Hey! Psssshhht..... betas are not for testing but to create hype!
Also... "this sucks" feedback is more than enough.
People said, azerite, islands and warfronts sucked. Imagine if they removed it. Imagine how better BfA would be without these systems.
Last edited by mmocc182f786f2; 2018-09-17 at 01:40 PM.
I'll place my bets on non constructive out of the two. You don't have to filter out noise if it's not given. With an automated system like the feedback used for quests or killing rares, this is a lot more streamlined than digging through the forums for valuable feedback.
I personally think a lot of feedback gets drowned out by people which have nothing of interest to add, and instead of just adding "I agree", or "I have the same issue" people get out of control and think "FFS FIX UR FUCKING GAME" is actually going to help, while it will sooner get a thread with valuable feedback closed.
I'd be all for it if blizzard would just remove beta rights for trolls and whiners so they can focus on people providing meaningful feedback, be it through the in-game form or on the forums. Just mark their accounts for 4 years with "no beta for you" for all of those who can't stay civil. Shouldn't be too hard to Implement.
I am in no way excusing Blizzrd though, as they should have taken control of this situation on multiple fronts.
Yet it doesn't say that traits will be gameplay changing, they are saying that they (perks) will be powerful, and at least i read their example as "stacking one azerite perk will give you 10% DPS increase, like legendary bracers were".
I believe that they didn't answered the question in the way they supposed to (dunno if on purpose or not), but even on beta it was clear that most azerite perks are passive bonuses or procs we have no control over, and stuff like "your scorch increases damage of next fireblast" were obviously there to change gameplay, but at this point the don't work, because it's still not worth risking munching your Pyroblast! proc to benefit from it (in a sense of keeping buff up for case of when you'll need to fireblast later, because, obviously, you won't get a heating up proc, then say "oh, i need to get a scorch buff up", cast scorch for pitiful amount of damage and go "oops it didn't crit, i guess i'll keep spamming fireball lol"). In case of this perk it's a huge pain in the ass to balance. When casting scorch over fireball to benefit from this perk becomes viable? At 1 perk levels? At 2? At 3? Won't it make fire magi go full SoO spamming scorch all the time at 3 perks? Or we have to tune it that low that it will only provide benefit at 30% health of a target and lower (thanks to Mandatory Talent If You Don't Want To Have Less Of Your Character Than It Was In Legion).
Bottom line is that some players had too high expectations from azerite perks and got disappointed with outcome, but it was clear where they are heading with them, you have bunch of passives, some of them are good, some of them are bad, and you have an option to stack one or spread it out (well, i'm really stretching it right now since you don't have a reliable way to get azerite gear in quantities that allow that)
And i would to see an example of 340 azerite piece being better than 370 simply due to traits they have, i'm looking at it for fire mage and can't find any except extreme cases of, say, it being slightly better at 4+ mobs due it being an AoE damage perks compared to a stat buff trait
Last edited by Charge me Doctor; 2018-09-17 at 01:50 PM.
Originally Posted by Urban Dictionary
There's a difference between "I feel System XYZ is broken because (A) Logic (B) Logic (C) Logic" and "I DONT LIKE HOW BAD MY SHADOW PRIEST IS FIX IT"
We're all newbs, some are just more newbier than others.
Just a burned out hardcore raider turned casual.
I'm tired. So very tired. Can I just lay my head on your lap and fall asleep?
#TeamFuckEverything
In most cases detailed feedback is more useful however in the case of azerite, warfront, and expeditions. Just saying they suck and to remove them is sufficient.
These modes and systems actively make the game worse by existing.
Feedback was given
Feedback was not acted upon
Beta was too short
Blame execs
Actually, yes. This is a reasonable argument.
Here is reality. Blizz is cutting costs by not having sufficient testers (not unique to Blizz). They are relying on beta testing to cover that expense. However, they are ignoring feedback from that group of testers. The fact that it is harder to manage because they are not paid, quality testers was caused by them in the first place and is something that they simply need to learn to manage if they continue to insist on this cheaper route.
As for community feedback, this isn't about one person that mentioned something or another. The vast majority of the community raised their objections. Rather than take that feedback constructively, Blizz decided to dig their heels in on their decisions which led to the current state.
As for time, I'm getting tired of the argument and implied arguments. It isn't like this expansion came out 12 months after the previous expansion. And, in regards to Elemental Shaman, it isn't like there was something hidden that jumped out. From the moment you start playing with the spec, it was banged up. To quote a professor I once had, "This is intuitively obvious to even the most casual observer".
As for feedback itself, it isn't a matter of accepting every single argument as valid. But what was clear in this case (and more often than Blizz fans want to acknowledge) is that the feedback in this case was indeed valid. If you have a couple of people saying, "this is garbage", then you don't need to dig too deep; but when all of the well known players (and more) point out "this is garbage", you need to seriously dig into what they are saying.
Blizz's arrogance even shows with some of their statements acting like they just needed to more clearly communicate how the spec is secretly awesome. It doesn't even register with them that there is no chance that a game played by this many players will someone not figure out how to exploit secret awesomeness. Indeed, Blizz has to spend a lot of time stopping people from exploiting secretly awesome bugs.
And, to debunk another argument that both Blizz has brought up and others try to point out, "But we have 36 different specs to balance!". They aren't running this show with one person. In my own job I have the equivalent of 150 classes with about a dozen specs associated with each and configurations all over the place that have to be balanced against each other. I laugh at the notion that 36 specs adding up to a hundred plus things that need to be balanced is overwhelming, or even hard for a good team to manage. That is why I have the teams I have and meetings to discuss how our products, software, and configurations work together. Blizz can do this too...they choose not to for whatever reasons they have.
Isle expeditions and warfronts too similar. Features shouldve been merged some way.
The whole horde gets this thing for 3 weeks first, and now I hear they got double resets on the Arathi rares - while alliance sat in the zone for 2 weeks with nothing to do there after the first hour. Why Blizz didn't just reset it for alliance on Tuesday after a full week boggles the mind. And whatever excuse there was - it goes out the window because they did just that for the horde.
Having our player base do our beta equals = everyone just treats it like a free preview of a game - these people are not testers or developers.
This has been a shit xpac in just the first month. But FUCK it has been doubly shit if you are an alliance player.
I gave detailed feedback on lots of things in the beta.
What annoys me is I put bug reports in about quests, no big game changing things, just single quests and they wernt fixed.
As someone who was in alpha and beta, I can tell you that my feedback, at least, was very detailed. No, they didn't fix most of it, but that's Blizzard these days, apparently. And that's why this is the first time since Vanilla that I didn't even bother buying a copy.
How joyous to be in such a place! Where phishing is not only allowed, it is encouraged!
I didn't play BFA beta, but I can tell you with 100% certainty that I reported bugs in the Legion beta, (Including a step by step guide of how to reproduce said bugs.) and months later those bugs were still around on live.
So I don't think Blizzard listens to any beta feedback, regardless of the subject or how much detail there is. I'm convinced all player reports in beta just go straight into the trash can.