Originally Posted by
Curnivore
And it's literally identical as a base game. I started a blood elf monk and tanked one 5man; sure that's not the "full game" by any chance, but, it is enough to show
a) The basic gameplay is identical
b) The graphics from TBC levels are still ancient and very aged, unless you mean TBC has yet to be updated which is true... tbc and wotlk, even cata have not been touched...
c) Not even the UI has changed
I mean, this game is now almost 15 years old and the technologies it has are almost 100% identical with whatever it had around WoTK. Vanilla was totally buggy and TBC was "almost there", and Cata polished the questing code but apart from that almost nothing changes on the base game.
It's as if Development in this game nowadays is 90% on dungeon design, inventing abilities for end-game and tweaking abilities for end-game.
Non-end-game is extremely important. Admit it, most of the fun many end-game players have nowadays, is when they level an alt.