One is a AA publisher of otaku games with limited budgets. The other is a AAA company with the full resources and expertise of EA, a multi-billion dollar publisher with 30+ years of expertise. Yet they're making rookie mistakes with Anthem like they've never designed a game before and didn't do any market research on what the standard features were of similar games. Also massive loading times for no discernible reason in a freeplay map that only allows 4 people to be in it.