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  1. #101
    Quote Originally Posted by Euroguy View Post
    Uldir is range favoured how?
    Have you seen the top dps? All melee except Affli
    have you seen actual raid comps on the top kills?

    all affli except a few melee

    if melees didnt do more dps than casters noone would take any of them to raids.

    even with them topping the meters t hey barely take a few to any given kill on the final bosses

  2. #102
    Quote Originally Posted by egeszsegere View Post
    I feel like we miss some unique utility.
    we bring nothing to the table, that other classes cant do just as well, or better.
    before our dps nerfs, we could rely on our top dps.
    but now i cant see any reason why we should be in a raid, except for being a decent player.
    im not complaining about our dps nerfs, our dmg is fine. but some sorta unique utility instead, would be nice, imo.
    rogues are killers, they're not paladins nor shamans to buff and protect the group

    after you get whatever buffs/utility you need you stack rogues, that's how it goes

    besides big damage needs no introductions nor explanations, especially when paired with crazy survivability

  3. #103
    Quote Originally Posted by Cyanu View Post
    rogues are killers, they're not paladins nor shamans to buff and protect the group

    after you get whatever buffs/utility you need you stack rogues, that's how it goes

    besides big damage needs no introductions nor explanations, especially when paired with crazy survivability
    nobody is stacking rogues though

    at most they take 2 to kills and a lot of guilds took zero (like method) to mythrax and ghuun

  4. #104
    I feel like its generally the otherway around, why bring anything other then a rogue? The answer to that is generally one 'little' buff like battleshout, which could also be brought by a prot warrior in that specific case.

  5. #105
    Bloodsail Admiral Firatha's Avatar
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    Quote Originally Posted by egeszsegere View Post
    any class/spec will look op if the best strat is to allow them, and only them, to aoe the entire fight.
    I have no idea what I am talking about the post.
    My rogue RIP 2004-2019
    Quote Originally Posted by Doctor Amadeus View Post
    No they don’t learn and evidence suggests that. Behavior also doesn’t change and if there is any hope of learning behavior has to change.

    Not meaningless declarations easy to say after he regrets offering up evidence he’s a racist.

  6. #106
    Quote Originally Posted by egeszsegere View Post
    I feel like we miss some unique utility.
    Not sure if serious...

  7. #107
    Quote Originally Posted by dlld View Post
    I feel like its generally the otherway around, why bring anything other then a rogue? The answer to that is generally one 'little' buff like battleshout, which could also be brought by a prot warrior in that specific case.
    lol prot warriors, they dotn even exist anymore

    you bring a DH for the mandatory 5% buff, darkness and massive dps
    you bring a warrior for the bonkers execute damage and the AP shout
    you bring a WW for insane burst damage and mobility (and the 5% phys buff but tank monks put that up anyway altough it's good on stuff like fetid where tanks cant hit adds)
    you bring a frost DK for grip and their massive dps
    you bring rogue for good dps and survivability

    and you bring enha so you have a blue bar on your raidframe.

  8. #108
    Quote Originally Posted by Kralljin View Post
    While i agree with the message, but the comparison is awful.
    Because in your comparison, you elected the OP as "Rogue President" that basically represents the rogue community on all matters.
    I have to admit, I didn't plan out the comparison in details..

    But I'm happy you got the message despite of the comparison. I just hate when one guy is a bit ignorant about something and then suddenly people think that all Rogues in the whole world are complaining about the class. No.. it's ONE GUY ONE GUY ONE GUY!!!! Sorry for caps

  9. #109
    Quote Originally Posted by Alcsaar View Post
    I find this hillarious considering if you look at the top 10 specs for mythic uldir melee makes up 8 of them, including the top 7 being melee. (Affliction 8th, Marksmanship 10th)

    But yea...ranged favoured... Kappa
    That's not how this works, that not how any of this works. you could have 1 frost dk in the group, rest being ranged, if that one dk tops the charts, would you say it's a melee favored encounter? the fact is, for most of the bosses, you can only bring few melees, where as the only down side in bringing ranged is that melees just plain do more damage. With so many spread mechanics around, it's not in any way practical to bring more of the classes that do the most dps.

  10. #110
    Quote Originally Posted by Firatha View Post
    I have no idea what I am talking about the post.
    he's right though

    the strategy for that fight is to allow sub rogues to cheese the shit out of it. nobody else does any AOE just the sub rogues and they push it all into the boss.
    it's not a realistic scenario in any other fight ever. it's a massive massive outlier.

  11. #111
    Quote Originally Posted by egeszsegere View Post
    any class/spec will look op if the best strat is to allow them, and only them, to aoe the entire fight.
    That's certainly true, which is why I posted boss damage only.

  12. #112
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    Quote Originally Posted by egeszsegere View Post
    any class/spec will look op if the best strat is to allow them, and only them, to aoe the entire fight.
    I remember this when Devai (Paragon) was streaming back then, they had only 1 guy AOEing the trash at Galakras, they changed the 1 guy every week lol so everybody could rock the meters.

  13. #113
    Quote Originally Posted by clinophobia View Post
    I remember this when Devai (Paragon) was streaming back then, they had only 1 guy AOEing the trash at Galakras, they changed the 1 guy every week lol so everybody could rock the meters.
    Sure, that's how you pad damage for logs.
    Obviously that's not what you do for progression.
    FWIW this is the damage on little adds:
    As you can see, rogues weren't "the only class allowed to AoE adds", that would mean nothing. They just destroyed the boss and priority adds (I only posted boss damage in the original post, not overall damage).

  14. #114
    Quote Originally Posted by Euroguy View Post
    Uldir is range favoured how?
    Have you seen the top dps? All melee except Affli
    The actual fights favor ranged, yes, just like basically every fight in WoW history. Taloc favors ranged because they don't need to worry about the add dropping blood pools in the elevator phase, so they're less of a strain on the healers. Zek'voz is ranged favored because they can be spread at all times for the eye beam and can just turn around and hit any add they want to. Fetid is ranged favored because again, they can pretty much just turn around to hit their add. Mythrax and G'huun are both heavily ranged favored because ranged can spread out over a much larger area to avoid splash damage.
    There's a reason comps for all fights apart from Zul are basically: all the buff classes(mage, warrior, priest, DH, monk), only 2 of which take up melee slots(DH and warrior), maybe a rogue or 2, then fill with hunters/locks. The cap on how many melee you can fit into melee range is just very low on a lot of fights. You have 2 tanks and 2-3 mandatory melee for buffs, which leaves maybe 2-3 more spots for melees(if you're lucky), and rogue is the top class to fill those spots with unless you need a DK for grip.
    Last edited by Tradu; 2018-10-01 at 08:20 AM.
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  15. #115
    Deleted
    You muppets. Why are you still feeding it?

    Jeeeez, he must be having a feast!

  16. #116
    Quote Originally Posted by shaunika123 View Post
    nobody is stacking rogues though

    at most they take 2 to kills and a lot of guilds took zero (like method) to mythrax and ghuun
    what happens in a single boss is irrelevant in the long run, historically rogues have been top or near the top in dmg meters and are among the most stacked mellee classes in this game from vanila till today

  17. #117
    Quote Originally Posted by Cyanu View Post
    what happens in a single boss is irrelevant in the long run, historically rogues have been top or near the top in dmg meters and are among the most stacked mellee classes in this game from vanila till today
    it doesnt matter what happened in the past we're talking about now
    rogue utility has been heavily cut in BFA
    and other melee utility got buffed A LOT

    unless our damage gets buffed to be rank1 again like it was at the start of BFA before all the nerfs

    we wont be stacked on any raids this expac(unless we get a zul 2.0)

    that's not to say we'll be shit we're pretty much fine, but this is the weakest rogues have been in a very long time.

    it's also not one boss

    it's the two final bosses of the current raid
    and those two bosses are more important than the 6 before
    Last edited by shaunika123; 2018-10-01 at 08:52 PM.

  18. #118
    Quote Originally Posted by shaunika123 View Post
    it doesnt matter what happened in the past we're talking about now
    rogue utility has been heavily cut in BFA
    and other melee utility got buffed A LOT

    unless our damage gets buffed to be rank1 again like it was at the start of BFA before all the nerfs

    we wont be stacked on any raids this expac(unless we get a zul 2.0)

    that's not to say we'll be shit we're pretty much fine, but this is the weakest rogues have been in a very long time.

    it's also not one boss

    it's the two final bosses of the current raid
    and those two bosses are more important than the 6 before
    Yeah man welcome to the club of balanced classes, enjoy your stay.

    Unlucky that you're not broken OP like you were the previous 20 tiers, very unfortunate indeed. What will rogues do now without 3 min cd cheat death, 1.5 min cd Cloak and on demand 50% DR from AoE. Not to mention cheesing mechanics with vanish on top of that.

    On the other hand, you are still broken as fuck in pvp, you can play that if you want. Otherwise reroll and don't complain

  19. #119
    We are good for a lot of things, one would be we cant die, and the fact we do a shit ton of dmg

  20. #120
    Quote Originally Posted by Lazel View Post
    Yeah man welcome to the club of balanced classes, enjoy your stay.

    Unlucky that you're not broken OP like you were the previous 20 tiers, very unfortunate indeed. What will rogues do now without 3 min cd cheat death, 1.5 min cd Cloak and on demand 50% DR from AoE. Not to mention cheesing mechanics with vanish on top of that.

    On the other hand, you are still broken as fuck in pvp, you can play that if you want. Otherwise reroll and don't complain

    people still think rogues are broken in pvp? FeelsBAD

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