Opinions vary.
I enjoy Classic far more than Modern. There are still PVP servers, and no LFG, or cross realm nonsense. Already I’ve been in a major rumble between Southshore and Brill that resulted in a big raid group, and an hour long grudge match between factions. I haven’t had that much fun in ages. And already there is a sense of community within the server building. Something lacking since Cataclysm.
That might not be valuable to you, but a lot of us miss these things.
Just because you think a feature is bad doesn’t make it bad game design. I dislike football, does it make it a bad sport?
You must learn to look at it objectively. Is long respawn timers bad game design, given that the designers were creating an MMORPGG? Of course not! How immersive is it to see the boss you just killed spawn instantly? Not at all!
What you’re talking about is that you would rather like classic to be another game. Maybe a shooter or some short of action game. That is not the goal of vanilla, so stop pretending that dopamin kicks and fast paced gameplay are the only variables that matter when you make a game. That is not true for all genres.
The part that people were omitting, and it isn't nostalgia or rose-tinted glasses, is that the "slow time to do stuff" meant you relied on socialization more. It was a natural socialization process, and you formed guilds and groups around this based on time zone, play time, and pace. You naturally would be questing with the same players and formed blobs of guilds that would break up and reform. Again, it was fine at the time but modern wow needs a more dynamic guild system with subguilds/groups like linkshells or whatever the ESO guilds are called.
There was a massive discussion back in the day about bonus/rested EXP. How it's a punishment if you're NOT rested.
The same can be said of levelling while not in a group, or playing by your self. It's just worse, all around. You'd suffer through the quests together (not sure if the gather ones are not shared in classic) because it'd catch up when you made it to a dungeon).
The world first 60 in classic could have been faaaaaaar faster if making the most out of the grouping, for example.
The frustrating thing about this is that other MMOs innovated with the idea of "public quests"... think world quests except you are forced into groups if within the area, and WoW just never really did (and pushed back against group finding WQs to boot).
Levelling as a healer I was ripped away from my friends because I outlevelled them easily because I'd get groups trivially and they wouldn't, coupled with different playtimes. Solution: got new friends.
I was immune to wow classic because I did progression, competitively, through the end of TBC and there's no way in hell I'd sit through those raids again for hours a night. In fact it nauseates me to think about it. In fact even the annivesary event in MC, I couldn't do a 2nd time to try for the drop... nope nope nope.
And just looking at the add-ons available (damage meter? auction software? group finder? better mapping?) nah, it'd be like rebuilding the body on your 1994 Ford Taurus for better aerodynamics... it's still a 1994 Ford Taurus.
You can do all of that in retail. The difference is in classic you don't have a choice.
I quite often take my time when I do WQ or leveling in retail. My gear says I should be smashing everything but I'm pretty slow. I like to read the internet, eat, or watch a movie or talk shit in chat while I play. I only really pay attention when I hear a panicked voice in chat.
This is why retail is better. Choices.
I swear sometimes you people are being intellectually dishonest JUST to screw with others.
What you just said is akin to say retail adding a button that anyone can press, that will instantly drop epic gear. And then we go and play an older version without said button, and say 'yes, this feels way more fun'.
Then you come in and say 'wow yea well you can have JUST as much fun in retail, just don't press the button!' That's not the damn point. The point is there IS NO BUTTON in classic. There isn't a choice, it isn't there.
If you honestly can't differentiate between the two ideas, then okay. However, I'm willing you bet you can.
This thread is so stupid. If there was any nostalgia for you to have, then you have had to have played classic and known exactly what it's like without somehow being "surprised". And it's not like anyone is forcing you to play either.
>people STILL arguing and responding to a thread that was created by someone who stated a month ago that he hates classic
yikes
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Hi, OP's alt account.
Someone's post history takes a grand total of two mouse clicks to get to, and not even 3 pages in you can see many anti-classic posts from OP.....who, in this thread, claims that he was a fan of the game and now doesn't like it.
"followed every news and took time off to play it day 1" ?? No, he posted over a month ago saying that it's an "objectively bad" game and he won't be playing it.
Defending a troll. Sad.
Classic has a lot of outdated concepts and flaws, a lot of it was improved upon in TBC and to lesser extent in WOTLK.
However the current BFA expansion is IMHO unplayable shallow boring garbage that is not worth playing even if it was the last game on the planet.