Page 1 of 11
1
2
3
... LastLast
  1. #1

    War Mode will be worse than people think

    If my previous WoW experience is anything to go by, War Mode will consist of exclusively the following:

    1. Rogues and feral druids sneaking up on you when you are @10% HP and then repeatedly corpse camping you.
    2. Rogues stealthing away and stalking you.
    3. People going around in gank teams and ganging up on you 5v1 at best 10v1 at worst.
    4. People making 40 man raids to do the achievements in one go and never go back to War Mode again.

    If you still want to get ganked by rogues, get the following items:

    1. Falling Flame from Timeless Isle for quick getaways.
    2. Potion of Deepholm for even quicker getaways.
    3. Darkmoon Cannon for slow getaways.
    4. Honeycomb from Shadowmoon Valley to heal yourself (can crit for around 70% of your HP).
    5. Free Action Points to remove stuns.

    Also make your own group for protection.

    Until Blizzard admits that there is a problem with rogues and stealth in general, War Mode will be miserable because 99% of it will be wonderful 1shots when you are fighting 10 mobs. There needs to be an active defensive ability that you can use while getting stunned or a reduction in rogue damage. High damage + stuns = not fun for anyone except rogues.

    Rogues have the perfect toolkit for harassing people. Your toolkit just got pruned. Don't expect to go solo into War Mode and have fun.

  2. #2
    Legendary! Frolk's Avatar
    15+ Year Old Account
    Join Date
    Feb 2009
    Location
    Norway, Lørenskog
    Posts
    6,546
    Quote Originally Posted by Wilfire View Post
    If my previous WoW experience is anything to go by, War Mode will consist of exclusively the following:

    1. Rogues and feral druids sneaking up on you when you are @10% HP and then repeatedly corpse camping you.
    2. Rogues stealthing away and stalking you.
    3. People going around in gank teams and ganging up on you 5v1 at best 10v1 at worst.
    4. People making 40 man raids to do the achievements in one go and never go back to War Mode again.

    If you still want to get ganked by rogues, get the following items:

    1. Falling Flame from Timeless Isle for quick getaways.
    2. Potion of Deepholm for even quicker getaways.
    3. Darkmoon Cannon for slow getaways.
    4. Honeycomb from Shadowmoon Valley to heal yourself (can crit for around 70% of your HP).
    5. Free Action Points to remove stuns.

    Also make your own group for protection.

    Until Blizzard admits that there is a problem with rogues and stealth in general, War Mode will be miserable because 99% of it will be wonderful 1shots when you are fighting 10 mobs. There needs to be an active defensive ability that you can use while getting stunned or a reduction in rogue damage. High damage + stuns = not fun for anyone except rogues.

    Rogues have the perfect toolkit for harassing people. Your toolkit just got pruned. Don't expect to go solo into War Mode and have fun.
    So it will be just like on pvp servers, so nothing will really change?
    For the rewards, +15% azerite power, ppl whos gon farm it will do it in island expeditions/M+ so pvps not even a issue.

    U seem salty from getting ganked over the years, how about u just ignore warmode.
    PROUD TRUMP SUPPORTER, #2024Trump #MAGA
    PROUD TRUMP CAMPAIGN SUPPORTER #SaveEuropeWithTrump
    PROUD SUPPORTER OF THE WALL
    BLUE LIVES MATTER
    NO TO ALL GUNCONTROL OR BACKGROUND CHECKS IN EUROPE
    /s

  3. #3
    Deleted
    so if 10 ppl are ganking you, your 9 other friends can easily win the warmode right?

  4. #4
    High Overlord zesilo's Avatar
    10+ Year Old Account
    Join Date
    Oct 2011
    Location
    In a box
    Posts
    164
    You obviously can not face a good challenge. If a rogue makes you piss your pants that bad then do not pvp. Stealth is a great game changer and welcomed to pvp. If you are worried about being destroyed by a rogue "and getting corpse camped", ganked by a 10 man team, do not want to be overrun by massive teams, or simply do not play War Mode for fun and instead only grind achievements, then obviously War Mode is not for you.

    It is not the most solo friendly activity because it is not meant to be played as a solo mode. You are urged to play as a team.

  5. #5
    So it's going to be just like how pvp servers have been since forever?

  6. #6
    With characters being normalized in warmode, its actually not that bad. Sure 5 players jumping you sucks but if you just get jumped by a 120 while leveling you have a pretty good chance of killing them.

  7. #7
    High Overlord Ashwing's Avatar
    7+ Year Old Account
    Join Date
    Feb 2016
    Location
    Bulgaria
    Posts
    109
    No one is making you play with war mode whiny kid

  8. #8
    Quote Originally Posted by JhonnyQ View Post
    so if 10 ppl are ganking you, your 9 other friends can easily win the warmode right?
    Warmode =/= Warfront.

  9. #9
    The main reason i could see War Mode being successful will be if they make the pvp based talents work in pve as well and on pve mobs. I've heard this power boost is worth it.

  10. #10
    Deleted
    Quote Originally Posted by Schmilblick View Post
    Warmode =/= Warfront.
    oh right

    mb

    i personally loved ganking around in stormheim for example. if there would be new emissary, every 2-3 sek new ppl would arrive on the flightmaster. there were around 20 and we were like 3 and we ganked them all and used mindcontrol to throw the "better" players down the cliff. they all backpaddled/semiafk from the flightmaster or to the bag npc and died again.

    after like 15min they realized its 3vs20 and they killed us

    althogther pretty fun and its exatcly what wow needs, because the players have to WAKE UP
    Last edited by mmoc52398e7931; 2018-05-28 at 08:19 PM.

  11. #11
    Deleted
    Quote Originally Posted by Ashwing View Post
    No one is making you play with war mode whiny kid
    Debateable. The devs are certainly trying with that 15/10% thing.

    Also, he isn't whinning, he is pointing the problems with the system in his opinion. If you can't handle that maybe you shouldn't be in a forum.

  12. #12
    Bloodsail Admiral Allenseiei's Avatar
    7+ Year Old Account
    Join Date
    Jul 2014
    Location
    Busan, South Korea
    Posts
    1,131
    Just like all the risks for PvP servers but you get actual rewards.

    Seems you are just buthurt about rogues, but that's as old as the game itself.

  13. #13
    War Mode is fundamentally tilted in favor of rogues because the game isn't balanced around 1v1 or world PvP.

    In BGs and arenas, rogues HAVE to fight whether they are ready or not because otherwise they are a deadweight.

    In WPvP a rogue will NEVER start a fight unless s/he's 100% sure that s/he will win. They will always open on you when you have all of your cooldowns down and they have all of their cooldowns up.

    Don't you see the problem? There are 12 classes in game but only 1 gets a massive advantage in War Mode. They either have to give other classes more of their utility back or prune rogue utility.

  14. #14
    Spam Assassin! MoanaLisa's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Tralfamadore
    Posts
    32,405
    Quote Originally Posted by Nemmar View Post
    Debateable. The devs are certainly trying with that 15/10% thing.
    Not really debatable if you have better things to do than mess with PVP while trying to get other things done. The bonus is really easy to resist.

    If you enjoy that sort of thing then fine, toggle it on. If not, toggle it off and do what you need to do in relative peace. It's a choice that's relatively simple to make.

    People on PVE servers who play flagged up will continue to do so; those who don't will keep on keeping on. What were formerly PVP servers will likely see the most changes as I'm guessing a lot of players will no longer flag up.
    Last edited by MoanaLisa; 2018-05-28 at 08:30 PM.
    "...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."

  15. #15
    Dreadlord JackWest's Avatar
    10+ Year Old Account
    Join Date
    Oct 2013
    Location
    Somewhere in the Twisting Nether
    Posts
    782
    Quote Originally Posted by Wilfire View Post
    War Mode is fundamentally tilted in favor of rogues because the game isn't balanced around 1v1 or world PvP.

    In BGs and arenas, rogues HAVE to fight whether they are ready or not because otherwise they are a deadweight.

    In WPvP a rogue will NEVER start a fight unless s/he's 100% sure that s/he will win. They will always open on you when you have all of your cooldowns down and they have all of their cooldowns up.

    Don't you see the problem? There are 12 classes in game but only 1 gets a massive advantage in War Mode. They either have to give other classes more of their utility back or prune rogue utility.
    Or just expect to be ganked at any time, and dont chain pull mobs? I never understood the people who play on PvP server, pull 15 mobs, then complained when they got ganked and killed. Be prepared to fight and you stand a chance. Dont expect it, and you give your enemy exactly what they want. Also, before legion rogues were dogshit 1vs1, so no guarantee they will be as strong in bfa. And, 9/10 rogues are as bad as they can get. Very few are good
    Last edited by JackWest; 2018-05-28 at 08:35 PM.
    Raider and multi-classer currently on:
    Fire Mage on Ravencrest EU
    Guardian Druid on Ravencrest EU

  16. #16
    I'll be playing with war mode active for the first 12 hours after launch. That is the time I'll likely need to get to 120.

    Since factions are divided by continents, you will not run into other players speed leveling on launch day.
    And when doing the war campaign (which can be started at 112), I can just disable war mode for ~20 minutes to have a "free pass" on the other faction's continent.

  17. #17
    What, a class that relies upon the opener to be played properly uses it to kill people? How awful!


    There are lots of counters to Rogues/stealth in general. Stop blaming your ignorance/lack of ability on another class for killing you in PvP.

    Quote Originally Posted by Nymrohd View Post
    I don't get why people call the OP whiny. They are simply making a point that War Mode WILL be the gankfest that PvP servers can be because many people might try it because it's something new and get incredibly frustrated. That's not whining, it's fair warning. Things already are devolving in the beta servers.
    Unorganised PvP is always a gankfest, everyone knows that; the thread is pointless. The OP is simply blaming it (mostly) on one class, he's whining, there's no other way to put it.
    Last edited by Soisoisoi; 2018-05-28 at 08:42 PM.

  18. #18
    Quote Originally Posted by Soisoisoi View Post
    There are lots of counters to Rogues/stealth in general. Stop blaming your ignorance/lack of ability on another class for killing you in PvP.
    I think most casters are screwed if they have a Rogue with all cd's on their ass.
    Probably anything but Dk's and Dh's are screwed.

    But seriously, Warmode will sooner or later devolve into a shitfest between classes that can stand their ground in 1v1 PvP and small organized groups going round and killing people.

    If you play a class that is not good against Rogue, Dh or Dk and don't intent to group up everytime you go out to do WQ's, it's better to turn off Warmode, not worth the hassle.

  19. #19
    Quote Originally Posted by JhonnyQ View Post
    so if 10 ppl are ganking you, your 9 other friends can easily win the warmode right?
    He’s talking about war mode, which is the pvp open world option in BFA. Not a BG, or even a warfront as those don’t even have a pvp version.
    Cheerful lack of self-preservation

  20. #20
    Quote Originally Posted by Kralljin View Post
    I think most casters are screwed if they have a Rogue with all cd's on their ass.
    Probably anything but Dk's and Dh's are screwed.

    But seriously, Warmode will sooner or later devolve into a shitfest between classes that can stand their ground in 1v1 PvP and small organized groups going round and killing people.

    If you play a class that is not good against Rogue, Dh or Dk and don't intent to group up everytime you go out to do WQ's, it's better to turn off Warmode, not worth the hassle.
    Most people will be screwed vs another player with all their cooldowns or at a lower HP after taking on a bunch of mobs or whatever, that's a moot point, it's also a risk you take by enabling War Mode. Some classes fair better vs others 1v1, and it has never been balanced that way either. You enable War Mode for the fun, the thrill, the ganking, the "always on your toes" feeling. Don't want it, don't enable it, pretend it's not there just like the old servers.

    War Mode is basically just like being on a PvP server anyway, if people didn't play it before, they probably won't now. It's a choice for a reason.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •