that.... is not how reflectors work... and not how that match up plays out either, but that was a nice fantasy you had there! if only reflectors actually reflected AOE abilities like Frost nova, and didn't just make you immune, and IMAGINE using a 50 silver FAP pot instead of an entire trinket for a fucking frost nova.
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heres how you play hunter in dungeons. you ask your mage/warlock to precast on your aimshot, and the 2 of 1 shot 1 of the mobs. now just smack shit, aggro is irrelevant to you, if you're holding back your fucking trash, you have FD for a reason, and no mobs or bosses are at all deadly to a fucking mail wearer.
Done a shit load of dungeons with one of the best hunters around, with raid logs to back it up, and hes usually around 100 DPS behind me in Brm dungeons, and 50 DPS behind me in Scholo/strat cuz of shadow resist cucks etc. and im a freaking warlock, so imagine how he feels when one of our mages join the grp and doubles my overall dmg
Hunters are absolutely fine for casual grps and pugs, but for any somewhat organized farm grp they are quite literally competing with Enhancement shamans and ret paladins. I am glad you've had a positive experience with dungeon grps though!
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Nothing to prove, Kitty dps is just pretty bad, outside of giving ur grp 5% crit.
They can't even compete with 1 button DPS speccs like locks and mages, who are insanely far behind rogues and warriors in P1 and 2.
personally love Feral druids, and Im all for people playing it, but I also don't blame guilds for not taking them, look at MC logs, warriors are pulling 1700 DPS on most of the sperg fights like Lucifron, where is the druids at?