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  1. #41
    Quote Originally Posted by FelPlague View Post
    a pirate does not have enough lore to dictate a whole class, it does have enough for a spec though, and we have one, rogue has "rogue" "Ninja" and "Pirate"
    "Not enough lore to be a class"
    Some could say the same about warriors and hunters.
    Besides, if you knew lore at all you'd know of the numerous pirate gangs and isles on Azeroth, and their dealings with island mysteries and the Goblin trade companies.

  2. #42
    Quote Originally Posted by Tanthoris View Post
    Outlaw = Pirate spec, that's the best blizzard will ever give us. ANOTHER leather class is just a bad idea with all the excess leather dropping in raids already, if you don't already have 1 of the 4 classes that can use leather, that making yet another class with leather is just silly. Give us a new class idea that uses mail and/or ranged weapons so those items don't feel like total wastes when they drop and you don't happen to have a hunter.

    I get that people like the whole fantasy of pirates, but we really don't need a whole class for it imo, outlaw fits the bill fine.

    In before, BUT YOU DIDN'T READ THE OP!, I did and honestly we don't need another pet class. Pet AI is horrid and it still feels like 90% of it's code was written in 2000. A 2h tank, that's nothing new or exciting, we already have 3 tanks like that in game, DK monk and druid. A "ranged" spec that does nothing but call down cannon fire sounds kind of boring. And finally, a rogue, wait no, it's not a rogue, but it sure sounds like a rogue, and a bard had a baby.
    I was sort of thinking for Buccaneer you could be just in stead of being hyped up on beer druidism or death, your just some guy with a big sword and some leather, and with the Gunner spec, it was basically just a short summary of what you do, and how the hell can explosions be boring, and I did for a second think of having Privateer be a healing spec, but I decided against it for some reason

  3. #43
    It'd be neat, though your bonuses all sound like racial bonuses.

    BfA was probably the best opportunity to add this class though, doubt it'll happen anytime soon, if ever.

    As for Outlaw being pirates, the same argument was used against Demon Hunters.

  4. #44
    Quote Originally Posted by Laqweeta View Post
    I’d think they’d have to completely remove or strip Outlaw Rogue to make a “pirate” class :/
    No, I don't really want that to happen so I tried and sort of failed to think of specs different enough so they wouldn't have to strip down Outlaw Rogues

  5. #45
    Immortal Ealyssa's Avatar
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    Outlaw spec of rogue is allready pirates.

    What's next "me want a arms specialist class, arm warrior isn't enough. I want an arm CLASS" ?
    Quote Originally Posted by primalmatter View Post
    nazi is not the abbreviation of national socialism....
    When googling 4 letters is asking too much fact-checking.

  6. #46
    I was actually thinking this the other day, it would be a great class for seafaring nations like kul tiras.

    Its weird but there could totally be enough room to develop a whole class around the idea of being a pirate seafarer.
    I do think overlap with rogues would suffer it, and a tank spec would probably take some serious ass pull, but i think it would be cool, and cool trumps all logic!

  7. #47
    Quote Originally Posted by Segus1992 View Post
    It'd be neat, though your bonuses all sound like racial bonuses.

    BfA was probably the best opportunity to add this class though, doubt it'll happen anytime soon, if ever.

    As for Outlaw being pirates, the same argument was used against Demon Hunters.
    Thanks, nice to have some people complimenting my ideas

  8. #48
    Deleted
    Quote Originally Posted by Psykho View Post
    Okay, I already know what your all gonna say: "We already have pirates, just play a rogue" "We just got a new class in legion" "Blizz are too busy with Allied Races", well I say to you, "I want a dedicated pirate CLASS, not a spec" "Doesn't mean we can't have another one" "maybe, but I don't care"

    okay so I'll go over my ideas for a special class capital, special features and specs for them

    So I think they could conjugate in either Freehold or Plunder Isle, where they will be able to choose which crew they will be affiliated with from the Bloodsail Blackwater, Southsea Freebooters, Red Blade, and the 3 crews you encounter in the Freehold dungeoun Council O' Captains fight, and each crew would give you a bonus
    Bloodsail; you can purchase blood red pirate themed clothing and are automatically friendly with the Bloodsail Buccaneers faction
    Blackwater; you get bonus reputation with any goblin cartel
    Southsea; you loot more junk off of enemies
    Red Blade; you can choose to become a vampyr
    Blacktooth; you are able to fight while disarmed
    Bilge Rats; you can give your enemies rabies
    Cutwater; you get 2% more gold from quests

    Pirates will use leather armor, and be able to have pets in the form of crew members, which can be recruited from humanoid, undead, demons and aberrations, and possibly giants

    Each spec focuses on a different form of pirate combat

    Buccaneer(tank); you are a brutal brawler experienced with 2 handed combat and are able to stun enemies with swift kicks and punches
    Gunner(damage); you are able to call upon your ship to unleash sweeping cannon fire
    Privateer(damage); you use 1 handed weapons to strategically hinder your opponents and give you and your allies an advantage


    Just providing one line about a possible flavor for the different specs won't cut it. Privateer literally sounds like an Outlaw rogue, only with more CC, and how would that factor in the PvE side of things (not to mention that it would then have more CC than rogues.... PvP people would probably jump off a cliff). Gunner - sounds like a ranged DPS, but the cannon idea is already covered (a proper animated ship would be appreciated, but oh well), whilst anything else would most likely be a reskin of the Marks hunter. Buccaneer sounds like a weird mix of Arms warrior and Brewmaster monk... and what uniqueness would this tank bring?

    Also, don't be a hypocrite. If you begin the post header with "Is a pirate class possible", and then proceed to flame and berate anyone who says that it's not, that kind of a dick move.

    Finally, comparison of this idea to the Tinker is pure BS. The whole concept of the Tinker has not yet been explored, and don't get me started on the engineering stuff, putting a glider into your cloak doesn't make you a Tinker. Read some of the advanced posts about possible Tinker classes and specs, and then you'd see that you need to put a LOT more thought and individuality into your idea before parading it as a "sure thing".

  9. #49
    Outlaw spec. for rogues is supposed to mirror the pirate fantasy, so I don't see a reason to introduce the class. Regardless, why not? As long as there's a decent and established lore connection for the option then, by all means, carry on.

  10. #50
    Merely a Setback FelPlague's Avatar
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    Quote Originally Posted by det View Post
    But...but...but..two of these speccs exist

    Summon an army of undead...that I like. And with the Necromancer making a return to D3..this juuuust might happen (or they improve the demo locks)
    that was the joke.
    also all three exist
    undeath unholy
    afflictions affliction
    frozen frost/frost
    Quote Originally Posted by WowIsDead64 View Post
    Remove combat, Mobs, PvP, and Difficult Content

  11. #51
    Can we have a blood dk class? I know we have a *spec* but not a class!
    Quote Originally Posted by Segus1992 View Post

    As for Outlaw being pirates, the same argument was used against Demon Hunters.
    No it wasn't. Argument against demon hunters was that both warlocks and rogues had their fantasy. They also had to gut one of warlocks specs to make demon hunter happen. In this situation outlaw is literally a pirate. Unless you're proposing they remove all the pirate abilities from rogue to make a pirate class.

  12. #52
    Would this new class mean that Combat spec can return?

  13. #53
    Pit Lord
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    terrible idea

    feel bad

  14. #54
    Bloodsail Admiral CreatureLives's Avatar
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    Maybe a hero class.

    They could use the "Sea Priest" that we keep hearing about.

    It could have a Pirate theme. It could use water magic. Uses only one weapon and casts magic with the other. It could also heal while in Melee range.

    Think something like this:



    Only water instead of fire.

  15. #55
    Quote Originally Posted by Therougetitan View Post
    Can we have a blood dk class? I know we have a *spec* but not a class!

    No it wasn't. Argument against demon hunters was that both warlocks and rogues had their fantasy. They also had to gut one of warlocks specs to make demon hunter happen. In this situation outlaw is literally a pirate. Unless you're proposing they remove all the pirate abilities from rogue to make a pirate class.
    Roll the Bones and.. Cannonball Barrage? The artifact ability is currently going away in BfA.

    The argument was that Demon Hunters *can't* be a thing because Demonology had Metamorphosis & Immolation Aura (Hellfire, in Meta) and Rogues had Evasion (and that Priests used to have Mana Burn) - basically all of the original Demon Hunter abilities were taken.

    Two abilities vs ALL of a class' abilities. Hm yeah, Pirates are definitely much harder to implement.

  16. #56
    Quote Originally Posted by CreatureLives View Post
    Maybe a hero class.

    They could use the "Sea Priest" that we keep hearing about.

    It could have a Pirate theme. It could use water magic. Uses only one weapon and casts magic with the other. It could also heal while in Melee range.

    Think something like this:



    Only water instead of fire.
    Hero class was sort of what I had in mind when I had the idea to be honest

  17. #57
    Deleted
    Quote Originally Posted by Kilz View Post
    If having a pirate class means Outlaw dies and Combat is brought back then I'm all for it.

    Forcing all the pirate crap into one spec of a rogues was a dumb idea. Randomly you're a pirate all the sudden instead of being a rogue. If they wanted to give Combat more flavor they should've went with something more neutral like Blade Dancer.
    .....Pirates ARE Rogues. They just do their killing and stealing on the sea.

  18. #58
    Quote Originally Posted by Psykho View Post
    I... Don't... give.... A DAMN
    Take a look at your thread's title.

    The answer you are being given is that it's very unlikely, given that it easily falls under the outlaw specialization for rogues.

  19. #59
    Quote Originally Posted by Psykho View Post
    does anyone even read the OP these days, I put some pretty cool ideas in it even if I do say so myself
    It's a fun idea. Maybe Blizz can implement a toy where you turn into a pirate and get a special action bar/pirate-themed abilities for its duration.

  20. #60
    You guys are terrible and remind me of how Demon Hunter wasn't possible because it would kill Rogues and Demo Locks. I'm gonna believe that a pirate class is possible because this game is about lore, it doesn't kill or replace anything. Summoning ships, dealing splash water damage, parrots, explosions, drinks, etc. I really feel bad for Rogues who tried to look/be like Demon Hunters and now they are some Pirates Wannabe. Rogues should stick to daggers and being master assassins. If we can have a totally new race because they have some holy tattoos (yes I'm talking Lightforged Draenei) or void elfs or whatever Bigger Horn Taurens then I believe we can have a class that looks like another class but with a different gameplay.

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