MC is fine as it is, i mean, retail raids, if you delete mythic dificulty are just bullshit most guilds on heroic dificulty clear them in 1-2 days at tops so... i don't get all the mc to ez and stuff, its supposed to be an introductory raid.
MC is fine as it is, i mean, retail raids, if you delete mythic dificulty are just bullshit most guilds on heroic dificulty clear them in 1-2 days at tops so... i don't get all the mc to ez and stuff, its supposed to be an introductory raid.
Go read the patch notes yourself you lazy bum, don't come into a discussion and expect others to do your research for you, if you don't know then that means the first thing you should do is go find out. Many classes got overhauls, itemisation got an overhaul (like you didn't have people with monstrous + healing from level59 green items, many existing items got heavily buffed in favour of their intended use) and the debuffs slots got doubled.
Go read through the patch notes, go research the difference between launch gear and gear by 1.12 (it's a popular topic on PS forums, you will find plenty on it). Do your own research, don't come to a discussion and tell people their arguments aren't valid because you don't know shit.4
Last edited by Bigbazz; 2019-09-16 at 12:17 PM.
Probably running on a Pentium 4
Considering we all talked about this before and the answer is simple, people sucked hard back then compared to today and you need to get over it. MC is an entry level raid and was never meant to be that hard sorry to burst your nostalgiabubble.
Dude, the "no changes" goons were the first and foremost ones who were abusing layering, raid xp and any other exploit they could to powerlevel directly to 60 as fast as possible so they could plow through MC.
They don't want "no changes", they're the biggest hypocritical fuckbenches ever.
Pretty much everyone is using the best talent builds today and most of the people seem to go for the BIS items. Back then most people just used whatever they thought would be best. And most people already have alot of experience with raiding today, which they lacked back then. And class composition is also highly optimized.
The only class I know that pushes one button is a Mage, and that is only in single target fights. The main spec for a Mage in Classic is the Arcane build, was this also the same in Vanilla? Or was that spec popularised on private servers?
People also didn't know their true BiS like they do today.
Think about how many healers you had in raid that used the default raid frames.
Last edited by Tekkommo; 2019-09-16 at 01:04 PM.
--- Want any of my Constitutional rights?, ΜΟΛΩΝ ΛΑΒΕ
I come from a time and a place where I judge people by the content of their character; I don't give a damn if you are tall or short; gay or straight; Jew or Gentile; White, Black, Brown or Green; Conservative or Liberal. -- Note to mods: if you are going to infract me have the decency to post the reason, and expect to hold everyone else to the same standard.
What people tend to forget is that most people clearing MC already are not your casual family and friends raider. Those are not even close to 60 by now.
The people doing it right now have probably done it countless times on private servers and have done extensive research on pre raid bis and talent builds. 16 debuff slots and reworked talents and balancing fixes definitely make MC even easier.
However I'm sure that MC will be aen entry challenge for most casual guilds, they won't one shot everything but they will not need to progress several weeks 3-4 nights a week. Therefore to increase HP/Dmg would punish the wrong people.
In addition the later raids, AQ 20 & AQ40 were designed with the new talents and fixes in mind. Therefore we'll see how long they stand a chance...
It's obvious that something is off. If you want to say it's possible to kill Rag in blue gear, OK, I'll buy it, maybe very skilled players who really prepped.
But killing in Rag in blue gear BEFORE the first submerge? No way. Something is way off with the math. HP. Resists. Something. Anyone who says "but Blizzard tested it" need only look at all of the XP exploits, the layering exploits, even the Demo shout bug...
- - - Updated - - -
So you got carried through MC when it was on farm during an expac pre-patch and you think that proves....what exactly?
I can only speak for my guild and no. Some played private server, some did never do this. I once leveled a mage to 60 and quit right after on a private server years ago. That's it. And we kill bosses in under 90 seconds. The hardest part of MC is to not body pull trash for most people. And trash after Geddon is harder than any boss in there tbh.
If I have this correct Ragnaros has 1.080.000 HP for example. Let's say you play a 2 tank/ 10 healer/ 28 dps setup. Ragnaros has a 3 minute submerge timer. Thats 1.080.000 / 28 / 180 = 214 dps per damage dealer to kill it before submerge if no healer or tank does any damage. Thats green/blue gear dps and totally possible if everyone is level 60. That's also something people were incredibly proud of in 2005 btw
And then you've just got to take slightly longer to kill them. There's still no challenge. It's still "hold this boss here and hit it, if somebody gets cursed, dispell it. If somebody takes damage, heal it."
That was all we got up to like, AQ and ZG...
You have to publish a scientific paper on machine learning before the we'll accept the means you calculate.
Also, for the people saying 1.2 vastly buffed people compared to 1.1:
https://wowwiki.fandom.com/wiki/Patch_1.1.1
https://wowwiki.fandom.com/wiki/Patch_1.1.2
https://wowwiki.fandom.com/wiki/Patch_1.2.0
Lulz. I guess bosses took a lot longer to kill when you had to spend half of the time doing nothing due to threat issues.
It surely made the healers cry if for whatever the fuck reason you rolled with bear tank.
Last edited by Dudenoso; 2019-09-16 at 02:59 PM.
Who cares about the PVE portion of the game being faceroll?
We knew MC was a joke, we knew the dungeons were a joke and it was all to be expected.
Thank god we don't need to waste our time spending hours on end in starting dungeons/raids.
BWL will be more of a challenge and then AQ even more and then we all get to have fun with Naxx when everyone thinks it'll be faceroll and then they keep wiping on 4 horseman.
Classic wow fun is in the World PVP & spending time in the world.
If you're not enjoying it, then stop playing .