Originally Posted by
Ashtricks
So you decide to join the dungeon Que in beta, to test the "amazing" new changes. Finally after the long wait, you and four more like minded join the instance.
1st Trash pack - 2 dps dead , 2nd pack- again dps and healer dead, 3rd pack same again , 4th, 5th.....till the second boss, we needed to repair...
So, you communicate with your tank to see what's going on? Fellow tank guy links you the wowhead link about the threat changes.....
You read it! And as you read you realize that...in order for your fellow tankadin(in this case or any other tank in the matter) to build a decent AoE threat value.... it needs 5 FREAKING GLOBAL COOLDOWNS.....5 to 6 CANCEROUS seconds where you as a dps...should just WAIT!!!
And then you set off to start your own "slow to death" rotation and gameplay....while in the meanwhile you "pray" , that your tank won't get GCD locked mid fight and loose aggro.
It seems to me, that game developers , in order to "bump" or "boost" the life expectancy of their poor designs and the noncompetitive game content... oblige and condemn us to play as slow as a sloth.
First, by locking down your flow of the game through the "new" GCD system.
And second....since yesterday, they also decided to change the threat generation-preservation mechanism, to a "Burning Crusade" experience...making the game SLOOOWW....LIKE 12-13 years ago slow, where it was the case for a ton of classes, that they should actually stop casting and wait....just to avoid overaggro.
Back then , they used to say that the flow of the game was restricted due to technical issues concerning the game's engine and the servers. But today , they decided to throw in your face a 13 year old game design......without excuses.
I 've been playing the game for a very long time.....I ve been a raider since the original Karazhan /gruul's lair era.....up till now. I object the fact, to be forced fed 15 year old gameplay as "new" and improved....