I'm not picking up what you're putting down by this. Yes it was prior to classic announcement when they had that visit, which I now assume was entirely about Blizzard wanting to do a classic server.
So my statement is still accurate: it isn't far fetched that a couple people from the Noz team are now employed by Blizzard to work on classic.
1) Blizz entertains the idea of a classic server
2) Blizz invites some Noz people over
3) Blizz announces classic
4) A couple Noz people are working on it.
It's been several yeas since any Blizzard people had worked on the old version of the game so it is entirely plausible that people who were working on pirated versions would be hired to help facilitate re-creating the old version. Hell, they could have even got a lot of the old code from these people for all we know.
What I am saying is I doubt there's any correlation. Blizzard opened positions and people, including some from Noz applied, and Blizzard hired the candidates that they wanted... a couple being people from Noz. I doubt they went out of their way to specifically ensure that people from Noz applied... at best they probably gave them a heads up on the job openings prior to publically announcing them.
Former Nost devs telling Blizzard how to make their own game authentic. BUHAHAHAHAHA
It was reported on last year that Blizzard approached 2 French programmers affiliated with the PS server promoted by Mark Kern. (Silly we can't mention the name).
Very (VERY!) few currently at Blizzard were actually involved with Vanilla. The few there have long forgotten shit from 14 years ago. Their guesswork is worse than those familiar with Vanilla. When integrating the modules, I can see a valid reason for authenticity appraisal. Because it's not a simple game of flipping a switch, as Blizzard stated. Much can potentially change.
Those 2 French programmers know more about Classic than Blizzard staff.
Any word on if they will be using the old animations for things as well?
Stains on the carpet and stains on the memory
Songs about happiness murmured in dreams
When we both of us knew how the end always is...
No they do not. That was my point. Those 2 French programmers:
1) Were working entirely based on guesswork. That is literally the only thing they have serious experience with for Vanilla wow, is guesswork to fill in the gaps in information not readily available outside of Blizzard.
2) Have absolutely zero experience with the modern client and server systems, and with the updated coding techniques Blizzard uses with the modern systems and is translating Vanilla to for Classic
Blizzard isn't doing guesswork. Most of what those PS devs spend their time doing is filling in holes that Blizzard already has real values for because they have infinitely more access to original server code, original client code in no doubt multiple states, patches, PTR versions, etc, as well as access to things like internal patch notes with more specifics and other details that were never seen by the public. That's why there is no reason to bring them on, and certainly no reason to bring them on to appraise authenticity, the thing that private servers completely lack because they are entirely built on vague guesswork.
In essence: There is literally nothing that those devs have had access to in terms of knowledge about Vanilla, that Blizzard do not have better access to. And Blizzard has significantly better access to a great deal of information they did not have access to. How do you think that they'd know more when they, objectively, do not have access to any information about Vanilla that Blizzard doesn't have more access to?
They don't know more.
authenticity in this case is not meant in like knowing the correct code. from the mouth of the german source its more about ensuring the "vanilla feeling" is made sure of. That the game feels authentic to the player down the road. That a warrior has a difficult leveling experience. that a mage has to drink after 5 spells and so on. that stuff. not so much, how it's actually achieved in the code.
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If classic comes out next year then great. Can't wait.
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Probably on April 1.
Last edited by Maudib; 2018-10-12 at 07:06 PM.
I would've thought it to just be connected with retail/live subscription, and launch on the anniversary of 2019.
FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..