Keep in mind, too, that happy, content employees are really unlikely to reach out to youtubers and people like Kern to complain.
If i've learned anything from years (decades, really) working in the corporate/job world, that everyone's perceptions, assumptions and gripes are very situational. It's not implausible that some of the things being claimed are true - and they're not especially unique, either, in the corporate space - but a low level employee can very easily misunderstand the decisions and actions of superiors, because they're not in the meetings where things are decided, they're not in the conversation loop.
For all we know, the orders to save money could simply be they brought a new CFO in who fainted dead away at seeing the spreadsheets and tons of money being wasted on projects and parts of projects that didn't lead to anything. From an executive office perspective, that's sound business practice, but from a lower level, it's easy to see it as "ATVI took away our money pony, those dicks." That could be another reason Morhaime stepped down, he could have been the one spending money like water, throwing budgets around like candy to make everyone happy, and they were bleeding too much cash.
We don't know. So you always have to read gossip like this with a grain of salt - and keep in mind, who you talk to will show you different perspectives. You see Diablo :Immortal as an insult, but Adham sees it as a huge potential for the company.
The part that's interesting to me is the talk - if true - of Adham's new incubation team, and Stockton and others joining it to make smaller, passion projects, like a Pokeman game. There's been talk for years there's no room for advancement in Blizzard, that people needed to move up and out of the way for the younger people, and honestly? From a corporate perspective, the incubation team is a perfect solution for that. Stockton and Chilton were probably burnt out, this gives them a chance to slow down, do something they think is cool, and new people get to fill in the slots they left behind. (Which means, we could hope Ion joins the incubation team sooner rather than later)(Maybe he can do a wow themed spreadsheet program)(Or a courtroom based RPG, Orcs vs. Lawyers.)
Diablo, if any of the stuff being discussed is true, then it's starting to make more sense. It still sucks, but it's plausible. Josh leaving was a big deal. The franchise is just snakebit, it can't catch a break, and it's disappointing Wyatt is more fired up for a mobile game than a PC one. It's just been mishandled and bungled.
So, if any of this is real, and I'm always going to hold back diving in all the way, then it starts to come into focus. Blizzard grew, really fast, and their internal structures and workflows and such didn't scale the way it should have, and they're trying to address it. The company needs to grow, and that means new products, and since sales to the US/EU are in a slow decline, they went where the sales are. It's not one thing, either, it's dropping sales, their market growing older and younger players not being pulled into 20 year old franchises, their current games are pretty much as big as they're gonna be - they need new IPs, new titles, new genres, and opportunities for their devs, so they don't end up grinding the same game code for 20 years, to smaller and smaller numbers of players.
It's not as bad as the couch fainters on YouTube make it out to be - but it is bad for US/EU players, because you/we won't be getting the games we want, not anytime soon. It's a matter of perspective. I'd bet the vast majority of employees see this all as job security. "Work on a mobile game? It pays the bills! I'm in!" But, if they hadn't screwed up Diablo, if someone else had taken the helm of WoW, if Titan hadn't failed, if they'd had other new games released...maybe none of this would matter. And maybe that's why Morhaime stepped down, because he was asked to, because all of their products are dying on the vine, and he's in charge of all of it.
It's not that your disapointment isn't real, or valid. I share some of it. But what are they supposed to do? You're/I'm not buying their games. Every time a tryhard sneers at a "casual" to "just quit", that's potentially one less player and one less customer for Blizzard, and then you get Diablo: Immortal, because people will buy it. You can look at all this as "OMG GREEDY ACTIVISION", or you can maybe see it as "They have problems, and are trying to fix them, and it's gonna suck while they do it."
I hope they get their shit together, and release games I'd like to buy and play, again. But companies do fail, and for these very reasons. This is why CEOs (sometimes) get big paychecks, this is the shit they deal with, this is the kind of problems they have to solve, not fixing azerite armor. Brack has his work cut out for him, that's for sure. He's gotta make some hard choices, that will impact his employees, and his customers. Less people are buying their games, so they need new customers, but getting them will piss off the current ones, and the ones not buying the games anyway, and the youtube community is feeding off negativity over it all, they're damned if they do, damned if they don't. And on top of that, he has to keep Kotick and the investors happy.
I wouldn't want Brack's job, right now, that's for damned sure.