Originally Posted by
spalernTJ
RNG, within RNG. Its more complicated gambling. Every time you kill a boss, you roll a 10-sided dice. 1-7 you get no loot, 8-9 you get a normal piece of loot. Then you have #10, which should be the big jackpot, but instead of you getting your greatest luck, it turns into this: Kill boss, throw dice, hit 10.... Dice throws another dice, dice hits 1, you just got a 5 ILvL warforge. Meanwhile, bob rolls a 10, which then rolls a 6, boom, he got the same item, titanforged +20.
There are several reasons why people dislike this kind of RNG within RNG. Getting BiS is almost a statistic impossibility, and there are many raiders who wants BiS, understandably so, in a game where the main progression system revolves around gaining loot to make your char stronger, who wouldn't want the best of the best? This is a smart choice on Blizzard's end, cause when you have people that wants true Best in Slot, then they have only one choice... Play the game, forever, or until they burn out.
LFR Drops also having the chance of becoming as strong as heroic difficulty content is extremely disheartening to many people. LFR is a joke, now don't get me wrong, I understand that there are people who do not have the time, attention or will to do real raiding, but LFR is nothing but a joke in regards to difficulty. Getting drops of such a high level, in such a low level, feels bad for players who's doing harder content.
I'm gonna compare it to the Olympics to give an idea of why it pisses people off. Lets say you have a Platinum, gold, silver and bronze medal (Since there's 4 difficulties.) The mythic raiders kills a boss, and thus, they get their shiny, unique platinum medal (Highest ILvL loot,) Heroic raiders do the same, they get their gold medal. Then we have the silver guys doing normal, but, even though they didn't work as hard or as much as the heroic raiders, they're awarded a gold model too, why? Just cause. Then there's bronze, fuck it, lets throw them a platinum medal. They didn't do anything even remotely close to the difficulty of Platinum, but hey, there's not gonna be any difference in players, that'd be silly.
So you have 4 difficulties, where the lowest, can grant the same as the highest, why even bother then?