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  1. #1
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    Progression Today compared to Vanilla

    (a friend of mine gave me this speech and i would like to share)

    Today's progression is when you aquire an upgrade epic item. Pretty simple right? But i feel like this system alienates all the other activities ingame.
    Its a pretty strange feeling dont you think?
    Today you consider ALL other activities to be...a waste of time if you are not receiving an upgrade epic item.

    Jumping to Vanilla (dont ask me how i know this )
    I feel like progression was...everything we did even if you did not received an upgrade. It was a different feeling.

    Lets look at Timmy's gameplay sessions:

    Monday: All day spent leveling
    Tuesday: Decided to make a group for a dungeon. Did not receive any loot
    Wednesday: Decided to level up his profession all day instead of leveling.
    Thursday: He was distracted all session by the enemy faction on his PvP server
    Friday: He spent the whole day attuning for Onyxia
    Saturday: Raided Molten Core and received no epic...but earned enough DKP's for a next time
    Sunday: Farmed fire resistance gear for Ragnaros encounter

    -------

    A player today would look at the entire week of Timmy and say: "You didnt do crap the entire week bro"
    But for Timmy...he was progressing the entire week! Even though he didnt receive a single epic!

    Isnt it...interesting? How "progression" changed this much with time.

    Progression today is receiving epics at certain days of the week.
    Progression back then was...everything you did?

    --------

    Community changed? Market changed? People changed? The Game changed?
    Stuff like this was acceptable back then and is not now?
    Any opinions on this?
    Last edited by mmocaf0660f03c; 2018-10-02 at 08:26 PM.

  2. #2
    The Undying Lochton's Avatar
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    Quote Originally Posted by Shadowpunkz View Post
    Today's progression is when you aquire an upgrade epic item. Pretty simple right? But i feel like this system alienates all the other activities ingame.
    Its a pretty strange feeling dont you think?
    Today you consider ALL other activities to be...a waste of time if you are not receiving an upgrade epic item.

    Jumping to Vanilla (dont ask me how i know this )
    I feel like progression was...everything we did even if you did not received an upgrade. It was a different feeling.

    Lets look at Timmy's gameplay sessions:

    Monday: All day spent leveling
    Tuesday: Decided to make a group for a dungeon. Did not receive any loot
    Wednesday: Decided to level up his profession all day instead of leveling.
    Thursday: He was distracted all session by the enemy faction on his PvP server
    Friday: He spent the whole day attuning for Onyxia
    Saturday: Raided Molten Core and received no epic...but earned enough DKP's for a next time
    Sunday: Farmed fire resistance gear for Ragnaros encounter

    -------

    A player today would look at the entire week of Timmy and say: "You didnt do crap the entire week bro"
    But for Timmy...he was progressing the entire week! Even though he didnt receive a single epic!

    Isnt it...interesting? How "progression" changed this much with time.

    Progression today is receiving epics at certain days of the week.
    Progression back then was...everything you did?

    --------

    Community changed? Market changed? People changed? The Game changed?
    Stuff like this was acceptable back then and is not now?
    Any opinions on this?
    Sorry, Timmy's schedule isn't enough to compare to classic/vanilla. You're missing a part where Timmy is gathering materiels/reagents for raiding. As well, multiple days of raiding attempts, not just one day. (At least for us).

    Nowadays we have it much easier in preparation but don't let that get you high hopes, doesn't mean it was better. Classic raiding was not healthy if you were trying to have a job/family going too while being aiming for the race.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  3. #3
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    Quote Originally Posted by Gehco View Post
    Sorry, Timmy's schedule isn't enough to compare to classic/vanilla. You're missing a part where Timmy is gathering materiels/reagents for raiding. As well, multiple days of raiding attempts, not just one day. (At least for us).

    Nowadays we have it much easier in preparation but don't let that get you high hopes, doesn't mean it was better. Classic raiding was not healthy if you were trying to have a job/family going too while being aiming for the race.
    Even i admit i nowadays get bored if i dont receive a epic upgrade the entire week.
    Heck, i even consider everything else apart from gearing...doing nothing.
    So i have also become a player of today.

    I got a complete different feeling from playing Vanilla. Its really strange.

    Raiding was not healthy in Vanilla? Agreed. Consumes a lot of hours.

  4. #4
    Quote Originally Posted by Shadowpunkz View Post
    Even i admit i nowadays get bored if i dont receive a epic upgrade the entire week.
    Heck, i even consider everything else apart from gearing...doing nothing.
    So i have also become a player of today.

    I got a complete different feeling from playing Vanilla. Its really strange.

    Raiding was not healthy in Vanilla? Agreed. Consumes a lot of hours.
    You didn't play Vanilla.

  5. #5
    The Undying Lochton's Avatar
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    Quote Originally Posted by Shadowpunkz View Post
    Even i admit i nowadays get bored if i dont receive a epic upgrade the entire week.
    Heck, i even consider everything else apart from gearing...doing nothing.
    So i have also become a player of today.

    I got a complete different feeling from playing Vanilla. Its really strange.

    Raiding was not healthy in Vanilla? Agreed. Consumes a lot of hours.
    Honestly, if I could, I would GLADLY trade half the hours I used for raiding in classic. Especially the part of wanting to be a warlock, then realizing that you had to be online EARLIER than others so that you were prepared with shards.
    FOMO: "Fear Of Missing Out", also commonly known as people with a mental issue of managing time and activities, many expecting others to fit into their schedule so they don't miss out on things to come. If FOMO becomes a problem for you, do seek help, it can be a very unhealthy lifestyle..

  6. #6
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    Quote Originally Posted by Hitei View Post
    You didn't play Vanilla.
    I joined a friend on a p......and he told me this exact speech.
    I thought it was interesting and i agreed with him with my tiny experience (i started recently)

  7. #7
    Zappy Boi stan Checkt's Avatar
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    Yo. PM your address, and I'll mail you a journal you could write these things in.

  8. #8
    The Undying Slowpoke is a Gamer's Avatar
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    Classic everything you did was progress because once you hit 60 all you had to do was progress.

    And that's a bad thing, actually.

    60 was the worst time for WoW because your endgame options were as follows: BG with Randos for PvP ranks, which you had to do X amount of wins a week or risk losing rank, or raiding where you were expected to raid multiple nights a week, provide your own materials for the guild alchemists to make you your multiple required potions, and also keep up to date on crafted epics.





    Now I'm not gonna say that the system in Legion and BFA are good, in fact I agree that the fact you can join a dungeon and get literally no loot is a problem. But the solution is NOT to roll the clock back to 2004. The solution is to bring back freaking Justice/Valor points. It's not a dinosaur, it's not a bad system, literally that's what I'm doing at endgame in FF14 is farming their version of Justice/Valor. And every roulette I run has value because I'm getting 50-100 Tomestones just for queueing up.
    FFXIV - Maduin (Dynamis DC)

  9. #9
    The Lightbringer
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    You forgot the whole farming for two months to get enough gold for 1 mount that was kept in your bag slot

  10. #10
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    Quote Originally Posted by Checkt View Post
    Yo. PM your address, and I'll mail you a journal you could write these things in.
    I know you just want to kill me. Nice try

  11. #11
    Quote Originally Posted by Shadowpunkz View Post
    I joined a friend on a p......and he told me this exact speech.
    I thought it was interesting and i agreed with him with my tiny experience (i started recently)
    So you lied. And also your experience is based on what you heard from a friend who is also not playing Vanilla, got it.

  12. #12
    Zappy Boi stan Checkt's Avatar
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    Quote Originally Posted by Shadowpunkz View Post
    I know you just want to kill me. Nice try
    I'll even pay for a PO box, then. If it means I don't have to read thread after thread of your masturbatory musings, worth it 10fold.

  13. #13
    Quote Originally Posted by Shadowpunkz View Post
    Today's progression is when you aquire an upgrade epic item. Pretty simple right? But i feel like this system alienates all the other activities ingame.
    Its a pretty strange feeling dont you think?
    Today you consider ALL other activities to be...a waste of time if you are not receiving an upgrade epic item.

    Jumping to Vanilla (dont ask me how i know this )
    I feel like progression was...everything we did even if you did not received an upgrade. It was a different feeling.

    Lets look at Timmy's gameplay sessions:

    Monday: All day spent leveling
    Tuesday: Decided to make a group for a dungeon. Did not receive any loot
    Wednesday: Decided to level up his profession all day instead of leveling.
    Thursday: He was distracted all session by the enemy faction on his PvP server
    Friday: He spent the whole day attuning for Onyxia
    Saturday: Raided Molten Core and received no epic...but earned enough DKP's for a next time
    Sunday: Farmed fire resistance gear for Ragnaros encounter

    -------

    A player today would look at the entire week of Timmy and say: "You didnt do crap the entire week bro"
    But for Timmy...he was progressing the entire week! Even though he didnt receive a single epic!

    Isnt it...interesting? How "progression" changed this much with time.

    Progression today is receiving epics at certain days of the week.
    Progression back then was...everything you did?

    --------

    Community changed? Market changed? People changed? The Game changed?
    Stuff like this was acceptable back then and is not now?
    Any opinions on this?
    That's just perspective. I still feel like I progressed if I finish the warcampaign and unlock the mythic dungeon, or just max out my profession. I don't need to get an item to feel like I progressed*. Obviously it's the most obvious hint of progression, but I don't see it as the only way to progress.

  14. #14
    I am Murloc! Asrialol's Avatar
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    Of course OP is from a private server.

    The game at its core isn't so different now compared to Vanilla. The one tingt that has changed everything is the community. Back then, there was one. Now, it's just trash talking, memes and bs 24/7.
    Hi

  15. #15
    Quote Originally Posted by Slowpoke is a Gamer View Post
    Classic everything you did was progress because once you hit 60 all you had to do was progress.

    And that's a bad thing, actually.

    60 was the worst time for WoW because your endgame options were as follows: BG with Randos for PvP ranks, which you had to do X amount of wins a week or risk losing rank, or raiding where you were expected to raid multiple nights a week, provide your own materials for the guild alchemists to make you your multiple required potions, and also keep up to date on crafted epics.





    Now I'm not gonna say that the system in Legion and BFA are good, in fact I agree that the fact you can join a dungeon and get literally no loot is a problem. But the solution is NOT to roll the clock back to 2004. The solution is to bring back freaking Justice/Valor points. It's not a dinosaur, it's not a bad system, literally that's what I'm doing at endgame in FF14 is farming their version of Justice/Valor. And every roulette I run has value because I'm getting 50-100 Tomestones just for queueing up.
    YES! Bring back Justice/valor system. It was great. Sucks they removed it, never understood why.

  16. #16
    Deleted
    Quote Originally Posted by Checkt View Post
    I'll even pay for a PO box, then. If it means I don't have to read thread after thread of your masturbatory musings, worth it 10fold.
    You can put me on ignore list in MMO-C
    I know i am stupid and im sorry.
    I make a lot of threads...because im a lonely person.

    I will try spending the next days without making any threads. Im sorry

  17. #17
    Deleted
    That's some real rose tinted spectacles bullshit you've got going there if you think doing anything and everything felt like progression in Vanilla.

    You should add stuff like spent 4 hours trying to fill a UBRS group only for 2 people to leave just as you filled the last couple of slots, one of them was the only person in the group with a key.

    I also had numerous dungeon groups fall apart because people insisted the last spot would be a warlock for summons and then lo and behold no one else could be bothered to actually go to the dungeon so everyone leaves or spends the best part of an hour trying to prove who is more stubborn.

    Farming Dire Maul Tribute for weeks, doing multiple runs per day didn't feel like progression. Fortunately when Barbarous blade did drop I convinced the Paladin not to roll on it...

    Attuning for dungeons is fucking shit too, I hate questing and it doesn't demonstrate anything about your ability to perform in a raid.

    Funny how games are more engaging when you first play them, especially when it's a new genre for a lot of people...

  18. #18
    Quote Originally Posted by Asrialol View Post
    Of course OP is from a private server.

    The game at its core isn't so different now compared to Vanilla. The one tingt that has changed everything is the community. Back then, there was one. Now, it's just trash talking, memes and bs 24/7.
    You say that as if the global channels and trade chat weren't trash talking, memes, and BS 24/7 during Vanilla.

  19. #19
    The Undying Slowpoke is a Gamer's Avatar
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    Quote Originally Posted by Hitei View Post
    You say that as if the global channels and trade chat weren't trash talking, memes, and BS 24/7 during Vanilla.
    Now my memory of 2005 is foggy due to it being 13 years ago but wasn't there a time where there was no global chat channels at all? Like trade was by-city and LFG was a community-created thing rather than an official channel?

    Either way, something something barrens chat. Boom, Asrialol's argument disarmed.
    FFXIV - Maduin (Dynamis DC)

  20. #20
    Quote Originally Posted by Hitei View Post
    So you lied. And also your experience is based on what you heard from a friend who is also not playing Vanilla, got it.
    Shocker, right?
    They always told me I would miss my family... but I never miss from close range.

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