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Usually if i think something can be better i have at least some idea about how it cuold be better. Maybe a shitty idea, because, like you said, i am not a game designer, but always something more then nothing.
It's easy to say "X cuold be better (but in reality i don't even care that's why i can't think about anything but i will just complain for the sake of it)".
It's fair criticism WHY? To be honest, i have seen in this thread good reason for first aid removal but ZERO reason about why it shuold stay (oh yeah, i don't count "Blizzard is evil" as a reason).
Rather than revamp it and make it useful, just remove it. I assume we dont get anything new in its place either, like a completely new secondary profession?
havent used a bandage since tbc
i didnt know that first aid was still relevant
There is a void in my heart. Have you come to fill it?
Exactly this. To make first aid relevant again (at least the way it is right now) you need to massively change the whole World of Warcraft gameplay. To me, personal opinion, is not worth the hassle.
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Good job ignorind the fact that you put on same level a class spec with a secondary profession noone longer use. To the ignore you go.
I wouldn't say a massive change. In the Cata beta there was an idea where bandages had a 2 second cast time and if you got that through without being damaged you got the bandage as a hot over the duration that wouldn't require channeling or break. Do that, let the cast not be cancelled by damage, reduce the recently bandaged debuff to ~30 seconds or less, and maybe make the bandages scale with % of max health so they stay useful, and you're set.
The most difficult thing to do is accept that there is nothing wrong with things you don't like and accept that people can like things you don't.
Last edited by Nnyco; 2018-02-14 at 12:22 PM.
Originally Posted by Blizzard Entertainment
We had these things in WoD. Healing tonics, antidotes, cures for afflictions, whatever. Have not been using anything except healing tonics on occasions, and these have been pretty rare. The only reason I leveld this profession on most of my alts was because in the Garrison, mats have been very easy to get. Honestly, First Aid is dead.
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Still if bandages are the only thing which speaks for First Aid, then you just might put them into tailoring and be done.
Just another case of watering the game down. Pure laziness by the devs. Things like first aid, bullets and arrows, reagents, weapon skill, etc should have never been removed, but whatever thats why the game has become so dull.
Well, i would rather have some kind of survivalist skill with cooking, fishing and first aid. But if they are removing stuff... maybe it's time to merge gathering professions with their corresponding tradeskill.
"Mastery Haste will fix it."