Originally Posted by
Howlrunner
It isn't anything to do with pretending they are more important, that is again words being placed into a mouth.
It is the tanks role, and by rushing ahead, or pulling more, or by causing issues extra beyond that role, you overstep the boundaries of that role, which is half the problem with WoW it seems.
DPS telling the players how to tank, tanks telling the healers they don't heal enough and suck, healers telling the DPS they aren't performing enough or doing big enough numbers. People need to basically just realise they have a specific specialised role within that dungeon, all 3 are vital if you are to progress in a timely manner efficiently, so let people just do the job they have been assigned for.
Not that hard.
But again my point stands, by having DPS rush ahead, trying to pull more, trying to push the tank to go faster because they decided to queue for a dungeon they don't have time to actually *do* (especially at launch, I mean, christ day one I had players going "GOGOGO!", evidently people aren't allowed to enjoy the content, but has to be done supremely fast...*because*), then things start to become a problem.
As always though, people will use ridiculous logic to try and explain their mentality, which is basically the WoW community in a nutshell. Everyone thinks they are important, without realising you need others to get through.
Also, not sure where you are getting the "historically tank and healer are easiest to get carried as", because in my experience in WoW, an undergeared tank or healer has always been the surest way to wipe. You can get away with a few dps not able to pull their weight, especially in a raid, but good luck having a tank that doesn't have the gear necessary to do so, they usually either die fast, or won't have the output necessary to hold aggro (this is going all the way back to Classic).
SOunds again to me like ridiculous mental gymnastics by players trying to justify being an asshole.