Classic will destroy Retail and classic will have over 25 mln subs on the launch day
Classic will destroy Retail and classic will have over 25 mln subs on the launch day
Legion is the worst expansion
BFA=Blizzard Failed Again
https://www.reddit.com/r/wow/comment..._google_trend/
The first year it seemed like the game might not make it. They were struggling to keep it on servers and redesigning elements constantly. It wasn't until tbc that wow became what it is and that is because it improved on things that were done poorly. There's a reason 40 mans were only present in classic. Makes you think they wanted 25 man the whole time when you see the tuning of some of the bosses compared to tbc.
Owner of ONEAzerothTV
Tanking, Blood DK Mythic+ Pugging, Soloing and WoW Challenges alongside other discussions about all things in World of Warcraft
ONEAzerothTV
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..
I will totally lose it when one wannabe "hardcore vanilla raider" wipes the raid cause he is positioned like a little potato and grabs all the fucking instance cause he gets feared into ads. The casuals will ruin the Classic raiding experience imo. The raiding tryharders will just get angry, and imo they are entitled to, at this kind of pathetic failure. People won't accept your little casual fuckups and people that want to raid certainly don't have the patience progress. So I think those that want to be casual should stay out of raiding. I think if nowadays you still fail to those "mechanics" you deserve to be kicked. Wiping 39 people cause you are "hardcore vanilla player" but can't dodge an ability that you have known about for 14 years should be a kick nowadays, like it or not. It's funny how the same people that bash LFR retail are at that level and will never be more than that but they don't admit it.
Last edited by Dudas; 2018-03-07 at 03:21 PM.
People are going to be crazy hyped, log in with hype and from there it will slowly fade away (faster for some than others).
Vanilla, especially with #nochanges will not be something that will keep the hype for long. It will be cool to play for nostalgia. I would personally be a lot more excited for TBC or Wotlk though.
Last edited by nyc81991; 2018-03-08 at 09:51 AM.
Vanilla haters, sad.
Their vile ego took a big hit when classic was announced but still, they persevere. Even when Classic overshadows BFA or whatever current expansion Blizzard spews out of their nasty ass, they will still deny Classic's success.
They don't really care much about the game. They just don't want you to enjoy vanilla. They're what one might call, online wannabe villains.
Last edited by tikcol; 2018-03-08 at 10:04 AM.
The nostalgia value will be very popular as older generations may return to play and share the experience with their children and reconnect with old friends.
I can see a resurgence and increase of recruitment threads of people who used to play 2004-2009 for example who lost touch with in game friends.
As strenuous/arduous the Classic experience may have been, original players are quite likely to reconnect to re share that experience and bond again over a shared levelling experience. Time consuming be damned, as long as people are socialising and making friends. (Imagine if you could do that in current WoW?!)
With the abundance of technology now to connect and communicate in real time, many friends, family and loved ones can be on skype, discord, even Amazon to group and socialise. Think of how popular and easy it is now to have dual, triple or quad monitors setup, how many homes have more than one pc or laptop?
This is purely opinion though. An optimistic and positive one.
it will fail hard - people who played back then unless still jobless living in basement of partents simply wont have time to enjoy vanilla - and new generations of gamers simple wont play outdated game like that .
classic wil be succesfull in form of people coming back and then quiting while leveling past 30 when game becomes really slow. My guess based on vanilla experience is - 20% will quit between 20-30 - 30% will quit between 30-40 - 20 % will quit between 40-50 and 15% will quit before 60 unless blizzard reworks leveling hard - maaaaybe 1% will stay and raid anything more then MC. blizzard will be lucky if they have 20k people playing 6 months after its release.
- - - Updated - - -
and how will they force kids to play it ? by threatening them ? because current generation if not given instant plug&play like games : LoL , Dota ,PUBG , Fortnite provide will simply see game a shit and wont bother with it.
- - - Updated - - -
cool story but besides raiding there is literaly nothing to do in vanilla. unless you play rogue then you can pvp but anyone else ? its literaly either raid or dont play endgame.
luckily for people you hate you will be forced to drag them through raids in order to fill in slots with any warm body you can catch since the notion that you will have guild with 40 people coming contantly to each raid is beyond ridiculous
Now that's just being inflammatory, OP. Disappointing. I'm looking forward to WoW Classic despite the chronological trolling.
A 2004 launch would never happen, with a game known for 14 years, the magic is gone.
It's not a new game, so no same magical feeling unless someone completely avoided any Warcraft related media.
That said, I am not hating on Classic, and hope it's not based off some 1.12 build (which only lasted 4 months), and even gear from later patches (greens/blues), would trivialize progress and be much faster then the original launch timeline, even if you timegate raids.
- - - Updated - - -
Rogues aren't the only pvp class. And the pvp Rank grind takes months , even longer on a not-so organized structure that I expect Classic to be.
Because my realm was close knit back then and we had an organized pvp order, people got their ranks in a reasonable time.
---
Conclusion, it will be a dilluted experience, even with Blizzard backing it it'll probably have more players trying Classic then the "fake" servers, but since 1000 people want 1000 different patches/changes, it will be a mess.
Also Vanilla wasn't 1 version, it was over 10 patches with changes that they can't recreate. And I am not talking bugfixes.
People will play it, it's still gonna give blizzard revenue, but I don't expect new content for it.
Last edited by Teri; 2018-03-08 at 10:49 AM.
I think it will have a terrible drop in population. Everybody leveling 1-10, and like 1% getting to 60 and most of those gtfo...
While I like vanilla, I would prefer a TBC server instead, it's like 10000 times better than vanilla in every aspect, while preserving the old world feeling (well, minus the retarded "elites everywhere and no one to group with" design).
Personally hope they run through every single patch, starting from scratch. Will prolong the life of the game and make patch days a real event again, like they used to be.
Sadly, based on everything I've seen so far it suggests that Blizzard's version of Classic WoW will simply just be the retail game on servers that are locked at level 60, with removed content restored and maybe some special rules on top of that. I highly doubt it will be anything like the original WoW was back in 2004 and they will royally screw it up. As someone that experienced the original WoW back in 2004 as an adult, I can tell you that the current game and older version are nothing alike besides the Warcraft theme. Even small changes matter in a game, they add up and build towards the overall character and feel the game has. I know it's not that way for everyone, which is why a lot of people don't really get the whole Vanilla/Classic WoW craze, but for some people it is everything.
Think about it from an art perspective. Why would you ever pay for a painting of someone when you can just take a picture? Because of the special unique touch the artist has. The types of paint he or she uses, the interpretation of light and shadow, the canvas he or she selects, the small mistakes in shape or size. All of these details slowly add up to make a unique and interesting experience.
I will probably be great for a couple of months after launch but fail in the long run. Once the ppl who jumped in the WOTLK bandwagon realize the game was hard, inconvenient and a time sink for the most menial things they will probably quit.
I myself will probably recreate my rogue from back then and enjoy the hell out of the journey to 60. After that it will depend on how the classic servers are implemented.
They wont launch classic wow. It will get canceled this year.
The answer is "we don't know".
I'm still looking forward to playing vanilla but I am not under the illusion some people here are that its going to bring in 20 million people.
The mmo market as a whole isn't doing to well so I can't imagine Vanilla being the outlier on this one and absolutely smashing it.
I also don't see many of the retail people that never played it sticking around for a long time.
The only thing that made vanilla good 15 years ago was the community, everything was new and existing and the community actually came together.
Even on private servers I don't get that feeling anymore. I know all the quests and I know who I want to hang out with and not. I have no interest in meeting 200 new people anymore and talking shit the whole night.
I have changed in the 15 years and my expectations have changed as well. I don't think I'll be playing it as hardcore as I did back then which kinda leaves me out in the cold as I won't have time to do the things I actually want to do.
Short: We don't know but im defo not listening to the trolls that keep saying 20 mil +, retail sucks blablabla.