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  1. #21
    Quote Originally Posted by nyeh View Post
    like its just simple. since they are shit at balancing racials, pvpers loved the flexibility of EMFH as well as stoneform and escape artist etc and just all went alliance. some people say the racials didn't matter that much, but i pretty much want to kick ion hazzikostas in the dick every time i play a blood elf and realize arcane torrent is on GCD. and that's how I feel about that subject.

    and horde players, well, their racials were OP for PvE. so naturally people just played horde for pve. this, somehow unforseeably, also strongly suggests they are some hardcore questing rep grinding mother fuckers who spend the majority of their time out in the world progressing their character. not by choice as i am sure many angry forum posters would effortlessly confess, but the point stands. the alliance players however... their pve ranks are in the minority and the pvp players just queue for arena/bgs from a capital city.

    you know why i keep WM on? because holy fucking goddamn batman doing a flip butt ass naked on jetskis, i can use heroic leap twice before it goes on cooldown. extra dope abilities = dope asf. fuck it lil niggas, kick rocks. u gonna have to farm me to make me turn that shit off. but for pve players, it's just a bonus especially when they have no incentive to turn it off.

    i didnt really think it was that bad until i stumbled upon a WQ to get a random 340 azerite item since for some fucking reason i am all 340+ besides the ilvl 300 helmet I have been wearing since level 113 and when i get there to try to do the quest i legit get farmed and ganked for an hour by tons of horde players. always in groups, never alone. literally anywhere from 5-15 people rushing in to kill this npc every 2 minutes.. in a lot of cases i think people exaggerate it, but in the worst cases you can't even call the whining hyperbole.
    haha, I can legit relate to everything youre saying, im not a constant forum poster so I'm playing the game (instead of staying here making tilfoil hat theories) and everything you said is truth.

    im a pvp player main horde with alliance alts, but since my alt is duelist im high ilvl (like 365). I have to turn off warmode, as a disc priest, to do WQs because the ratio is like 95-5 so if a guy jumps on me, in about 20 secs I'll have 5+ ppl on me
    sure people group up in alliance too to do ganking, but in general they aren't just randomly out there in the world and randomly sighting a free 5-man HK wandering about

  2. #22
    Zappy Boi stan Checkt's Avatar
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    Quote Originally Posted by Shalaator View Post
    What?

    I got both my tours of duty in Vol'dun and Drustvar camping horde hubs with a bounty on me. Btw I do this regularly every day...
    There's no way I'd be getting my Call of Duty achieves in a span of two days if alliance couldn't hold it's on in Warmode.

    Here's some Drustvar screenshots of two of my groups camping their hub while I have assassin and bounty on me. We had two 20+man horde raids on farm (+countless enemy guards) at the same time with just 30 people (both raids hit us from opposite sides on the slope leading to their hub).





    .....fake news....

  3. #23
    So everytime I get killed by Alliance players running in a mob I should complain about it being unbalanced?

    It just depends on where you are and if you've got your own back up.

  4. #24
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    Quote Originally Posted by Dagnizzle View Post
    The main issue is that it hasn't been addressed and therefore the issue is snowballing.

    I'm outnumbered probably 50 to 1 on my server. Sometimes getting into a dungeon (for some people in my party) is only possible by corpse running because there are 40 Horde outside. Doing WQs takes 30 mins because i have to wait for 8 separate groups of Horde to finish their quest first....and even then you have to burn the mob down and pop CDs and then hope you get the kill.

    I love a good scrap but being outnumbered 50 to 1 just isn't fun and ultimately just wastes your time. More and more Alliance are turning it off and so the imbalance becomes worse and worse each week because there's no point in them having it on.

    Shame really. I do enjoy killing you dishonourable scum....

    - - - Updated - - -




    They should limit it and introduce a queue system IMO. Pretty much the only way to fix it at this stage. That or introduce a much bigger bonus for the Alliance.
    They already do limit it. It will put horde in a new shard if there's too many in one. Half a dozen times I'll be running around solo and suddenly phase into a new shard as it balances and a couple NPCS pop on me. Or better yet I shard into an alliance group.

    The first week the balancing protection wasn't there. Blizzard has since hotfixed that issue where people could dominate the zone by using multiple raid groups and pulling people into 1 shard. That's fixed.
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  5. #25
    Warmode is sharded, isn't it ?

  6. #26
    Immortal Tharkkun's Avatar
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    Quote Originally Posted by nyeh View Post
    like its just simple. since they are shit at balancing racials, pvpers loved the flexibility of EMFH as well as stoneform and escape artist etc and just all went alliance. some people say the racials didn't matter that much, but i pretty much want to kick ion hazzikostas in the dick every time i play a blood elf and realize arcane torrent is on GCD. and that's how I feel about that subject.

    and horde players, well, their racials were OP for PvE. so naturally people just played horde for pve. this, somehow unforseeably, also strongly suggests they are some hardcore questing rep grinding mother fuckers who spend the majority of their time out in the world progressing their character. not by choice as i am sure many angry forum posters would effortlessly confess, but the point stands. the alliance players however... their pve ranks are in the minority and the pvp players just queue for arena/bgs from a capital city.

    you know why i keep WM on? because holy fucking goddamn batman doing a flip butt ass naked on jetskis, i can use heroic leap twice before it goes on cooldown. extra dope abilities = dope asf. fuck it lil niggas, kick rocks. u gonna have to farm me to make me turn that shit off. but for pve players, it's just a bonus especially when they have no incentive to turn it off.

    i didnt really think it was that bad until i stumbled upon a WQ to get a random 340 azerite item since for some fucking reason i am all 340+ besides the ilvl 300 helmet I have been wearing since level 113 and when i get there to try to do the quest i legit get farmed and ganked for an hour by tons of horde players. always in groups, never alone. literally anywhere from 5-15 people rushing in to kill this npc every 2 minutes.. in a lot of cases i think people exaggerate it, but in the worst cases you can't even call the whining hyperbole.
    My low/med pop server had like an 80-1 horde/alliance balance and I rarely if ever saw any alliance. Now I run into them all the time. If you're turning off warmode because you were ganked then run with a group. Otherwise that's how world PVP works. Fights are never fair. They are never on your terms unless you initiate the conflict.

    Azerite dailies for champions is the #1 most farmed spot in the game.

    - - - Updated - - -

    Quote Originally Posted by Schmilblick View Post
    Warmode is sharded, isn't it ?
    Yup. I rarely if ever can find someone from my own guild in a zone unless I group with them.
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  7. #27
    BTW, I Need an advice from ALLIANCE PvP EU players, which server is more active, Silvermoon or Ravencrest ?

  8. #28
    Quote Originally Posted by Kagthul View Post
    Its an entirely player created issue. Theres quite literally nothing Blizzard can do to “fix” it.

    Populations are roughly equal (depending on region, but its always somewhere in the 52/48 range) in terms of total max level players, so if Alliance just arent turning on War Mode there is literally nothing Blizzard can do.
    they can balance racials

  9. #29
    Quote Originally Posted by Shalaator View Post
    I see good enough to put out 6 million healing in 14 mins in a rbg.

    Good for ya......way off topic but great

  10. #30
    Not gonna lie, Warmode as alliance really does suck. I don't play with many groups, but I can tend to hold my own in 1v1's or 1v2's at times. But that doesn't happen. You'll run into 1 horde, then 3 more, then 5 more. There's not much Blizz can do about it to level the playing fields, but damn... Have to play horde if you want to PvP in the open world. And all my 120's are Alliance. Like god damn. GL trying to do an azerite empowerment WQ on the weekend, lmao.

    So, you say just turn off Warmode. That would be a solution, but I'd rather go farm Oaks in fucking runescape instead of that boredom. But why is it that I **NEVER** see any alliance groups? But everywhere you look, there's horde grouped. Don't get it.

    I do wonder how Warmode really works. You would think that if 100 people have Warmode on in a zone, but only 13 alliance, you'd allow 13 people with warmode onto that "server" and send the other 87 to another server. All the way until there's some kind of balance. Why can't it be that way? :/

  11. #31
    Quote Originally Posted by Schmilblick View Post
    Warmode is sharded, isn't it ?

    It's supposed to be single shard...but it's obviously not, as switching between LFG world PvP groups clearly demonstrates

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