utility they bring in PVE and PVP and also give low damage?

    Stay classy Blizz.

  8. #8
    "Hybrid tax is a no go. I as a druid want to do the same dmg as everyone else!" said the druid player.
    "Rogues have so much survivability and utility. They don't need to do the dmg like everyone else." said the same player.

    You see what is wrong? They do not.

    Not all is bad, but even as a long time rogue player it feels unsatisfying to give all you got and seeing not the results we should see.
    Dying could endanger your health!

  9. #9
    Your role is to carry your raid in progress by making the mechanics on some bosses trivial for them.
    Every raid roster should be happy to have a good rogue without looking at your overall damage.

    While your raid goes apeshit crazy on adds (eonar, high command) or just multidots away all bosses (felhounds, coven) you are the one who murders priority targets.

    All of the current crybabies should learn what (important) role you have as a rogue in a raid setup and why it is crucial to have one in your raid progress.

    If the overall low damage and the poor scaling is a problem for you then reroll or cry as loud as warriors or mages do if their class gets gutted in any way.
    "Men, Women and Children. None were spared the masters wrath. Your Death will be no different" - Falric

  10. #10
    Quote Originally Posted by Immunize View Post
    Your role is to carry your raid in progress by making the mechanics on some bosses trivial for them.
    Every raid roster should be happy to have a good rogue without looking at your overall damage.

    While your raid goes apeshit crazy on adds (eonar, high command) or just multidots away all bosses (felhounds, coven) you are the one who murders priority targets.

    All of the current crybabies should learn what (important) role you have as a rogue in a raid setup and why it is crucial to have one in your raid progress.

    If the overall low damage and the poor scaling is a problem for you then reroll or cry as loud as warriors or mages do if their class gets gutted in any way.
    please tell me again why rogues are paying a utility tax when that concept was removed from the game at the end of burning crusade?
    please tell me why it is okay to have all 3 rogue specs in the gutter so bad that we could literally swap spec and still be in the gutter?
    please tell me why a pure dps class should be okay with all of our dps specs being garbage?

    and before you start again into your survivability and stuff like that, i would point out that all 4 pure classes have abilities that allow them to solo mechanics and yet all of them have at least 1 decent spec, and warlocks have been dominant all expansion long.
    Last edited by AceofH; 2017-12-14 at 10:52 AM.

  11. #11
    So much salt atm

  12. #12
    Quote Originally Posted by AceofH View Post
    please tell me again why rogues are paying a utility tax when that concept was removed from the game at the end of burning crusade?
    please tell me why it is okay to have all 3 rogue specs in the gutter so bad that we could literally swap spec and still be in the gutter?
    please tell me why a pure dps class should be okay with all of our dps specs being garbage?

    and before you start again into your survivability and stuff like that, i would point out that all 4 pure classes have abilities that allow them to solo mechanics and yet all of them have at least 1 decent spec, and warlocks have been dominant all expansion long.
    What tax? Being able to completely ignore mechanics is clutch as fuck and worth more than dps. You literally have good dmg and BEST utility and you whine because you want damage? Go reroll, happy to see you leave.

    There is no tax, utility is part of the total kit and worth you bring to a raid.

  13. #13
    Statistics are only worth as much as their sample size. Go look again, Survival apparently beats Sub on a base of 136 samples. The score is shaky at best, till you get more people in there. So stop crying doom and wait till the logs actually stabilize. WW has 2070 samples, compared to Afflictions 10.000 samples, so Affliction has a more realistic view of their score than WW has.
    Last edited by Alextros; 2017-12-14 at 11:10 AM.

  14. #14
    Quote Originally Posted by AceofH View Post
    please tell me again why rogues are paying a utility tax when that concept was removed from the game at the end of burning crusade?
    please tell me why it is okay to have all 3 rogue specs in the gutter so bad that we could literally swap spec and still be in the gutter?
    please tell me why a pure dps class should be okay with all of our dps specs being garbage?

    and before you start again into your survivability and stuff like that, i would point out that all 4 pure classes have abilities that allow them to solo mechanics and yet all of them have at least 1 decent spec, and warlocks have been dominant all expansion long.
    All pure DPS classes have survivability yes. That doesn't mean you bring 3 Warlocks or 3 Mage for that survivability or because they can do the mechanics as good as rogues. You bring them in to deal max. DPS while you as a rogue smoothen out the mechanics for them.

    Rogue in Legion is about funneling your damage into the priority targets and to be the "soak bitch" aka the mechanic class.
    I understand why it sucks for some players but thats Blizzards plan for us this expansion it seems and it would be more than just broken if you could do top DPS while trivializing the mechanics aswell which would result in nerfs for utility or DPS again.

    I for one have more fun when I'm helping my team in killing mythic bosses with my utility and not just stand there like a Warrior and pumping my DPS into the boss/adds, but thats not true for everyone I guess.

    If you don't give a shit about all that, just want to be in the top 3 DPS on all fights while clearing your heroic content on farm, fine reroll or just shitstorm the blizzard forums until they buff the class or do something about the problems rogue has.

    And as I said in other threads The overall DPS is not as good as it could be. The scaling is garbage and they should do something about it. If not now then in BfA.

    Complaining here on mmo-c will not help you tho. But it helps to get rid of all the salt i guess?
    "Men, Women and Children. None were spared the masters wrath. Your Death will be no different" - Falric

  15. #15
    Deleted
    Quote Originally Posted by Alextros View Post
    Statistics are only worth as much as their sample size. Go look again, Survival apparently beats Sub on a base of 136 samples. The score is shaky at best, till you get more people in there. So stop crying doom and wait till the logs actually stabilize. WW has 2070 samples, compared to Afflictions 10.000 samples, so Affliction has a more realistic view of their score than WW has.
    look at the actual logs, Windwalker Monks are topping meters everywhere

    also there might only be a few survival hunters, but there are 6k sub rogues so their placement is fairly accurate, especially since most other specs above sub have 4-6k parses as well.

  16. #16
    Quote Originally Posted by Katjezz View Post
    look at the actual logs, Windwalker Monks are topping meters everywhere

    also there might only be a few survival hunters, but there are 6k sub rogues so their placement is fairly accurate, especially since most other specs above sub have 4-6k parses as well.
    They are looking at the logs. You're basing your statistics on a proportion of a pond to a sea. AND logs that are based on 1 section. You're also basing logs on capturing addons that will read the combat log with different outputs. You can even notice that in your own raid environment where everyone's meters will differ and in some cases extremely depending on the boss. That's what the point of stating sample sizes was.

    Blizzard will get analytical data from the instance itself. It is logged and thousands will be - it's why lockouts and such have been managed the way they are now with various sizes and things like LFR wings. You not twigged hey? What they change is for themselves, we just get the after effect. It's why there's been so many class adjustments already this expansion, you didn't think that this expansion they tuned something every patch and in some cases significant amounts a little too specific? Granted it's not perfected but the poster's point was don't jump to conclusions on first-hand evidence, take things with a pinch of salt and not diehard canon because it's a "reliable source" despite it's stil a third-party applicant and not Blizzard.

    It's clear to me in this expansion Blizzard are better equipped with technology and software to go through this data. But what you are also forgetting is that Rogue had a spec overhaul and a much needed one - they changed one and invigorated the other two. They've liberated it but that doesn't mean they can just simply fine tune it perfectly within the first year of it's carnation.

    It is a pure DPS class and changing one completely with ways they have to support it's output will evidently affect the other two in every manner. If it was a a hybrid then you wouldn't feel the pinch as bad, but since it's pure you will notice because you have no role alternatives.

    Reroll if you want, most Rogue players will not flavour it and just drop it like hot shit. They will stick it out. You don't want to *shrug*. But you haven't had it as shit and dire as Monks had. They were completely FUCKED in all 3 specs in the beginning of the expansion. It took half the expansion to make them worthwhile again. Rogues have it a little more easier then they did and they didn't even get an overhaul, they just were literally butchered and undertuned to the max.
    Last edited by Evangeliste; 2017-12-14 at 11:47 AM.

  17. #17
    Quote Originally Posted by Katjezz View Post
    look at the actual logs, Windwalker Monks are topping meters everywhere

    also there might only be a few survival hunters, but there are 6k sub rogues so their placement is fairly accurate, especially since most other specs above sub have 4-6k parses as well.
    Meanwhile Method brought 2 Sub and 1 Assassination rogue, out of 6 melee dps, for Argus M. I dont see a single WW in there.
    They also brought 1 Havoc and 2 Frost Mages, which are both below Sub. It is a matter on how they deal with the mechanics, and less about the dps they can bring.
    Last edited by Alextros; 2017-12-14 at 11:49 AM.

  18. #18
    Quote Originally Posted by Creativlol View Post
    "Hybrid tax is a no go. I as a druid want to do the same dmg as everyone else!" said the druid player.
    "Rogues have so much survivability and utility. They don't need to do the dmg like everyone else." said the same player.

    You see what is wrong? They do not.

    Not all is bad, but even as a long time rogue player it feels unsatisfying to give all you got and seeing not the results we should see.
    Dear Blizzard.

    It is about time that you do something about Rocks OP dps. It is bullshit how Rock can take me to the cleaners every time I see one 1 V 1. Arena, BG, or even out in the world, BAM. A rock kills me.

    Yours sincerely Scissors.

    P.S.
    Paper doesn't know what he is talking about. Their issues are a L2P issue.
    Quote Originally Posted by Nizah View Post
    why so mad bro

  19. #19
    Quote Originally Posted by Immunize View Post
    All pure DPS classes have survivability yes. That doesn't mean you bring 3 Warlocks or 3 Mage for that survivability or because they can do the mechanics as good as rogues. You bring them in to deal max. DPS while you as a rogue smoothen out the mechanics for them.

    Rogue in Legion is about funneling your damage into the priority targets and to be the "soak bitch" aka the mechanic class.
    I understand why it sucks for some players but thats Blizzards plan for us this expansion it seems and it would be more than just broken if you could do top DPS while trivializing the mechanics aswell which would result in nerfs for utility or DPS again.

    I for one have more fun when I'm helping my team in killing mythic bosses with my utility and not just stand there like a Warrior and pumping my DPS into the boss/adds, but thats not true for everyone I guess.

    If you don't give a shit about all that, just want to be in the top 3 DPS on all fights while clearing your heroic content on farm, fine reroll or just shitstorm the blizzard forums until they buff the class or do something about the problems rogue has.

    And as I said in other threads The overall DPS is not as good as it could be. The scaling is garbage and they should do something about it. If not now then in BfA.

    Complaining here on mmo-c will not help you tho. But it helps to get rid of all the salt i guess?

    and thats my problem. i have been playing the rogue class since vanilla. since the beginning of the game my role has been to bring damage, sometimes cc and distractions, and often interrupts.

    while we haven't always been kings of dps, we have usually been competitive. all of a sudden legion comes and blizzard has completely changed what rogues are supposed to do? and it's not bloody fun either. oh don't get me wrong, i love helping my guild out. but soaking is boring and bland. meanwhile the expansion has become a druid and any multidotters paradise, and it just leaves me feeling ugg. It isn't FUN. IT ISN'T ROGUE. i feel like they are trying to force rogues over to the Demon Hunter Class by having a similar resource and the fact that interrupts on DH are actually a DPS increase, + the increased Mobility and the ability to tank. it feels like they are trying to force us all out.

  20. #20
    Quote Originally Posted by Protean View Post
    What tax? Being able to completely ignore mechanics is clutch as fuck and worth more than dps. You literally have good dmg and BEST utility and you whine because you want damage? Go reroll, happy to see you leave.

    There is no tax, utility is part of the total kit and worth you bring to a raid.
    The tax is doing lower DPS because of utility.

    Rogues didn't pay a tax for their utility in BC, WotLK, Cata, Mop or even WoD.

    So why now?

    Hybrids don't suffer a DPS tax anymore so why should a pure melee DPS like a Rogue?

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