Sure, Stromgarde Humans can be an Allied Race.
They'll fall into a kettle of Darkness and be transformed into Got'humans.
Sure, Stromgarde Humans can be an Allied Race.
They'll fall into a kettle of Darkness and be transformed into Got'humans.
Till now Kul'tirans looked identical to normal humans, in Warcraft 3 and in World of Warcraft the shipwreck captives looked like normal stormwind knights but in green as did the ones in Durotar. So if they want to make any other races look different suddenly I'm sure they'll do that regardless of past artwork.
Lok'tar Ogar! Death to the Alliance filth in the name of the Horde!
Most Kul Tirans/Tirasians use the normal human model anyway. So it's not like those fat models represent your "average" citizen of Kul Tiras.
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They're still mostly identical. Check out the announcement trailer or gameplay footage. Most Kul Tirans use the normal human model with a few thiccbois in the background.
Isn't Elder Scrolls have like what - 4 or 5 - human races that's difference only in racial skills?
I have some interesting idea - it would be great if Vrykul become Alliance's Allied Race and took residence in Stromgarde with another Stromgarde survivors. After all arathi nation were descendants of Vrykuls.
Last edited by Highwhale; 2018-02-07 at 03:01 PM.
I guess this is sort of supported by lore. Stormgarde likely has the purest bloodline of the Arathi who were descended from the Azotha. Who were probably like the Drust of Kul Tiras, an intermediate between Vykrul and Humans.
I think they would look really similar to the burly human models in KT, so not sure it’s a super distinct choice for an allied race
Funny you brought Azotha up, I was working on a little fan project to 'flesh out' Stormwind as a kingdom and I decided to use the Azotha as one of the founding cultures, not as a race of intermediates between humans and vrykul, but as a tribe of swarthy humans that migrated south and colonized parts of Westfall and Stranglethorn before being absorbed by the Arathi following Faldir (last of Thoradin's bloodline).
Obviously not meant to be 100% canon, but hey, I enjoy worldbuilding.
Yeah and I mostly follow that in my fan project. The Azotha simply being a tribe of humans that migrated to Azeroth and formed small villages along the coast of Westfall and the southern tip of Stranglethorn Vale (which was canonically inhabited by humans for generations, Booty Bay actually originally being a human settlement that was overrun by jungle trolls).
The idea being that they were eventually absorbed by Stormwind and mixing into the population. Establishing a reason behind Stormwind's heterogeneous population and just worldbuilding for the hell of it.
None of the fan project involves retconning the lore itself though, just expanding parts of it.
Well i think Azotha left their purpose of existence in Lore since Blizzard brought Vrykul in WoTLK. I see a lot off similarities between two.
If they were still a thing Azotha would be great way to introduce shaman class for humans.
Also i don't know why but Azotha reminds me about Redguards from The Elder Scrolls franchise.
Last edited by Highwhale; 2018-02-11 at 04:38 AM.
It would be cool if the Warfronts in BFA were exclusive to BFA and they had new ones every expansion but at the end of the expansion Blizzard picks a winner that we have to live with. That way, for example, Alliance gets Stromgarde back but maybe The Horde gets full control of Feralas.
I really like when Blizzard adds variation within all the races and I'm not just talking about offshoots like broken or mag'har, but cultures. I think one of the reasons why I like Gilneas and Kul Tiras is because they don't really fit within the mold of "ambiguous Western European Warcraft humans".
One of the most interesting roleplay guilds I've come across online was called the Sandstorm Bandits. They were basically an Arabian-themed villianous guild that descended from human pirates from Stranglethorn that shipwrecked in Southern Kalimdor and took to becoming slavers, traders and bandits.