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  1. #21
    Quote Originally Posted by Gourami View Post
    well I imagine next expansion they will introduce yet another class, as usual, so seems likely... unless ofc it's tinker that everyone is asking for, for some reason
    It always could be, but a nature based damage dealer would have a lot of overlap with druid's aesthetically. Even more than demon hunters had with warlocks and rogues. Arguably more than dark rangers would have with hunters.

    There was a thread a while back suggesting Dark Rangers and Necromancers be specs within a class which I liked, and I guess some sort of pestilence/undead "druid" could be a third spec for that class. Calling on swarms of insects, corrupted roots, thorny vines, etc.

    Probably better off altering druid to fit the role though.

    Quote Originally Posted by Sithalos View Post
    We need a glyph that turns Sunfire into Insect Swarm.
    Like this, which I would absolutely love.

  2. #22
    Well since damage type means nothing, I dont see why it matters lol

  3. #23
    Hunters do also nature damage with stings and traps.

  4. #24
    Mechagnome Kemsa's Avatar
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    when you realize that the problem its how Blizzard handled Class Phantasy frmo the beginning.

    Yeah what people mentioned, maybe you are looking something like the old days of Balance druid. And yes Sin Rogue its full Nature Damage via poisons and exploiting them.

    What i am rooting its more of a gunslinger rogue. Sadly that will never happen.

  5. #25
    Quote Originally Posted by Gourami View Post
    How come? I used to think Balance Druids were Nature damage based DPS, but now they're more cosmos-unicorn-powered spellcasters.
    Wonder if that could be new class next expansion... some Dryad thing
    They still do, end of thread. Just because they aren't flowering leaves and such with every cast does not mean it is not nature damage.

  6. #26
    Bloodsail Admiral froschhure's Avatar
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    And nature wands

  7. #27
    Quote Originally Posted by Irian View Post
    I think what OP meant more is that there are no grass/plant based casters in WoW.
    Yes, and it's kind of funny that most people posting in this thread don't seem to understand.
    Scheduled weekly maintenance caught me by surprise.

  8. #28
    Quote Originally Posted by Sithalos View Post
    Yes, and it's kind of funny that most people posting in this thread don't seem to understand.
    Well, the OP didn't exactly explain it very well.

    And for that matter, sun, moon and stars are very much part of nature.

  9. #29
    Quote Originally Posted by Sithalos View Post
    Yes, and it's kind of funny that most people posting in this thread don't seem to understand.
    when I wrote "nature" I wasn't thinking about lightning, thunder and solar / lunar stuff, but more like you know... nature as you go outside and see everyday - trees, leaves, grass etc.

    - - - Updated - - -

    Quote Originally Posted by huth View Post
    Well, the OP didn't exactly explain it very well.

    And for that matter, sun, moon and stars are very much part of nature.
    yes my bad

    - - - Updated - - -

    Quote Originally Posted by Casperite View Post
    They still do, end of thread. Just because they aren't flowering leaves and such with every cast does not mean it is not nature damage.
    it's end of thread when there's nothing to discuss, not when hillbilly's come and say so

  10. #30
    Elemental Lord Flutterguy's Avatar
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    I'm not sure why they keep damage type around beyond anything but flavor.

  11. #31
    Quote Originally Posted by Gourami View Post
    when I wrote "nature" I wasn't thinking about lightning, thunder and solar / lunar stuff, but more like you know... nature as you go outside and see everyday - trees, leaves, grass etc.


    So when you go outside......things like.....lightning, thunder, the sun and moon????

  12. #32
    Brewmaster Alkizon's Avatar
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    Arrow

    I'm not sure, of course, but apparently this discussion of a very specific issue shouldn't turn into some kind of such one:
    Quote Originally Posted by Alkizon View Post
    It's a little off topic, but there's funny comparison, it's not 100% adequate, but has certain rational side:

    Void/Light ---------------- virus(parasite?)/bacteria(symbiont?)
    Fel/Arcane --------------- radiation/macrocosm forces(eg: gravity)
    Nature/Death(unholy?) --- organic/inorganic chemistry
    Elemental ---------------- particle physics
    Physics ------------------ direct interaction (mechanics)

    ...but if we assume that this has some similarity, doesn't it seem that they are more or less equivalent in general (each at its own level)?
    (Ie they just don't have a plane to compare with each other, depend on application)
    Don't forget chronicles and picture with magic schools, they imply a very specific interpretation of each of them there.

    Therefore, there is no fighter with purely natural damage, but if those using this school, then these are my favorite rogues, shamans, druids and hunters, also monks had something too and I'm not sure about DK (I'm bad with these last two, since know them mostly as opponents).

    ps. This list was relevant at least before I left the game.
    Last edited by Alkizon; 2019-05-07 at 06:10 AM.
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  13. #33
    Quote Originally Posted by Gourami View Post
    well I imagine next expansion they will introduce yet another class, as usual, so seems likely... unless ofc it's tinker that everyone is asking for, for some reason
    Depending on how voidy the next xpac turns out to be though, it may end up being cultists or something like that....i hope so anyways. bah to tinkers
    Never believe you have seen the peak of human stupidity and ignorance, or you will constantly be surprised by the new levels the reach almost every day

  14. #34
    Banned Teriz's Avatar
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    Quote Originally Posted by Thorbalt View Post
    Depending on how voidy the next xpac turns out to be though, it may end up being cultists or something like that....
    You mean a Shadow Priest?

    To the OP: Balance Druids still have Force of Nature, Mass Entanglement, Thorns (pvp), and Prickling Thorns (pvp). Also their healing spells are heavily plant-based.

  15. #35
    Quote Originally Posted by Jastall View Post
    Shaman also deal Nature damage via their lightning and wind spells.
    Wind, lightning, and earth are all Nature damage sources.

  16. #36
    No reasons for different schools of magic as there are no weaknesses/resistances anymore (actually there are but are extremely watered down)
    You think you do, but you don't ©
    Rogues are fine ©
    We're pretty happy with rogues ©
    Haste will fix it ©

  17. #37
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    Quote Originally Posted by Gourami View Post
    How come? I used to think Balance Druids were Nature damage based DPS, but now they're more cosmos-unicorn-powered spellcasters.
    Wonder if that could be new class next expansion... some Dryad thing
    The moment u forget about an entire class in wow, what have we come to.

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  18. #38
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    Quote Originally Posted by sirmalta View Post
    Well since damage type means nothing, I dont see why it matters lol
    Yes, lets just make everyone have 1 spell, all look the same and all do the same amount of damage. It doesn't matter after all "lol".

  19. #39
    Quote Originally Posted by Gourami View Post
    How come? I used to think Balance Druids were Nature damage based DPS, but now they're more cosmos-unicorn-powered spellcasters.
    Wonder if that could be new class next expansion... some Dryad thing
    Even warrior's thunder clap is nature.

  20. #40
    Brewmaster Alkizon's Avatar
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    Smile

    Quote Originally Posted by cparle87 View Post
    Even warrior's thunder clap is nature.
    Well... sorry, but no, since 1.3.0.
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