Gamplay aside I think i won't like the expansion due to the premise of it being the 'afterlife' its simply not something games can portray well (besides dante's inferno p)
The current WoW dev team has been out of touch for a while now. It's clear they have no idea what they're doing but they continue to act like they do (GCD change that everyone hated and still hasn't been reversed yet for example). So while more and more people stop playing they will continue to ramp up micro transactions to please shareholders.
I wasn't any of what you said, yet I found it amazing. I did normal raids only, and 10 man only for launch raids. The 5 man heroics were the most fun I had in so long. I don't know where you think it was a disaster for most people.
4.3 however, was the worst time I had in WoW until WOD
Because a Blizzcon reveal that basically said "pick one of four factions, and Torghast" is all our content, outside the usual stuff: Raids, Dungeons, WQs.
Blizzcon is when you're supposed to tell us about new features and stuff. It's looking like more of the same with Torghast being the only real content, and that's sounding more and more like a "do it once a week" kind of thing. Covenants are hardly content; they're going to be the new AP 3.0 system that you have to keep up with, just with a lot less to keep up with it.
Feel free to come back to this post in a year; ping me and say if I was right or not.
Now don't get me wrong, there's some nice stuff in there and I was really hyped during the reveal, but looking back at it, there's not much to remain excited about. Yay class identity is coming back, but oh no, that means shitty ass buffs are staying and it doesn't sound like I'll have content to enjoy with said changes.
Still wondering why I play this game.
I'm a Rogue and I also made a spreadsheet for the Order Hall that is updated for BfA.
Perhaps in other media you'd be right. But the foremost Necromancers we've seen in WoW are the Cult of the Damned and the Scholomance kind.
Both use a mixture of Warlock abilities (Death Coil, Shadow Bolt), and Death Knight Abilities (Bone Armor, Death Coil, Chains of Ice, etc.)
They can summon undead (kinda like Unholy).
They're just mixed Warlock/DK hybrids in WoW lore.
You want them to be like the Diablo Necromancer, or another game's necromancer, not what WoW's necromancer is, if you think they unlike DKs.
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They did say they're testing a "WQ 2.0 system" but that they didn't have anything to show yet.
They do apparently have plans in that regard.
I never once thought that Legion was a bad expansion, although I burned out on the legendary grind initially, which became better with patches. MoP was another expansion I never badmouthed, from start to finish. Just cause someone has issues within an expansion, isn't to say it just suck entirely.
If we exclude M+, BFA is a new level of horrible pile of crap.
While you are entitled to your opinion, people are entitled to say that your opinion is silly. Even though I do think the Shadowlands reveal was underwhelming in terms of features, the overall theme has lots of potential to be a good expansion. It's easier to be pessimistic about WOW's future than it is to be optimistic, but just because something is easier does not make it the right approach.
I agree with not needing a new class, I don’t care about that at all really.
However, people should stop assuming that instead of getting a new class, blizzard is going to fix class design. It doesn’t seem like they will at all if we use current information from blizzcon. They’re returning a lot of very old abilities which is cool but there’s only 1 maybe 2 per class, a lot are passives and won’t add too much aside from (much needed) flavor. That’s not even remotely all class design needs though.
They already said they aren’t planning any major reworks for classes in SL (look at interviews post blizzcon for this info) so we’ll have to see what happens but people really need to stop saying “fuck new classes! I’d rather have them fix current classes instead” when it doesn’t seem like they’re doing that either.
I don’t have any major judgement for SL yet though. It would be dumb to create a huge bias for or against it before even getting to play it. We’ll have to see what happens. I’m fine with them not adding too many new systems, they added azerite/warfronts/islands in BfA and I hate all of them so I’m definitely okay with them not adding a ton of new systems but I’d like to see them make some long term systems rather than expansion specific systems personally. I also really like that there won’t be a huge emphasis on AP, that’s a huge change that I’m looking forward to. Regardless, I wanna see it and play it before judging it too much.
Last edited by Taeldorian; 2020-01-05 at 09:55 AM.
I'm still trying to find a reasonable number of features, which I can like/dislike.
The average casual player never even saw raids in early Cataclysm. If you were raiding then, you were part of the atypical upper range of players. And of course you don't even recognize that. Thinking you are typical when you are not is a key part of hardcore entitlement. Remember, since then they've added not one, but two raid modes lower than the one you were doing (N, which later became H).
Last edited by Osmeric; 2020-01-05 at 12:07 PM.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
The only 'mental gymnastics' here are yours, doing Stretch Armstrong levels of reach to claim predictions shown to be wrong are actually correct: "MoP will be a bad expansion because of kiddie themes!" and yet MoP is now widely regarded as one of the best expansions.
Ah, so here is the problem. You are "using your own subjective opinions as "facts"" to say MoP's predictions about it being a bad expansion were correct, instead of going with the majority's consensus. You're putting your own opinion above practically everyone else's.I hated MoP, it's one of my least favorite expansions. Kinda the problem with using subjective opinions as "facts."
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There is more than "just picking one of four factions and Torghast." We have:
• Soul bonding (or whatever its name)
• Rebuilding our chosen faction's base
• Working to craft our own legendary
To name a few.
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I would like to point out that death knights, before being added as a playable class, just used a "mixture of warlock (demon armor, shadow bolt) and warrior abilities (shield wall, cleave, intimidating shout)", meaning (by your logic) that they were just "mixed warlock/warrior hybrids" in WoW lore.
The point is: do not base such assumptions on the ability pool of characters that seem to pertain to classes that do not yet exist as playable.
he aint even a death knight, hes a warrior who has a helmet of control undead and hammer with a frost enchant.
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Torghast
the maw
covenents
soul binding
legendary crafting
new dungeons, raids, etc.
i love how you say "this new expansion has no content, just the normal dungeons and raid stuff plus 1 or 2 more things"
remember back when an expansion ALL YOU GOT was new raids and dungeons and stuff?
Vanilla to TBC. - Dungeons, raids, areana
TBC to wotlk- Dungeons, raids... thats it...
WOTLK to cata- dungeons... raids...
Cata to mop- Dungeons.... raids.... oh hey challenge mode and scenarios!
Mop to Wod- dungeons... raids... garrison..?
Wod to legion- Dungeons, raids, artifacts, mage tower! M+
Legion to BFA- dungeons, raids, azerite! warfronts, islands!
BFA to shadowlands- dungeons, raids, torghast, covenents.
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1. they did increase the world quest system for BFA, adding new types and adding new systems on how they work.
2. mythic+ seriously? BFA added new affixes, and changed how M+ worked massivly, with the power levels, the affixes, and dont forget the seasonal affixes you get at rank 10. Pair that with adding new rewards and changing up how M+ effects the maingame, you would have to be blind to go "M+ didnt change at all into BFA" And to just say "its not changing at all for shadowlands" oh shit you work at blizzard? that is the only way for someone to know what is not coming in shadowlands right now!
3. No they didnt, we are getting a legendary in this coming patch, what are you talking about "cut the entire thing in BFA" we are literally getting a legendary in just a week from now my dude. unless you mean "they did the system differently this expansion then the last!" yes, every single expansion has done legendaries differently from the past. Hell every legendary is different from the last!
The cinematic pretty much showed me he is a death knight now when he uses remorseless winter on Sylvanas. https://youtu.be/s4gBChg6AII?t=136