maybe for 2 specs like demon hunter.
maybe for 2 specs like demon hunter.
Anemo: traveler, Sucrose
Pyro: Yanfei, Amber, diluc, xiangling, thoma, Xinyan, Bennett
Geo: Noelle, Ningguang, Yun Jin, Gorou
Hydro: Barbara, Zingqiu, Ayato
Cyro: Shenhe, Kaeya, Chongyun, Diona, Ayaka, Rosaria
Electro: Fischl, Lisa, Miko, Kujou, Raiden, Razor
I am pretty convinced Dark Ranger is happening at this point. Especially given the Sylvanas murloc pet for BlizzCon
Well no. DKs have entirely instant cast spells and they mix it with melee.
Warlocks are a caster with a pet
Shadow Priest is pure caster.
I'm assuming that there's no difference gameplay-wise between Shadow Void and Shadow Death.
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Okay, so again, gameplay-wise how would they be different? For example, how is Warlock's Shadow magic different than a Shadow Priest's Shadow magic gameplay-wise.
A portal is a reskin of a physical object?
Okay.
Druids have a toggle. What's the big deal?Toggle in a game where you don't need as much balance for pvp.
Well no, Cluster Rocket is an actual skill in WoW and it isn't assigned to the profession or is it the racial;Cluster Rocket- you mean like several skills that already exist in wow. I added the goblin skill in case you needed rockets in the graphics which was your lame excuse for pocket factory because you couldn't refute it otherwise.
https://www.wowhead.com/spell=136284/cluster-rocket
Well no, there's also the HotS Tinker's abilities, and only 2 of those are explosives. Deth Lazor, Rock-It Turret, Salvager, and the Shield ability aren't. Combine that with Engineering Upgrade and Robo-Goblin that's 6 non-explosive abilities versus the 4 explosive-based abilities.Half of 4 skills with one being a passive?
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Shadow blasts, DoTs, Raising shadow-based minions, fading, teleporting, etc.
... Are you saying you think the gameplay of the warlock and the priest's shadow spec are the same? I honestly hope not. Because it would mean that you not only don't seem to care about lore, but you also have a very limited grasp of how game mechanics actually work in WoW.
Teriz, what makes two classes, or even just two specs, have different gameplay from one-another is not just "one thing". It's a combination of many different factors: it's the character theme, character concept, mechanics, passives, active abilities, mastery, interaction between active and passive abilities, spec role, etc.
What you're basically doing here is asking how can the warlock's destruction spec be different, gameplay-wise, from the mage's fire spec.
Dark ranger won't be a thing. All they will do is add the raised nightelves and possible raised bloodelves as an allied race. Then you can select the class for them. They won't put time with inventing a new class when you already have hunters. Forsaken can already be hunters.
No, I'm simply asking how Shadow Word: Pain is different than Agony?
No, I'm asking how is a Destro Warlock's fire spell is different than a Mage's fire spell.What you're basically doing here is asking how can the warlock's destruction spec be different, gameplay-wise, from the mage's fire spec.
Jesus dude what don't you understand a portal is a Magic device that brings a bunch of imps to the battlefield. If you reskinned a tech ability as magic what would you use? a tiny imp whorehouse?
If you are unhappy with my comparison to Avatar then will you accept your own acknowledgement of it being a reskin of a druid form?
I don't see the wow spell cluster rocket stunning anything. So either my comparisons work or you only care about the name/look of an ability and not what it actually does. either way you lose. And as a side note it means that it already exists in game the same reason you were bitching why Dark Ranger doesn't work as a class.
Gazlowe is classed Engineer not tinker. So either you lose your entire class or you gotta ignore the Hots skills.......
Last edited by qwerty123456; 2019-09-28 at 03:11 AM.
No, I understand it perfectly. What I'm saying to you is that a Portal is not a destructible object, and imps are robotic goblins. Additionally, Clockwerk Goblins are mechanical and melee, while Imps are Demonic and ranged.
Well no, because a vehicle is not the same as a Bear or cat. For example, a Tinker mech could self destruct, or the pilot could park and eject from his parked vehicle. You can't do that with Druid forms.If your unhappy with my comparison to Avatar then will you accept your own acknowledgement of it being a reskin of a druid form?
Cluster Rocket could lose its stun for balance purposes, but you don't "win" because of that. Your argument is that non-related abilities are in fact Cluster Rocket's replacement. In reality, Cluster Rocket is an already existing ability in the game that doesn't exist in Engineering or in the Goblin Racial.I don't see the wow spell cluster rocket stunning anything. So either my comparisons work or you only care about the name/look of an ability and not what it actually does. either way you lose.
Tinkers are engineers.Gazlowe is classed Engineer not tinker. So either you lose your entire class or you gotta ignore the Hots skills.......
1. Tinkers pilot mechs.
2. Tinkers utilize a variety of bombs, not just one.
3. Tinkers don't have mechanical pets, they have mechanical summons.
4. Tinkers more than likely don't use bows or guns, they would use devices.
It should be noted that the SV Bomb is in the melee spec. So you won't be tossing bombs while also firing a barrage of bullets.
Just saying.
Ergh... it does feel like they are preparing for Dark rangers. This new "magic" thing Sylvanas is using being the big hint they are exploring avenues to make up new stuff in order to make different specs. Also, she did use melee weapons, like someone here sugested before. It does seem like a melee spec and ranged spec can happen.
Effin boring though. Just MM and rogue with more darky bits. Are we gonna keep doing only death/fel/void new classes? Sick of seeing Tinker shafted when theres so much more material to make a great class there.
Physical ranged versus caster ranged. Probably a mech suit allowing boosting or some other form of upgraded mobility.
Also when I say robotic summons, i'm talking about Clockwork Goblins/Gnomes from pocket factory and turrets. There will be no permanent pets like the Felguard to leech life from.
nah we already have BM hunter that's a physical ranged and uses temp summons. dire beast, crows, stampede, spitting cobra. can't just have a robot reskin of an existing class. we also have plenty of mech mounts that everyone already uses so that wouldn't be very unique either sorry.
Well the problem is that the Hunter class also has a melee spec, and we're not sure where Sylvanas is drawing that Shadow power from, much less if its transferable to minions that she raises.
That said, we'll see in a month. I'll accept any class as long as it isn't necromancers.
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That's quite a reach considering that the basis of BM Hunters are the permanent pets and summoning swarms of animal companions. Again, Tinkers don't have permanent pets, and summoning a factory or a turret isn't the same as summoning crows, wolves, and snakes.
As for the physical ranged portion, there's nothing like Buster Canon, Gravity Bomb, Deth Lazor, or Flamethrower available in the BM spec, much less the Hunter class. Sorry.
I certainly hope you know the difference between a character that can fight in groups, dungeons, and raids while piloting a mech, and a mount that vanishes when you get bit by a forest spider or when you walk inside a building.we also have plenty of mech mounts that everyone already uses so that wouldn't be very unique either sorry.