That's most certainly not why they implemented the new batch of GCD changes in Legion.It's there because of WPVP and Esports. The fights went on too long so snip.
lolwut. No. Are you even refering to the same GCD changes that the rest of us are talking about?Back before the current GCD was implemented, 2v2, 3v3 would last for a tremendously long time despite having little to no GCDs.
Lul. This is 10+ years old and refers to TBC arenas. Which yes, were very long (especially 2s could go on for hours). But it certainly had nothing to do with GCDs and instead had everything to do with the damage vs healing potential tuning of certain comps (mainly compositions involving resto druid). And putting more GCDs on things would not have made it any faster.
You are completely clueless.
Blizzard's reasoning was CD stacking made certain kills too fast, not too slow and made it so that you didn't have to make "hard choices". That's most of Ion's/Watcher's motive for making this change (ps: "they" are the same person). It was all about slowing down the game. That was the entire problem. People were getting blown up without the chance to even defend themselves (the Legion version of Recklessness being the poster child for this).
While the last GCD change was done by Blizzard to try to appease PvPers (mind you arena players, not esports players), it most certainly failed to do so. Most arena players (and PvPers in general) were negative towards this solution even prior to it going live. After the change went live the entire community almost immediately hated it (including the few who had praised it).Ion quote arguing for the GCD change: ..."If you're in an arena match and are low"...
The arena community would've much prefered the outlier abilities that were causing problems just be tuned damage-wise (pvp only of course).
This is a classic case of Blizzard taking player feedback and implementing some weird change / system / mechanic that causes 20 new problems instead of just doing the simple fix players are asking for / expecting. 1 step forward, 2 steps backwards - always with Blizzard.
Players: Hey Blizzard class X, Y and Z are just melting people in mere seconds in rated PvP. Please nerf their OP offensive CDs!
Blizzard: We hear you. We'll fix it.
Also Blizzard: Hey guys we're putting a GCD on tons of abilities, ruining the entire combat flow of all utility, defensive and offensive abilities.
Players: But... no... that's not what we wanted.
Blizzard: Sucks to be you! That is what we're doing!
Players: Really, no this is not good.
Blizzard: Okay, maybe we'll revert some of it, but only some of it.
Players: But... can't you just solve the problem we described in the easy way instead of this convoluted and clunky solution which has massive impact on gameplay (that we don't like)?
Blizzard: ...No.