Because you had good RNG? Having one chance a week from various things isn't farming an item. You don't farm a raid multiple times a day/week, nor do you farm a weekly cache.
The more you post the more I think you have an incredibly twisted view on various things in this game, to say the least. Although that isn't an unfair conclusion for somebody who began this thread by white knighting a system that even Blizzard admitted to being flawed.
Last edited by Seramore; 2018-09-17 at 07:17 PM.
Originally Posted by Bigbazz
It's not "fun" it's just something to do.
Game play is fun to me. So as long as I'm having fun just playing the game, I will find different things in the game to do to experience the game play. I don't find WoW's game play alone to be deep or fun enough to warrant spending hours and hours and hours farming the same content for a chance at a piece of gear that will have very little effect on my game play.
I find it fun to be with friends, talking, laughing, working through content and having a good time. THAT'S fun.
Yes and no. They are basically what you get by tossing tier-set bonuses and the netherlight crucible in a blender. A system with a few interesting and gameplay altering bonuses, buried beneath a mountain of uninspired passive junk. On top of that, so many traits are balanced absolutely terribly, meaning the passive boring stuff is often the best choice.
The system itself is not the terrible part. It's the implementation of it. From Legion to BfA, they've effectively removed three systems with varying degrees of gameplay impact (set bonuses, legandaries and artifacts), and replaced them with one: The slightly improved netherlight crucible. We got to keep the arguably most boring system from Legion, with a few sprinkles on top.
So what? What matters right now, is how the system works now, not how it's going to be in 8.1, 8.2, 8.3 or whatever. This mentality of "just wait, it'll get better later", is part of the reason why this system is so half-assed right now. If we have to wait for say 8.3 for the expansion to be good, then why even bother playing it at release?
That's all fine and dandy. Right until you get 340 in all three slots (which isn't even remotely hard by the way). At that point your options for getting better azerite items, narrows significantly. As it is right now, my options are as follows: Raids, weekly mythic+ chest and weekly pvp cache. Notice how two of these three options are "do a very small amount of work on reset and then wait a week for the slot machine". It's not exactly riveting gameplay.
Welp...once i got them i got a release of dopamine in my brain. So that was fun
You are addicted to gameplay. Me too, i love PvP. Random Battlegrounds and world pvp to be exact.
But im also addicted to customization.
And Azerite traits ARE good customization and fun for me.
Its fun being the best demon hunter on the battleground because i have x3 revolving blades.
Its fun having the best azerite traits for AoE cleave.
Customization is back.........for some classes. FOR SOME CLASSES because the system was badly implemented. I know
Shadow priest got butt fuked and several others.
The cringe..
You're making a post, with a statement that you don't believe in, purely because you're hoping someone at Blizzard sees this, and somehow respects you for it? Stop trolling.
Ion even said himself that there are flaws in Azerite..
It makes no sense why the set options don't present rotational choices, rather than just being varying degrees of dps increases.
Pokemon FC: 4425-2708-3610
I received a day one ORAS demo code. I am a chosen one.
You keep constantly throwing around the term "customisation" but at least from those 2 statements you don't seem to understand what i actually means. What you describe there is is picking the highest simming trait for whatever combat type you're facing at the moment. That is neither choice nor customisation. what you're describing there is being the most efficient, optimisation if you will or ... *gasps* min-maxing.
on a side note ... guess what, you can't do any of that in m+
The only thing fine with this system is the fact that it's the same for everyone with no alternatives (read: secondary stats) and everyone must endure.
Honestly if they just change how we acquire the pieces because as of now your only chance to get a higher piece than a 340 is to do the weekly mythic+ and pray or do the raid which honestly as a rogue the traits aren't that great. They also need to work on the traits themselves right now the only incentive to equip a raid piece is the stacking weekly bonus other than that... its kinda boring.
the fact Ion actually used one of his first public addresses on the subject
says a lot. suspect they already knew this might happen given the beta feedback
and its clear BFA needed more time (which they didnt have)
Really can see it getting a massive reworking. Right at this moment is this a system
thats going to work for the next two years.
You are right. Whinners will be whinners. Did it need rebalance? Of course. But, that is a minor issue (especially when you remember how secondaries were out of control in Legion).
I have said it before and will say again. If you hate BfA or think it's terrible because you think islands are boring, warfronts are boring and azerite traits aren't all tuned, the problem isn't the game, it's you.
PSA: Bait threads are getting old.
Scheduled weekly maintenance caught me by surprise.